0aa758d64a
First, the window manager tells us when a surface is no longer needed. At this point, several things happen: - the surface is removed from the active/visible list - it is added to a purgatory list, where it waits for all clients to release their reference - it destroys all data/state that can be spared Later, when all clients are done, the remains of the Surface are disposed off: it is removed from the purgatory and destroyed. In particular its gralloc buffers are destroyed at that point (when we're sure nobody is using them anymore).
226 lines
6.3 KiB
C++
226 lines
6.3 KiB
C++
/*
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* Copyright (C) 2009 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_MESSAGE_QUEUE_H
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#define ANDROID_MESSAGE_QUEUE_H
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#include <stdint.h>
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#include <errno.h>
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#include <sys/types.h>
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#include <utils/threads.h>
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#include <utils/Timers.h>
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namespace android {
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// ---------------------------------------------------------------------------
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template<typename NODE_PTR_TYPE>
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class DoublyLinkedList
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{
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protected:
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typedef NODE_PTR_TYPE NODE_PTR;
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NODE_PTR mFirst;
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NODE_PTR mLast;
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public:
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class Node {
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friend class DoublyLinkedList;
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mutable NODE_PTR next;
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mutable NODE_PTR prev;
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public:
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typedef NODE_PTR PTR;
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inline NODE_PTR getNext() const { return next; }
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inline NODE_PTR getPrev() const { return prev; }
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void detach() {
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prev = 0;
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next = 0;
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}
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};
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DoublyLinkedList() : mFirst(0), mLast(0) { }
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~DoublyLinkedList() { }
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bool isEmpty() const { return mFirst == 0; }
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const NODE_PTR& head() const { return mFirst; }
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const NODE_PTR& tail() const { return mLast; }
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const NODE_PTR& head() { return mFirst; }
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const NODE_PTR& tail() { return mLast; }
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void insertAfter(const NODE_PTR& node, const NODE_PTR& newNode) {
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newNode->prev = node;
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newNode->next = node->next;
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if (node->next == 0) mLast = newNode;
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else node->next->prev = newNode;
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node->next = newNode;
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}
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void insertBefore(const NODE_PTR& node, const NODE_PTR& newNode) {
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newNode->prev = node->prev;
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newNode->next = node;
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if (node->prev == 0) mFirst = newNode;
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else node->prev->next = newNode;
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node->prev = newNode;
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}
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void insertHead(const NODE_PTR& newNode) {
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if (mFirst == 0) {
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mFirst = mLast = newNode;
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newNode->prev = newNode->next = 0;
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} else {
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newNode->prev = 0;
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newNode->next = mFirst;
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mFirst->prev = newNode;
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mFirst = newNode;
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}
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}
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void insertTail(const NODE_PTR& newNode) {
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if (mLast == 0) {
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insertHead(newNode);
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} else {
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newNode->prev = mLast;
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newNode->next = 0;
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mLast->next = newNode;
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mLast = newNode;
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}
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}
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NODE_PTR remove(const NODE_PTR& node) {
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if (node->prev == 0) mFirst = node->next;
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else node->prev->next = node->next;
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if (node->next == 0) mLast = node->prev;
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else node->next->prev = node->prev;
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return node;
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}
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};
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// ---------------------------------------------------------------------------
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template<typename NODE_PTR_TYPE>
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class SortedList : protected DoublyLinkedList< NODE_PTR_TYPE >
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{
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typedef DoublyLinkedList< NODE_PTR_TYPE > forward;
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public:
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typedef NODE_PTR_TYPE NODE_PTR;
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inline bool isEmpty() const { return forward::isEmpty(); }
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inline const NODE_PTR& head() const { return forward::head(); }
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inline const NODE_PTR& tail() const { return forward::tail(); }
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inline const NODE_PTR& head() { return forward::head(); }
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inline const NODE_PTR& tail() { return forward::tail(); }
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inline NODE_PTR remove(const NODE_PTR& node) { return forward::remove(node); }
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void insert(const NODE_PTR& node) {
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NODE_PTR l(head());
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while (l != 0) {
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if (*node < *l) {
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insertBefore(l, node);
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return;
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}
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l = l->getNext();
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}
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insertTail(node);
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}
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};
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// ============================================================================
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class MessageBase :
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public LightRefBase<MessageBase>,
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public DoublyLinkedList< sp<MessageBase> >::Node
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{
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public:
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nsecs_t when;
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uint32_t what;
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int32_t arg0;
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MessageBase() : when(0), what(0), arg0(0) { }
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MessageBase(uint32_t what, int32_t arg0=0)
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: when(0), what(what), arg0(arg0) { }
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// return true if message has a handler
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virtual bool handler() { return false; }
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protected:
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virtual ~MessageBase() { }
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private:
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friend class LightRefBase<MessageBase>;
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};
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inline bool operator < (const MessageBase& lhs, const MessageBase& rhs) {
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return lhs.when < rhs.when;
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}
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// ---------------------------------------------------------------------------
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/*
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* MessageList is a sorted list of sp<MessageBase>
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*/
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typedef SortedList< MessageBase::Node::PTR > MessageList;
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// ---------------------------------------------------------------------------
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class MessageQueue
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{
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public:
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// this is a work-around the multichar constant warning. A macro would
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// work too, but would pollute the namespace.
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template <int a, int b, int c, int d>
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struct WHAT {
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static const uint32_t Value =
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(uint32_t(a&0xff)<<24)|(uint32_t(b&0xff)<<16)|
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(uint32_t(c&0xff)<<8)|uint32_t(d&0xff);
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};
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MessageQueue();
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~MessageQueue();
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// pre-defined messages
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enum {
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INVALIDATE = WHAT<'_','p','d','t'>::Value
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};
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MessageList::NODE_PTR waitMessage(nsecs_t timeout = -1);
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status_t postMessage(const MessageList::NODE_PTR& message,
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nsecs_t reltime=0, uint32_t flags = 0);
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status_t invalidate();
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void dump(const MessageList::NODE_PTR& message);
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private:
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status_t queueMessage(const MessageList::NODE_PTR& message,
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nsecs_t reltime, uint32_t flags);
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void dumpLocked(const MessageList::NODE_PTR& message);
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Mutex mLock;
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Condition mCondition;
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MessageList mMessages;
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bool mInvalidate;
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MessageList::NODE_PTR mInvalidateMessage;
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};
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// ---------------------------------------------------------------------------
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}; // namespace android
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#endif /* ANDROID_MESSAGE_QUEUE_H */
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