replicant-frameworks_native/services/surfaceflinger
Mathias Agopian cd20eb09c4 don't clear the framebuffer when the framebuffer is not used
when areas of the FB are undefined (transparent windows on top of
nothing), we clear those areas before composition.
however, it makes no sense to do this when the FB is not in use
(case where hwc handles all layers)

Bug: 5360529
Change-Id: If51bb669307e8419bbe1f3a89d1c88e0ec1f216c
2011-09-22 20:57:04 -07:00
..
DisplayHardware fix dumpsys wording for h/w composer 2011-09-22 16:26:39 -07:00
tests SF transactions are now O(1) wrt IPC instead of O(N). 2011-06-29 15:05:41 -07:00
Android.mk as a debug option SrufaceFlinger can now connect to DDMS 2011-08-15 20:44:40 -07:00
Barrier.h
clz.cpp
clz.h implement: "Add an ANativeWindow API for SurfaceFlinger to suggest an optimal buffer orientation" 2011-07-19 15:24:46 -07:00
DdmConnection.cpp as a debug option SrufaceFlinger can now connect to DDMS 2011-08-15 20:44:40 -07:00
DdmConnection.h as a debug option SrufaceFlinger can now connect to DDMS 2011-08-15 20:44:40 -07:00
GLExtensions.cpp
GLExtensions.h
Layer.cpp SurfaceFlinger: fix isOpaque check in lockPageFlip 2011-09-14 18:23:37 -07:00
Layer.h improve hwc dumpsys 2011-09-20 17:53:33 -07:00
LayerBase.cpp Fix another problem with refreshing the screen when switching to/from overlay 2011-09-09 01:47:48 -07:00
LayerBase.h improve hwc dumpsys 2011-09-20 17:53:33 -07:00
LayerDim.cpp unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
LayerDim.h unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
MessageQueue.cpp
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp don't clear the framebuffer when the framebuffer is not used 2011-09-22 20:57:04 -07:00
SurfaceFlinger.h fix transition from full overlays to fb 2011-09-20 17:53:33 -07:00
SurfaceTextureLayer.cpp Add a debug option to turn the "transformation hint" off 2011-08-23 21:10:35 -07:00
SurfaceTextureLayer.h return correct value from query after connecting a surface 2011-08-08 20:25:44 -07:00
Transform.cpp fix Surface positions are not floats 2011-08-30 18:51:54 -07:00
Transform.h fix Surface positions are not floats 2011-08-30 18:51:54 -07:00