replicant-frameworks_native/libs/gui
Jamie Gennis 73e8b9e524 Compare GraphicBuffers using handles.
This change fixes a bug in SurfaceTextureClient where GraphicBuffers
were being compared using pointer comparison rather than handles.

Change-Id: Ib8989af94be32d4efd86e020a732f5143088a863
2011-01-15 17:00:06 -08:00
..
Android.mk Add the SurfaceTexture C++ implementation. 2011-01-06 13:20:47 -08:00
ISensorEventConnection.cpp
ISensorServer.cpp
ISurfaceTexture.cpp Add the SurfaceTexture C++ implementation. 2011-01-06 13:20:47 -08:00
Sensor.cpp Added SensorManager.getMinDelay() 2010-07-29 18:18:00 -07:00
SensorChannel.cpp
SensorEventQueue.cpp Fix typo which causes sensors to fail miserably 2010-09-16 21:41:13 -07:00
SensorManager.cpp
SurfaceTexture.cpp Fix remote GraphicBuffer allocation in SurfaceFlinger. 2011-01-13 12:19:04 -08:00
SurfaceTextureClient.cpp Compare GraphicBuffers using handles. 2011-01-15 17:00:06 -08:00