replicant-frameworks_native/include/ui/Rect.h
Dan Stoza 5065a55291 libgui: Pass surface damage through BufferQueue
This change adds support for passing surface damage all of the way
down from the EGL interface through the consumer side of the
BufferQueue. Depends on system/core change
Ie645e6a52b37b5c1b3be19481e8348570d1aa62c

Bug: 11239309
Change-Id: I4457ea826e9ade4ec187f973851d855b7b93a31b
2015-04-15 13:19:38 -07:00

198 lines
5.2 KiB
C++

/*
* Copyright (C) 2006 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_UI_RECT
#define ANDROID_UI_RECT
#include <utils/Flattenable.h>
#include <utils/Log.h>
#include <utils/TypeHelpers.h>
#include <ui/Point.h>
#include <android/rect.h>
namespace android {
class Rect : public ARect, public LightFlattenablePod<Rect>
{
public:
typedef ARect::value_type value_type;
static const Rect INVALID_RECT;
// we don't provide copy-ctor and operator= on purpose
// because we want the compiler generated versions
inline Rect() {
left = right = top = bottom = 0;
}
inline Rect(int32_t w, int32_t h) {
left = top = 0;
right = w;
bottom = h;
}
inline Rect(uint32_t w, uint32_t h) {
if (w > INT32_MAX) {
ALOG(LOG_WARN, "Rect",
"Width %u too large for Rect class, clamping", w);
w = INT32_MAX;
}
if (h > INT32_MAX) {
ALOG(LOG_WARN, "Rect",
"Height %u too large for Rect class, clamping", h);
h = INT32_MAX;
}
left = top = 0;
right = w;
bottom = h;
}
inline Rect(int32_t l, int32_t t, int32_t r, int32_t b) {
left = l;
top = t;
right = r;
bottom = b;
}
inline Rect(const Point& lt, const Point& rb) {
left = lt.x;
top = lt.y;
right = rb.x;
bottom = rb.y;
}
void makeInvalid();
inline void clear() {
left = top = right = bottom = 0;
}
// a valid rectangle has a non negative width and height
inline bool isValid() const {
return (getWidth() >= 0) && (getHeight() >= 0);
}
// an empty rect has a zero width or height, or is invalid
inline bool isEmpty() const {
return (getWidth() <= 0) || (getHeight() <= 0);
}
// rectangle's width
inline int32_t getWidth() const {
return right - left;
}
// rectangle's height
inline int32_t getHeight() const {
return bottom - top;
}
inline Rect getBounds() const {
return Rect(right - left, bottom - top);
}
void setLeftTop(const Point& lt) {
left = lt.x;
top = lt.y;
}
void setRightBottom(const Point& rb) {
right = rb.x;
bottom = rb.y;
}
// the following 4 functions return the 4 corners of the rect as Point
Point leftTop() const {
return Point(left, top);
}
Point rightBottom() const {
return Point(right, bottom);
}
Point rightTop() const {
return Point(right, top);
}
Point leftBottom() const {
return Point(left, bottom);
}
// comparisons
inline bool operator == (const Rect& rhs) const {
return (left == rhs.left) && (top == rhs.top) &&
(right == rhs.right) && (bottom == rhs.bottom);
}
inline bool operator != (const Rect& rhs) const {
return !operator == (rhs);
}
// operator < defines an order which allows to use rectangles in sorted
// vectors.
bool operator < (const Rect& rhs) const;
const Rect operator + (const Point& rhs) const;
const Rect operator - (const Point& rhs) const;
Rect& operator += (const Point& rhs) {
return offsetBy(rhs.x, rhs.y);
}
Rect& operator -= (const Point& rhs) {
return offsetBy(-rhs.x, -rhs.y);
}
Rect& offsetToOrigin() {
right -= left;
bottom -= top;
left = top = 0;
return *this;
}
Rect& offsetTo(const Point& p) {
return offsetTo(p.x, p.y);
}
Rect& offsetBy(const Point& dp) {
return offsetBy(dp.x, dp.y);
}
Rect& offsetTo(int32_t x, int32_t y);
Rect& offsetBy(int32_t x, int32_t y);
bool intersect(const Rect& with, Rect* result) const;
// Create a new Rect by transforming this one using a graphics HAL
// transform. This rectangle is defined in a coordinate space starting at
// the origin and extending to (width, height). If the transform includes
// a ROT90 then the output rectangle is defined in a space extending to
// (height, width). Otherwise the output rectangle is in the same space as
// the input.
Rect transform(uint32_t xform, int32_t width, int32_t height) const;
// this calculates (Region(*this) - exclude).bounds() efficiently
Rect reduce(const Rect& exclude) const;
// for backward compatibility
inline int32_t width() const { return getWidth(); }
inline int32_t height() const { return getHeight(); }
inline void set(const Rect& rhs) { operator = (rhs); }
};
ANDROID_BASIC_TYPES_TRAITS(Rect)
}; // namespace android
#endif // ANDROID_UI_RECT