replicant-frameworks_native/include/ui
Mathias Agopian cb6b904164 fixed some issues with the software renderer when surfaces are made current.
there was several issues:
- when a surface was made non-current, the last frame wasn't shown and the buffer could stay locked
- when a surface was made current the 2nd time, it would not dequeue a new buffer

now, queue/dequeue are done when the surface is made current.

for this to work, a new query() hook had to be added on android_native_window_t, it allows to retrieve some attributes of a window (currently only width and height).
2009-07-30 18:14:56 -07:00
..
egl fixed some issues with the software renderer when surfaces are made current. 2009-07-30 18:14:56 -07:00
BufferMapper.h
Camera.h Add timestamps to video frames to improve A/V sync. 2009-07-08 15:59:25 -07:00
CameraHardwareInterface.h resolved conflicts for merge of 04c7d0f8 to master 2009-07-08 17:26:05 -07:00
CameraParameters.h
DisplayInfo.h
EGLNativeSurface.h
EventHub.h EventHub: Add support for excluding devices from being opened by as a keyboard. 2009-07-16 11:51:42 -04:00
FramebufferNativeWindow.h fixed some issues with the software renderer when surfaces are made current. 2009-07-30 18:14:56 -07:00
ICamera.h
ICameraClient.h resolved conflicts for merge of 04c7d0f8 to master 2009-07-08 17:26:05 -07:00
ICameraService.h
IOverlay.h
ISurface.h
ISurfaceComposer.h get rid of references to MemoryDealer in SurfaceFlinger 2009-07-02 18:50:51 -07:00
ISurfaceFlingerClient.h get rid of references to MemoryDealer in SurfaceFlinger 2009-07-02 18:50:51 -07:00
KeyCharacterMap.h
KeycodeLabels.h
Overlay.h Hardware overlay support 2009-07-16 14:31:20 -07:00
PixelFormat.h
Point.h
Rect.h
Region.h Region::makeBoundsSelf() efficiently turns a region to its bounds 2009-06-29 18:46:37 -07:00
Surface.h fixed some issues with the software renderer when surfaces are made current. 2009-07-30 18:14:56 -07:00
SurfaceComposerClient.h get rid of references to MemoryDealer in SurfaceFlinger 2009-07-02 18:50:51 -07:00