55fa25161a
the framebuffer implementation doesn't do anything special with this but the surfaceflinger implementation makes sure the surface is not used by two APIs simultaneously. Change-Id: Id4ca8ef7093d68846abc2ac814327cc40a64b66b
834 lines
25 KiB
C++
834 lines
25 KiB
C++
/*
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* Copyright (C) 2007 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define LOG_TAG "Surface"
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#include <stdint.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include <errno.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <utils/Errors.h>
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#include <utils/threads.h>
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#include <utils/CallStack.h>
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#include <utils/Log.h>
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#include <pixelflinger/pixelflinger.h>
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#include <binder/IPCThreadState.h>
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#include <binder/IMemory.h>
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#include <ui/DisplayInfo.h>
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#include <ui/GraphicBuffer.h>
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#include <ui/GraphicBufferMapper.h>
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#include <ui/Rect.h>
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#include <surfaceflinger/Surface.h>
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#include <surfaceflinger/ISurface.h>
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#include <surfaceflinger/ISurfaceComposer.h>
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#include <surfaceflinger/SurfaceComposerClient.h>
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#include <private/surfaceflinger/SharedBufferStack.h>
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#include <private/surfaceflinger/LayerState.h>
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namespace android {
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// ----------------------------------------------------------------------
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static status_t copyBlt(
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const sp<GraphicBuffer>& dst,
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const sp<GraphicBuffer>& src,
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const Region& reg)
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{
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status_t err;
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uint8_t const * src_bits = NULL;
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err = src->lock(GRALLOC_USAGE_SW_READ_OFTEN, reg.bounds(), (void**)&src_bits);
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LOGE_IF(err, "error locking src buffer %s", strerror(-err));
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uint8_t* dst_bits = NULL;
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err = dst->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, reg.bounds(), (void**)&dst_bits);
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LOGE_IF(err, "error locking dst buffer %s", strerror(-err));
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Region::const_iterator head(reg.begin());
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Region::const_iterator tail(reg.end());
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if (head != tail && src_bits && dst_bits) {
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// NOTE: dst and src must be the same format
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const size_t bpp = bytesPerPixel(src->format);
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const size_t dbpr = dst->stride * bpp;
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const size_t sbpr = src->stride * bpp;
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while (head != tail) {
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const Rect& r(*head++);
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ssize_t h = r.height();
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if (h <= 0) continue;
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size_t size = r.width() * bpp;
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uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
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uint8_t * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
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if (dbpr==sbpr && size==sbpr) {
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size *= h;
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h = 1;
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}
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do {
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memcpy(d, s, size);
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d += dbpr;
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s += sbpr;
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} while (--h > 0);
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}
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}
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if (src_bits)
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src->unlock();
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if (dst_bits)
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dst->unlock();
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return err;
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}
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// ============================================================================
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// SurfaceControl
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// ============================================================================
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SurfaceControl::SurfaceControl(
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const sp<SurfaceComposerClient>& client,
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const sp<ISurface>& surface,
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const ISurfaceFlingerClient::surface_data_t& data,
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uint32_t w, uint32_t h, PixelFormat format, uint32_t flags)
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: mClient(client), mSurface(surface),
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mToken(data.token), mIdentity(data.identity),
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mWidth(data.width), mHeight(data.height), mFormat(data.format),
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mFlags(flags)
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{
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}
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SurfaceControl::~SurfaceControl()
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{
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destroy();
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}
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void SurfaceControl::destroy()
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{
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if (isValid()) {
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mClient->destroySurface(mToken);
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}
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// clear all references and trigger an IPC now, to make sure things
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// happen without delay, since these resources are quite heavy.
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mClient.clear();
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mSurface.clear();
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IPCThreadState::self()->flushCommands();
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}
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void SurfaceControl::clear()
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{
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// here, the window manager tells us explicitly that we should destroy
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// the surface's resource. Soon after this call, it will also release
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// its last reference (which will call the dtor); however, it is possible
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// that a client living in the same process still holds references which
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// would delay the call to the dtor -- that is why we need this explicit
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// "clear()" call.
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destroy();
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}
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bool SurfaceControl::isSameSurface(
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const sp<SurfaceControl>& lhs, const sp<SurfaceControl>& rhs)
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{
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if (lhs == 0 || rhs == 0)
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return false;
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return lhs->mSurface->asBinder() == rhs->mSurface->asBinder();
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}
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status_t SurfaceControl::setLayer(int32_t layer) {
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const sp<SurfaceComposerClient>& client(mClient);
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status_t err = validate();
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if (err < 0) return err;
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return client->setLayer(mToken, layer);
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}
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status_t SurfaceControl::setPosition(int32_t x, int32_t y) {
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const sp<SurfaceComposerClient>& client(mClient);
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status_t err = validate();
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if (err < 0) return err;
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return client->setPosition(mToken, x, y);
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}
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status_t SurfaceControl::setSize(uint32_t w, uint32_t h) {
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const sp<SurfaceComposerClient>& client(mClient);
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status_t err = validate();
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if (err < 0) return err;
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return client->setSize(mToken, w, h);
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}
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status_t SurfaceControl::hide() {
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const sp<SurfaceComposerClient>& client(mClient);
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status_t err = validate();
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if (err < 0) return err;
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return client->hide(mToken);
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}
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status_t SurfaceControl::show(int32_t layer) {
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const sp<SurfaceComposerClient>& client(mClient);
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status_t err = validate();
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if (err < 0) return err;
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return client->show(mToken, layer);
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}
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status_t SurfaceControl::freeze() {
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const sp<SurfaceComposerClient>& client(mClient);
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status_t err = validate();
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if (err < 0) return err;
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return client->freeze(mToken);
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}
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status_t SurfaceControl::unfreeze() {
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const sp<SurfaceComposerClient>& client(mClient);
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status_t err = validate();
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if (err < 0) return err;
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return client->unfreeze(mToken);
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}
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status_t SurfaceControl::setFlags(uint32_t flags, uint32_t mask) {
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const sp<SurfaceComposerClient>& client(mClient);
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status_t err = validate();
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if (err < 0) return err;
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return client->setFlags(mToken, flags, mask);
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}
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status_t SurfaceControl::setTransparentRegionHint(const Region& transparent) {
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const sp<SurfaceComposerClient>& client(mClient);
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status_t err = validate();
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if (err < 0) return err;
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return client->setTransparentRegionHint(mToken, transparent);
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}
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status_t SurfaceControl::setAlpha(float alpha) {
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const sp<SurfaceComposerClient>& client(mClient);
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status_t err = validate();
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if (err < 0) return err;
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return client->setAlpha(mToken, alpha);
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}
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status_t SurfaceControl::setMatrix(float dsdx, float dtdx, float dsdy, float dtdy) {
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const sp<SurfaceComposerClient>& client(mClient);
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status_t err = validate();
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if (err < 0) return err;
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return client->setMatrix(mToken, dsdx, dtdx, dsdy, dtdy);
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}
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status_t SurfaceControl::setFreezeTint(uint32_t tint) {
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const sp<SurfaceComposerClient>& client(mClient);
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status_t err = validate();
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if (err < 0) return err;
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return client->setFreezeTint(mToken, tint);
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}
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status_t SurfaceControl::validate() const
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{
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if (mToken<0 || mClient==0) {
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LOGE("invalid token (%d, identity=%u) or client (%p)",
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mToken, mIdentity, mClient.get());
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return NO_INIT;
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}
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SharedClient const* cblk = mClient->mControl;
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if (cblk == 0) {
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LOGE("cblk is null (surface id=%d, identity=%u)", mToken, mIdentity);
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return NO_INIT;
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}
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status_t err = cblk->validate(mToken);
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if (err != NO_ERROR) {
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LOGE("surface (id=%d, identity=%u) is invalid, err=%d (%s)",
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mToken, mIdentity, err, strerror(-err));
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return err;
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}
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uint32_t identity = cblk->getIdentity(mToken);
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if (mIdentity != identity) {
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LOGE("using an invalid surface id=%d, identity=%u should be %d",
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mToken, mIdentity, identity);
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return NO_INIT;
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}
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return NO_ERROR;
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}
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status_t SurfaceControl::writeSurfaceToParcel(
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const sp<SurfaceControl>& control, Parcel* parcel)
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{
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uint32_t flags = 0;
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uint32_t format = 0;
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SurfaceID token = -1;
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uint32_t identity = 0;
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uint32_t width = 0;
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uint32_t height = 0;
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sp<SurfaceComposerClient> client;
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sp<ISurface> sur;
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if (SurfaceControl::isValid(control)) {
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token = control->mToken;
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identity = control->mIdentity;
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client = control->mClient;
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sur = control->mSurface;
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width = control->mWidth;
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height = control->mHeight;
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format = control->mFormat;
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flags = control->mFlags;
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}
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parcel->writeStrongBinder(client!=0 ? client->connection() : NULL);
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parcel->writeStrongBinder(sur!=0 ? sur->asBinder() : NULL);
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parcel->writeInt32(token);
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parcel->writeInt32(identity);
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parcel->writeInt32(width);
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parcel->writeInt32(height);
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parcel->writeInt32(format);
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parcel->writeInt32(flags);
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return NO_ERROR;
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}
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sp<Surface> SurfaceControl::getSurface() const
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{
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Mutex::Autolock _l(mLock);
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if (mSurfaceData == 0) {
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mSurfaceData = new Surface(const_cast<SurfaceControl*>(this));
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}
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return mSurfaceData;
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}
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// ============================================================================
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// Surface
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// ============================================================================
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Surface::Surface(const sp<SurfaceControl>& surface)
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: mClient(surface->mClient), mSurface(surface->mSurface),
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mToken(surface->mToken), mIdentity(surface->mIdentity),
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mFormat(surface->mFormat), mFlags(surface->mFlags),
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mBufferMapper(GraphicBufferMapper::get()), mSharedBufferClient(NULL),
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mWidth(surface->mWidth), mHeight(surface->mHeight)
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{
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mSharedBufferClient = new SharedBufferClient(
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mClient->mControl, mToken, 2, mIdentity);
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init();
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}
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Surface::Surface(const Parcel& parcel)
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: mBufferMapper(GraphicBufferMapper::get()), mSharedBufferClient(NULL)
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{
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sp<IBinder> clientBinder = parcel.readStrongBinder();
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mSurface = interface_cast<ISurface>(parcel.readStrongBinder());
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mToken = parcel.readInt32();
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mIdentity = parcel.readInt32();
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mWidth = parcel.readInt32();
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mHeight = parcel.readInt32();
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mFormat = parcel.readInt32();
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mFlags = parcel.readInt32();
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// FIXME: what does that mean if clientBinder is NULL here?
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if (clientBinder != NULL) {
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mClient = SurfaceComposerClient::clientForConnection(clientBinder);
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mSharedBufferClient = new SharedBufferClient(
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mClient->mControl, mToken, 2, mIdentity);
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}
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init();
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}
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void Surface::init()
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{
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android_native_window_t::setSwapInterval = setSwapInterval;
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android_native_window_t::dequeueBuffer = dequeueBuffer;
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android_native_window_t::lockBuffer = lockBuffer;
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android_native_window_t::queueBuffer = queueBuffer;
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android_native_window_t::query = query;
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android_native_window_t::perform = perform;
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mSwapRectangle.makeInvalid();
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DisplayInfo dinfo;
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SurfaceComposerClient::getDisplayInfo(0, &dinfo);
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const_cast<float&>(android_native_window_t::xdpi) = dinfo.xdpi;
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const_cast<float&>(android_native_window_t::ydpi) = dinfo.ydpi;
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// FIXME: set real values here
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const_cast<int&>(android_native_window_t::minSwapInterval) = 1;
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const_cast<int&>(android_native_window_t::maxSwapInterval) = 1;
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const_cast<uint32_t&>(android_native_window_t::flags) = 0;
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// be default we request a hardware surface
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mUsage = GRALLOC_USAGE_HW_RENDER;
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mConnected = 0;
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mNeedFullUpdate = false;
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}
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Surface::~Surface()
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{
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// this is a client-side operation, the surface is destroyed, unmap
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// its buffers in this process.
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for (int i=0 ; i<2 ; i++) {
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if (mBuffers[i] != 0 && mBuffers[i]->handle != 0) {
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getBufferMapper().unregisterBuffer(mBuffers[i]->handle);
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}
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}
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// clear all references and trigger an IPC now, to make sure things
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// happen without delay, since these resources are quite heavy.
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mClient.clear();
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mSurface.clear();
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delete mSharedBufferClient;
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IPCThreadState::self()->flushCommands();
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}
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sp<SurfaceComposerClient> Surface::getClient() const {
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return mClient;
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}
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sp<ISurface> Surface::getISurface() const {
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return mSurface;
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}
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bool Surface::isValid() {
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return mToken>=0 && mClient!=0;
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}
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status_t Surface::validate() const
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{
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sp<SurfaceComposerClient> client(getClient());
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if (mToken<0 || mClient==0) {
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LOGE("invalid token (%d, identity=%u) or client (%p)",
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mToken, mIdentity, client.get());
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return NO_INIT;
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}
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SharedClient const* cblk = mClient->mControl;
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if (cblk == 0) {
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LOGE("cblk is null (surface id=%d, identity=%u)", mToken, mIdentity);
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return NO_INIT;
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}
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status_t err = cblk->validate(mToken);
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if (err != NO_ERROR) {
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LOGE("surface (id=%d, identity=%u) is invalid, err=%d (%s)",
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mToken, mIdentity, err, strerror(-err));
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return err;
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}
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uint32_t identity = cblk->getIdentity(mToken);
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if (mIdentity != identity) {
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LOGE("using an invalid surface id=%d, identity=%u should be %d",
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mToken, mIdentity, identity);
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return NO_INIT;
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}
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return NO_ERROR;
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}
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bool Surface::isSameSurface(
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const sp<Surface>& lhs, const sp<Surface>& rhs)
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{
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if (lhs == 0 || rhs == 0)
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return false;
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return lhs->mSurface->asBinder() == rhs->mSurface->asBinder();
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}
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// ----------------------------------------------------------------------------
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int Surface::setSwapInterval(android_native_window_t* window, int interval) {
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return 0;
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}
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int Surface::dequeueBuffer(android_native_window_t* window,
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android_native_buffer_t** buffer) {
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Surface* self = getSelf(window);
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return self->dequeueBuffer(buffer);
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}
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int Surface::lockBuffer(android_native_window_t* window,
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android_native_buffer_t* buffer) {
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Surface* self = getSelf(window);
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return self->lockBuffer(buffer);
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}
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int Surface::queueBuffer(android_native_window_t* window,
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android_native_buffer_t* buffer) {
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Surface* self = getSelf(window);
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return self->queueBuffer(buffer);
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}
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int Surface::query(android_native_window_t* window,
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int what, int* value) {
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Surface* self = getSelf(window);
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return self->query(what, value);
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}
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int Surface::perform(android_native_window_t* window,
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int operation, ...) {
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va_list args;
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va_start(args, operation);
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Surface* self = getSelf(window);
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int res = self->perform(operation, args);
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va_end(args);
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return res;
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}
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// ----------------------------------------------------------------------------
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status_t Surface::dequeueBuffer(sp<GraphicBuffer>* buffer) {
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android_native_buffer_t* out;
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status_t err = dequeueBuffer(&out);
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if (err == NO_ERROR) {
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*buffer = GraphicBuffer::getSelf(out);
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}
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return err;
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}
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// ----------------------------------------------------------------------------
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int Surface::dequeueBuffer(android_native_buffer_t** buffer)
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{
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sp<SurfaceComposerClient> client(getClient());
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status_t err = validate();
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if (err != NO_ERROR)
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return err;
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ssize_t bufIdx = mSharedBufferClient->dequeue();
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if (bufIdx < 0) {
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LOGE("error dequeuing a buffer (%s)", strerror(bufIdx));
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return bufIdx;
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}
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// below we make sure we AT LEAST have the usage flags we want
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const uint32_t usage(getUsage());
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const sp<GraphicBuffer>& backBuffer(mBuffers[bufIdx]);
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if (backBuffer == 0 ||
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((uint32_t(backBuffer->usage) & usage) != usage) ||
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mSharedBufferClient->needNewBuffer(bufIdx))
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{
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err = getBufferLocked(bufIdx, usage);
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LOGE_IF(err, "getBufferLocked(%ld, %08x) failed (%s)",
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bufIdx, usage, strerror(-err));
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if (err == NO_ERROR) {
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// reset the width/height with the what we get from the buffer
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mWidth = uint32_t(backBuffer->width);
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mHeight = uint32_t(backBuffer->height);
|
|
}
|
|
}
|
|
|
|
// if we still don't have a buffer here, we probably ran out of memory
|
|
if (!err && backBuffer==0) {
|
|
err = NO_MEMORY;
|
|
}
|
|
|
|
if (err == NO_ERROR) {
|
|
mDirtyRegion.set(backBuffer->width, backBuffer->height);
|
|
*buffer = backBuffer.get();
|
|
} else {
|
|
mSharedBufferClient->undoDequeue(bufIdx);
|
|
}
|
|
|
|
return err;
|
|
}
|
|
|
|
int Surface::lockBuffer(android_native_buffer_t* buffer)
|
|
{
|
|
sp<SurfaceComposerClient> client(getClient());
|
|
status_t err = validate();
|
|
if (err != NO_ERROR)
|
|
return err;
|
|
|
|
int32_t bufIdx = GraphicBuffer::getSelf(buffer)->getIndex();
|
|
err = mSharedBufferClient->lock(bufIdx);
|
|
LOGE_IF(err, "error locking buffer %d (%s)", bufIdx, strerror(-err));
|
|
return err;
|
|
}
|
|
|
|
int Surface::queueBuffer(android_native_buffer_t* buffer)
|
|
{
|
|
sp<SurfaceComposerClient> client(getClient());
|
|
status_t err = validate();
|
|
if (err != NO_ERROR)
|
|
return err;
|
|
|
|
if (mSwapRectangle.isValid()) {
|
|
mDirtyRegion.set(mSwapRectangle);
|
|
}
|
|
|
|
int32_t bufIdx = GraphicBuffer::getSelf(buffer)->getIndex();
|
|
mSharedBufferClient->setDirtyRegion(bufIdx, mDirtyRegion);
|
|
err = mSharedBufferClient->queue(bufIdx);
|
|
LOGE_IF(err, "error queuing buffer %d (%s)", bufIdx, strerror(-err));
|
|
|
|
if (err == NO_ERROR) {
|
|
// FIXME: can we avoid this IPC if we know there is one pending?
|
|
client->signalServer();
|
|
}
|
|
return err;
|
|
}
|
|
|
|
int Surface::query(int what, int* value)
|
|
{
|
|
switch (what) {
|
|
case NATIVE_WINDOW_WIDTH:
|
|
*value = int(mWidth);
|
|
return NO_ERROR;
|
|
case NATIVE_WINDOW_HEIGHT:
|
|
*value = int(mHeight);
|
|
return NO_ERROR;
|
|
case NATIVE_WINDOW_FORMAT:
|
|
*value = int(mFormat);
|
|
return NO_ERROR;
|
|
}
|
|
return BAD_VALUE;
|
|
}
|
|
|
|
int Surface::perform(int operation, va_list args)
|
|
{
|
|
int res = NO_ERROR;
|
|
switch (operation) {
|
|
case NATIVE_WINDOW_SET_USAGE:
|
|
dispatch_setUsage( args );
|
|
break;
|
|
case NATIVE_WINDOW_CONNECT:
|
|
res = dispatch_connect( args );
|
|
break;
|
|
case NATIVE_WINDOW_DISCONNECT:
|
|
res = dispatch_disconnect( args );
|
|
break;
|
|
default:
|
|
res = NAME_NOT_FOUND;
|
|
break;
|
|
}
|
|
return res;
|
|
}
|
|
|
|
void Surface::dispatch_setUsage(va_list args) {
|
|
int usage = va_arg(args, int);
|
|
setUsage( usage );
|
|
}
|
|
int Surface::dispatch_connect(va_list args) {
|
|
int api = va_arg(args, int);
|
|
return connect( api );
|
|
}
|
|
int Surface::dispatch_disconnect(va_list args) {
|
|
int api = va_arg(args, int);
|
|
return disconnect( api );
|
|
}
|
|
|
|
|
|
void Surface::setUsage(uint32_t reqUsage)
|
|
{
|
|
Mutex::Autolock _l(mSurfaceLock);
|
|
mUsage = reqUsage;
|
|
}
|
|
|
|
int Surface::connect(int api)
|
|
{
|
|
Mutex::Autolock _l(mSurfaceLock);
|
|
int err = NO_ERROR;
|
|
switch (api) {
|
|
case NATIVE_WINDOW_API_EGL:
|
|
if (mConnected) {
|
|
err = -EINVAL;
|
|
} else {
|
|
mConnected = api;
|
|
}
|
|
break;
|
|
default:
|
|
err = -EINVAL;
|
|
break;
|
|
}
|
|
return err;
|
|
}
|
|
|
|
int Surface::disconnect(int api)
|
|
{
|
|
Mutex::Autolock _l(mSurfaceLock);
|
|
int err = NO_ERROR;
|
|
switch (api) {
|
|
case NATIVE_WINDOW_API_EGL:
|
|
if (mConnected == api) {
|
|
mConnected = 0;
|
|
} else {
|
|
err = -EINVAL;
|
|
}
|
|
break;
|
|
default:
|
|
err = -EINVAL;
|
|
break;
|
|
}
|
|
return err;
|
|
}
|
|
|
|
uint32_t Surface::getUsage() const
|
|
{
|
|
Mutex::Autolock _l(mSurfaceLock);
|
|
return mUsage;
|
|
}
|
|
|
|
int Surface::getConnectedApi() const
|
|
{
|
|
Mutex::Autolock _l(mSurfaceLock);
|
|
return mConnected;
|
|
}
|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
status_t Surface::lock(SurfaceInfo* info, bool blocking) {
|
|
return Surface::lock(info, NULL, blocking);
|
|
}
|
|
|
|
status_t Surface::lock(SurfaceInfo* other, Region* dirtyIn, bool blocking)
|
|
{
|
|
if (getConnectedApi()) {
|
|
LOGE("Surface::lock(%p) failed. Already connected to another API",
|
|
(android_native_window_t*)this);
|
|
CallStack stack;
|
|
stack.update();
|
|
stack.dump("");
|
|
return INVALID_OPERATION;
|
|
}
|
|
|
|
if (mApiLock.tryLock() != NO_ERROR) {
|
|
LOGE("calling Surface::lock from different threads!");
|
|
CallStack stack;
|
|
stack.update();
|
|
stack.dump("");
|
|
return WOULD_BLOCK;
|
|
}
|
|
|
|
/* Here we're holding mApiLock */
|
|
|
|
if (mLockedBuffer != 0) {
|
|
LOGE("Surface::lock failed, already locked");
|
|
mApiLock.unlock();
|
|
return INVALID_OPERATION;
|
|
}
|
|
|
|
// we're intending to do software rendering from this point
|
|
setUsage(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
|
|
|
|
sp<GraphicBuffer> backBuffer;
|
|
status_t err = dequeueBuffer(&backBuffer);
|
|
LOGE_IF(err, "dequeueBuffer failed (%s)", strerror(-err));
|
|
if (err == NO_ERROR) {
|
|
err = lockBuffer(backBuffer.get());
|
|
LOGE_IF(err, "lockBuffer (idx=%d) failed (%s)",
|
|
backBuffer->getIndex(), strerror(-err));
|
|
if (err == NO_ERROR) {
|
|
// we handle copy-back here...
|
|
|
|
const Rect bounds(backBuffer->width, backBuffer->height);
|
|
Region scratch(bounds);
|
|
Region& newDirtyRegion(dirtyIn ? *dirtyIn : scratch);
|
|
|
|
if (mNeedFullUpdate) {
|
|
// reset newDirtyRegion to bounds when a buffer is reallocated
|
|
// it would be better if this information was associated with
|
|
// the buffer and made available to outside of Surface.
|
|
// This will do for now though.
|
|
mNeedFullUpdate = false;
|
|
newDirtyRegion.set(bounds);
|
|
} else {
|
|
newDirtyRegion.andSelf(bounds);
|
|
}
|
|
|
|
const sp<GraphicBuffer>& frontBuffer(mPostedBuffer);
|
|
if (frontBuffer !=0 &&
|
|
backBuffer->width == frontBuffer->width &&
|
|
backBuffer->height == frontBuffer->height &&
|
|
!(mFlags & ISurfaceComposer::eDestroyBackbuffer))
|
|
{
|
|
const Region copyback(mOldDirtyRegion.subtract(newDirtyRegion));
|
|
if (!copyback.isEmpty() && frontBuffer!=0) {
|
|
// copy front to back
|
|
copyBlt(backBuffer, frontBuffer, copyback);
|
|
}
|
|
}
|
|
|
|
mDirtyRegion = newDirtyRegion;
|
|
mOldDirtyRegion = newDirtyRegion;
|
|
|
|
void* vaddr;
|
|
status_t res = backBuffer->lock(
|
|
GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
|
|
newDirtyRegion.bounds(), &vaddr);
|
|
|
|
LOGW_IF(res, "failed locking buffer (handle = %p)",
|
|
backBuffer->handle);
|
|
|
|
mLockedBuffer = backBuffer;
|
|
other->w = backBuffer->width;
|
|
other->h = backBuffer->height;
|
|
other->s = backBuffer->stride;
|
|
other->usage = backBuffer->usage;
|
|
other->format = backBuffer->format;
|
|
other->bits = vaddr;
|
|
}
|
|
}
|
|
mApiLock.unlock();
|
|
return err;
|
|
}
|
|
|
|
status_t Surface::unlockAndPost()
|
|
{
|
|
if (mLockedBuffer == 0) {
|
|
LOGE("Surface::unlockAndPost failed, no locked buffer");
|
|
return INVALID_OPERATION;
|
|
}
|
|
|
|
status_t err = mLockedBuffer->unlock();
|
|
LOGE_IF(err, "failed unlocking buffer (%p)", mLockedBuffer->handle);
|
|
|
|
err = queueBuffer(mLockedBuffer.get());
|
|
LOGE_IF(err, "queueBuffer (idx=%d) failed (%s)",
|
|
mLockedBuffer->getIndex(), strerror(-err));
|
|
|
|
mPostedBuffer = mLockedBuffer;
|
|
mLockedBuffer = 0;
|
|
return err;
|
|
}
|
|
|
|
void Surface::setSwapRectangle(const Rect& r) {
|
|
Mutex::Autolock _l(mSurfaceLock);
|
|
mSwapRectangle = r;
|
|
}
|
|
|
|
status_t Surface::getBufferLocked(int index, int usage)
|
|
{
|
|
sp<ISurface> s(mSurface);
|
|
if (s == 0) return NO_INIT;
|
|
|
|
status_t err = NO_MEMORY;
|
|
|
|
// free the current buffer
|
|
sp<GraphicBuffer>& currentBuffer(mBuffers[index]);
|
|
if (currentBuffer != 0) {
|
|
getBufferMapper().unregisterBuffer(currentBuffer->handle);
|
|
currentBuffer.clear();
|
|
}
|
|
|
|
sp<GraphicBuffer> buffer = s->requestBuffer(index, usage);
|
|
LOGE_IF(buffer==0,
|
|
"ISurface::getBuffer(%d, %08x) returned NULL",
|
|
index, usage);
|
|
if (buffer != 0) { // this should never happen by construction
|
|
LOGE_IF(buffer->handle == NULL,
|
|
"Surface (identity=%d) requestBuffer(%d, %08x) returned"
|
|
"a buffer with a null handle", mIdentity, index, usage);
|
|
err = mSharedBufferClient->getStatus();
|
|
LOGE_IF(err, "Surface (identity=%d) state = %d", mIdentity, err);
|
|
if (!err && buffer->handle != NULL) {
|
|
err = getBufferMapper().registerBuffer(buffer->handle);
|
|
LOGW_IF(err, "registerBuffer(...) failed %d (%s)",
|
|
err, strerror(-err));
|
|
if (err == NO_ERROR) {
|
|
currentBuffer = buffer;
|
|
currentBuffer->setIndex(index);
|
|
mNeedFullUpdate = true;
|
|
}
|
|
} else {
|
|
err = err<0 ? err : NO_MEMORY;
|
|
}
|
|
}
|
|
return err;
|
|
}
|
|
|
|
}; // namespace android
|
|
|