595ea77f6b
- this implements vec2, vec3, vec4, which are float vectors of size 2, 3 and 4 respectively. the code allows easy instantiation of vectors of a different type via the tvec{2|3|4}<T> template classes. - this also implements mat4 which is a float 4x4 matrix. the tmat44<T> template class allows easy instantiation of a 4x4 matrix of a different value_type. The vector types have some minimal support for the glsl style swizzled access; for instance: vec4 u; vec3 v = u.xyz; only .x, .xy, .xyz and their .stpq / .rgba equivalent are supported. most operators are supported on both vector and matrices: arithmetic, unary, compound assignment and comparison (bit-wise operators NOT supported). - operations available on vectors include: dot, length, distance, normalize and cross - operations available on matrices include: transpose, inverse, trace - and a few utilities to create matrices: ortho, frustum, lookAt Change-Id: I64add89ae90fa78d3f2f59985b63495575378635
140 lines
3.2 KiB
C++
140 lines
3.2 KiB
C++
/*
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* Copyright 2013 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#define LOG_TAG "RegionTest"
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#include <stdlib.h>
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#include <ui/Region.h>
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#include <ui/Rect.h>
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#include <gtest/gtest.h>
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#include <ui/mat4.h>
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namespace android {
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class MatTest : public testing::Test {
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protected:
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};
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TEST_F(MatTest, Basics) {
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mat4 m0;
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EXPECT_EQ(sizeof(mat4), sizeof(float)*16);
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}
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TEST_F(MatTest, ComparisonOps) {
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mat4 m0;
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mat4 m1(2);
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EXPECT_TRUE(m0 == m0);
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EXPECT_TRUE(m0 != m1);
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EXPECT_FALSE(m0 != m0);
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EXPECT_FALSE(m0 == m1);
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}
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TEST_F(MatTest, Constructors) {
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mat4 m0;
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ASSERT_EQ(m0[0].x, 1);
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ASSERT_EQ(m0[0].y, 0);
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ASSERT_EQ(m0[0].z, 0);
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ASSERT_EQ(m0[0].w, 0);
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ASSERT_EQ(m0[1].x, 0);
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ASSERT_EQ(m0[1].y, 1);
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ASSERT_EQ(m0[1].z, 0);
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ASSERT_EQ(m0[1].w, 0);
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ASSERT_EQ(m0[2].x, 0);
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ASSERT_EQ(m0[2].y, 0);
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ASSERT_EQ(m0[2].z, 1);
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ASSERT_EQ(m0[2].w, 0);
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ASSERT_EQ(m0[3].x, 0);
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ASSERT_EQ(m0[3].y, 0);
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ASSERT_EQ(m0[3].z, 0);
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ASSERT_EQ(m0[3].w, 1);
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mat4 m1(2);
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mat4 m2(vec4(2));
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mat4 m3(m2);
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EXPECT_EQ(m1, m2);
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EXPECT_EQ(m2, m3);
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EXPECT_EQ(m3, m1);
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mat4 m4(vec4(1), vec4(2), vec4(3), vec4(4));
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}
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TEST_F(MatTest, ArithmeticOps) {
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mat4 m0;
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mat4 m1(2);
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mat4 m2(vec4(2));
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m1 += m2;
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EXPECT_EQ(mat4(4), m1);
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m2 -= m1;
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EXPECT_EQ(mat4(-2), m2);
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m1 *= 2;
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EXPECT_EQ(mat4(8), m1);
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m1 /= 2;
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EXPECT_EQ(mat4(4), m1);
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m0 = -m0;
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EXPECT_EQ(mat4(-1), m0);
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}
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TEST_F(MatTest, UnaryOps) {
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const mat4 identity;
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mat4 m0;
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++m0;
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EXPECT_EQ(mat4( vec4(2,1,1,1), vec4(1,2,1,1), vec4(1,1,2,1), vec4(1,1,1,2) ), m0);
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EXPECT_EQ(mat4( -vec4(2,1,1,1), -vec4(1,2,1,1), -vec4(1,1,2,1), -vec4(1,1,1,2) ), -m0);
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--m0;
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EXPECT_EQ(identity, m0);
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}
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TEST_F(MatTest, MiscOps) {
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const mat4 identity;
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mat4 m0;
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EXPECT_EQ(4, trace(m0));
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mat4 m1(vec4(1,2,3,4), vec4(5,6,7,8), vec4(9,10,11,12), vec4(13,14,15,16));
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mat4 m2(vec4(1,5,9,13), vec4(2,6,10,14), vec4(3,7,11,15), vec4(4,8,12,16));
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EXPECT_EQ(m1, transpose(m2));
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EXPECT_EQ(m2, transpose(m1));
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EXPECT_EQ(vec4(1,6,11,16), diag(m1));
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EXPECT_EQ(identity, inverse(identity));
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mat4 m3(vec4(4,3,0,0), vec4(3,2,0,0), vec4(0,0,1,0), vec4(0,0,0,1));
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mat4 m3i(inverse(m3));
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EXPECT_FLOAT_EQ(-2, m3i[0][0]);
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EXPECT_FLOAT_EQ( 3, m3i[0][1]);
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EXPECT_FLOAT_EQ( 3, m3i[1][0]);
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EXPECT_FLOAT_EQ(-4, m3i[1][1]);
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mat4 m3ii(inverse(m3i));
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EXPECT_FLOAT_EQ(m3[0][0], m3ii[0][0]);
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EXPECT_FLOAT_EQ(m3[0][1], m3ii[0][1]);
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EXPECT_FLOAT_EQ(m3[1][0], m3ii[1][0]);
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EXPECT_FLOAT_EQ(m3[1][1], m3ii[1][1]);
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EXPECT_EQ(m1, m1*identity);
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}
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}; // namespace android
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