cde87a3b9d
- decouple GL and main display initialization - ensure that each "supported" display has its own FramebufferSurface - onScreenAcquired/Released now takes a display Change-Id: If34a05f3dea40f6c79db77f4dde283a2580daac4 |
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FramebufferSurface.cpp | ||
FramebufferSurface.h | ||
HWComposer.cpp | ||
HWComposer.h | ||
PowerHAL.cpp | ||
PowerHAL.h |