replicant-frameworks_native/services/surfaceflinger/RenderEngine
Michael Gernoth 80216f6442 RenderEngine: remove warning "using EGL_IMG_context_priority"
This warning breaks the build as it is treated as an error,
so just remove it.

Change-Id: I1a6353e5960866a9302a8c00eb97d1779b35b6be
2015-10-16 14:46:08 -07:00
..
Description.cpp
Description.h
GLES10RenderEngine.cpp
GLES10RenderEngine.h
GLES11RenderEngine.cpp Bring back support for glReadPixels screenshot path 2015-10-16 14:45:10 -07:00
GLES11RenderEngine.h Bring back support for glReadPixels screenshot path 2015-10-16 14:45:10 -07:00
GLES20RenderEngine.cpp Bring back support for glReadPixels screenshot path 2015-10-16 14:45:10 -07:00
GLES20RenderEngine.h Bring back support for glReadPixels screenshot path 2015-10-16 14:45:10 -07:00
GLExtensions.cpp
GLExtensions.h
Mesh.cpp
Mesh.h
Program.cpp
Program.h
ProgramCache.cpp
ProgramCache.h
RenderEngine.cpp RenderEngine: remove warning "using EGL_IMG_context_priority" 2015-10-16 14:46:08 -07:00
RenderEngine.h Bring back support for glReadPixels screenshot path 2015-10-16 14:45:10 -07:00
Texture.cpp
Texture.h