replicant-frameworks_native/libs/surfaceflinger
Mathias Agopian 8a77baaa11 don't emit GL commands when sf is in freeze mode
We were emitting GL commands, calling composition complete and releasing clients
without ever calling eglSwapBuffers(), which is completely wrong on non-direct
renders. This could cause transient drawing artifacts when unfreezing the
screen (upon orientaion change for instance) and could also block the clients
for ever as they are waiting for their previous buffer to be rendered.
2009-09-27 22:47:32 -07:00
..
DisplayHardware minor SurfaceFlinger code cleanup and remove unnecessary tests 2009-09-24 14:57:26 -07:00
tests
Android.mk fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly 2009-09-07 16:32:45 -07:00
Barrier.h
BlurFilter.cpp fix again [2102410] Home Screen is not displayed in the background in Landscape Mode 2009-09-16 17:00:19 -07:00
BlurFilter.h
Buffer.cpp add support for RGBX_8888 surfaces in SurfaceFlinger 2009-09-14 18:10:30 -07:00
Buffer.h fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly 2009-09-07 16:32:45 -07:00
BufferAllocator.cpp Allways dump the list of allocated buffers when an allocation fails. 2009-09-27 18:44:09 -07:00
BufferAllocator.h
clz.cpp
clz.h
Layer.cpp minor SurfaceFlinger code cleanup and remove unnecessary tests 2009-09-24 14:57:26 -07:00
Layer.h turn dithering off if it's not needed 2009-09-23 19:16:27 -07:00
LayerBase.cpp minor SurfaceFlinger code cleanup and remove unnecessary tests 2009-09-24 14:57:26 -07:00
LayerBase.h turn dithering off if it's not needed 2009-09-23 19:16:27 -07:00
LayerBlur.cpp fix again [2102410] Home Screen is not displayed in the background in Landscape Mode 2009-09-16 17:00:19 -07:00
LayerBlur.h fix again [2102410] Home Screen is not displayed in the background in Landscape Mode 2009-09-16 17:00:19 -07:00
LayerBuffer.cpp Overlay could not set position or rotation immediately after created, it should be triggered by signalEvent(). 2009-09-16 20:24:21 -07:00
LayerBuffer.h fix [2037525] Fail to start camera after adb sync new Camera 2009-09-09 00:50:29 -07:00
LayerDim.cpp fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly 2009-09-07 16:32:45 -07:00
LayerDim.h fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly 2009-09-07 16:32:45 -07:00
MessageQueue.cpp implement Mutex and Condition with pthread instead of calling futex directly. 2009-07-13 15:14:23 -07:00
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp don't emit GL commands when sf is in freeze mode 2009-09-27 22:47:32 -07:00
SurfaceFlinger.h fix [2133214] STOPSHIP: revert I4a06bb4f: workaround for [2113743] Sholes: frozen then runtime restart going to list view 2009-09-23 16:59:57 -07:00
Tokenizer.cpp
Tokenizer.h
Transform.cpp
Transform.h fix [2142193] disable GL_LINEAR when not needed 2009-09-23 18:55:02 -07:00