6cdee9831d
Since we will not longer be modifying events in place, we don't need to use an ashmem region for input. Simplified the code to instead use a socket of type SOCK_SEQPACKET. This is part of a series of changes to improve input system pipelining. Bug: 5963420 Change-Id: I05909075ed8b61b93900913e44c6db84857340d8
276 lines
11 KiB
C++
276 lines
11 KiB
C++
/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <ui/InputTransport.h>
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#include <utils/Timers.h>
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#include <utils/StopWatch.h>
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#include <gtest/gtest.h>
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#include <unistd.h>
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#include <time.h>
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#include <sys/mman.h>
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#include <cutils/ashmem.h>
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#include "../../utils/tests/TestHelpers.h"
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namespace android {
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class InputPublisherAndConsumerTest : public testing::Test {
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protected:
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sp<InputChannel> serverChannel, clientChannel;
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InputPublisher* mPublisher;
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InputConsumer* mConsumer;
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PreallocatedInputEventFactory mEventFactory;
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virtual void SetUp() {
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status_t result = InputChannel::openInputChannelPair(String8("channel name"),
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serverChannel, clientChannel);
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mPublisher = new InputPublisher(serverChannel);
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mConsumer = new InputConsumer(clientChannel);
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}
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virtual void TearDown() {
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if (mPublisher) {
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delete mPublisher;
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mPublisher = NULL;
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}
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if (mConsumer) {
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delete mConsumer;
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mConsumer = NULL;
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}
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serverChannel.clear();
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clientChannel.clear();
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}
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void PublishAndConsumeKeyEvent();
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void PublishAndConsumeMotionEvent();
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};
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TEST_F(InputPublisherAndConsumerTest, GetChannel_ReturnsTheChannel) {
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EXPECT_EQ(serverChannel.get(), mPublisher->getChannel().get());
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EXPECT_EQ(clientChannel.get(), mConsumer->getChannel().get());
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}
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void InputPublisherAndConsumerTest::PublishAndConsumeKeyEvent() {
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status_t status;
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const int32_t deviceId = 1;
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const int32_t source = AINPUT_SOURCE_KEYBOARD;
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const int32_t action = AKEY_EVENT_ACTION_DOWN;
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const int32_t flags = AKEY_EVENT_FLAG_FROM_SYSTEM;
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const int32_t keyCode = AKEYCODE_ENTER;
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const int32_t scanCode = 13;
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const int32_t metaState = AMETA_ALT_LEFT_ON | AMETA_ALT_ON;
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const int32_t repeatCount = 1;
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const nsecs_t downTime = 3;
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const nsecs_t eventTime = 4;
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status = mPublisher->publishKeyEvent(deviceId, source, action, flags,
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keyCode, scanCode, metaState, repeatCount, downTime, eventTime);
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ASSERT_EQ(OK, status)
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<< "publisher publishKeyEvent should return OK";
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InputEvent* event;
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status = mConsumer->consume(& mEventFactory, & event);
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ASSERT_EQ(OK, status)
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<< "consumer consume should return OK";
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ASSERT_TRUE(event != NULL)
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<< "consumer should have returned non-NULL event";
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ASSERT_EQ(AINPUT_EVENT_TYPE_KEY, event->getType())
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<< "consumer should have returned a key event";
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KeyEvent* keyEvent = static_cast<KeyEvent*>(event);
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EXPECT_EQ(deviceId, keyEvent->getDeviceId());
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EXPECT_EQ(source, keyEvent->getSource());
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EXPECT_EQ(action, keyEvent->getAction());
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EXPECT_EQ(flags, keyEvent->getFlags());
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EXPECT_EQ(keyCode, keyEvent->getKeyCode());
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EXPECT_EQ(scanCode, keyEvent->getScanCode());
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EXPECT_EQ(metaState, keyEvent->getMetaState());
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EXPECT_EQ(repeatCount, keyEvent->getRepeatCount());
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EXPECT_EQ(downTime, keyEvent->getDownTime());
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EXPECT_EQ(eventTime, keyEvent->getEventTime());
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status = mConsumer->sendFinishedSignal(true);
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ASSERT_EQ(OK, status)
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<< "consumer sendFinishedSignal should return OK";
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bool handled = false;
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status = mPublisher->receiveFinishedSignal(&handled);
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ASSERT_EQ(OK, status)
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<< "publisher receiveFinishedSignal should return OK";
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ASSERT_TRUE(handled)
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<< "publisher receiveFinishedSignal should have set handled to consumer's reply";
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}
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void InputPublisherAndConsumerTest::PublishAndConsumeMotionEvent() {
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status_t status;
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const int32_t deviceId = 1;
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const int32_t source = AINPUT_SOURCE_TOUCHSCREEN;
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const int32_t action = AMOTION_EVENT_ACTION_MOVE;
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const int32_t flags = AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED;
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const int32_t edgeFlags = AMOTION_EVENT_EDGE_FLAG_TOP;
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const int32_t metaState = AMETA_ALT_LEFT_ON | AMETA_ALT_ON;
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const int32_t buttonState = AMOTION_EVENT_BUTTON_PRIMARY;
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const float xOffset = -10;
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const float yOffset = -20;
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const float xPrecision = 0.25;
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const float yPrecision = 0.5;
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const nsecs_t downTime = 3;
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const size_t pointerCount = 3;
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const nsecs_t eventTime = 4;
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PointerProperties pointerProperties[pointerCount];
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PointerCoords pointerCoords[pointerCount];
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for (size_t i = 0; i < pointerCount; i++) {
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pointerProperties[i].clear();
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pointerProperties[i].id = (i + 2) % pointerCount;
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pointerProperties[i].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
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pointerCoords[i].clear();
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pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_X, 100 * i);
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pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_Y, 200 * i);
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pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 0.5 * i);
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pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 0.7 * i);
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pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 1.5 * i);
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pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 1.7 * i);
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pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 2.5 * i);
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pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 2.7 * i);
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pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 3.5 * i);
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}
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status = mPublisher->publishMotionEvent(deviceId, source, action, flags, edgeFlags,
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metaState, buttonState, xOffset, yOffset, xPrecision, yPrecision,
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downTime, eventTime, pointerCount,
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pointerProperties, pointerCoords);
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ASSERT_EQ(OK, status)
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<< "publisher publishMotionEvent should return OK";
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InputEvent* event;
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status = mConsumer->consume(& mEventFactory, & event);
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ASSERT_EQ(OK, status)
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<< "consumer consume should return OK";
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ASSERT_TRUE(event != NULL)
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<< "consumer should have returned non-NULL event";
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ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, event->getType())
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<< "consumer should have returned a motion event";
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MotionEvent* motionEvent = static_cast<MotionEvent*>(event);
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EXPECT_EQ(deviceId, motionEvent->getDeviceId());
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EXPECT_EQ(source, motionEvent->getSource());
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EXPECT_EQ(action, motionEvent->getAction());
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EXPECT_EQ(flags, motionEvent->getFlags());
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EXPECT_EQ(edgeFlags, motionEvent->getEdgeFlags());
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EXPECT_EQ(metaState, motionEvent->getMetaState());
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EXPECT_EQ(buttonState, motionEvent->getButtonState());
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EXPECT_EQ(xPrecision, motionEvent->getXPrecision());
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EXPECT_EQ(yPrecision, motionEvent->getYPrecision());
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EXPECT_EQ(downTime, motionEvent->getDownTime());
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EXPECT_EQ(eventTime, motionEvent->getEventTime());
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EXPECT_EQ(pointerCount, motionEvent->getPointerCount());
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EXPECT_EQ(0U, motionEvent->getHistorySize());
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for (size_t i = 0; i < pointerCount; i++) {
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SCOPED_TRACE(i);
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EXPECT_EQ(pointerProperties[i].id, motionEvent->getPointerId(i));
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EXPECT_EQ(pointerProperties[i].toolType, motionEvent->getToolType(i));
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EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_X),
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motionEvent->getRawX(i));
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EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_Y),
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motionEvent->getRawY(i));
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EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_X) + xOffset,
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motionEvent->getX(i));
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EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_Y) + yOffset,
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motionEvent->getY(i));
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EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_PRESSURE),
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motionEvent->getPressure(i));
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EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_SIZE),
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motionEvent->getSize(i));
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EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR),
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motionEvent->getTouchMajor(i));
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EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR),
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motionEvent->getTouchMinor(i));
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EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR),
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motionEvent->getToolMajor(i));
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EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR),
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motionEvent->getToolMinor(i));
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EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION),
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motionEvent->getOrientation(i));
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}
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status = mConsumer->sendFinishedSignal(false);
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ASSERT_EQ(OK, status)
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<< "consumer sendFinishedSignal should return OK";
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bool handled = true;
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status = mPublisher->receiveFinishedSignal(&handled);
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ASSERT_EQ(OK, status)
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<< "publisher receiveFinishedSignal should return OK";
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ASSERT_FALSE(handled)
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<< "publisher receiveFinishedSignal should have set handled to consumer's reply";
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}
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TEST_F(InputPublisherAndConsumerTest, PublishKeyEvent_EndToEnd) {
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ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent());
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}
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TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_EndToEnd) {
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ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
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}
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TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_WhenPointerCountLessThan1_ReturnsError) {
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status_t status;
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const size_t pointerCount = 0;
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PointerProperties pointerProperties[pointerCount];
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PointerCoords pointerCoords[pointerCount];
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status = mPublisher->publishMotionEvent(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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pointerCount, pointerProperties, pointerCoords);
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ASSERT_EQ(BAD_VALUE, status)
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<< "publisher publishMotionEvent should return BAD_VALUE";
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}
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TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_WhenPointerCountGreaterThanMax_ReturnsError) {
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status_t status;
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const size_t pointerCount = MAX_POINTERS + 1;
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PointerProperties pointerProperties[pointerCount];
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PointerCoords pointerCoords[pointerCount];
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for (size_t i = 0; i < pointerCount; i++) {
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pointerProperties[i].clear();
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pointerCoords[i].clear();
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}
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status = mPublisher->publishMotionEvent(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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pointerCount, pointerProperties, pointerCoords);
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ASSERT_EQ(BAD_VALUE, status)
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<< "publisher publishMotionEvent should return BAD_VALUE";
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}
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TEST_F(InputPublisherAndConsumerTest, PublishMultipleEvents_EndToEnd) {
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ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
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ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent());
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ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
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ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
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ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent());
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}
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} // namespace android
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