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Jamie Gennis c8c5152b19 SurfaceTexture: make tests use a large framebuffer.
This change makes the SurfaceTexture GL tests use a large (512x512)
framebuffer.  The tests now use glViewport to render to a region of the
framebuffer with a size matching that of the texture being drawn.  The
Npot test pixel checks must be changed because now the rendered region
is the same size as the texture.

Change-Id: Icc41803189c25e33ba1da7d2470720f0a11f3e4b
2011-06-20 15:42:57 -07:00
cmds KeyStore.reset changes 2011-06-02 16:24:45 -07:00
include Merge "SurfaceTexture: fix a NULL ptr dereference." 2011-06-20 15:34:00 -07:00
libs SurfaceTexture: make tests use a large framebuffer. 2011-06-20 15:42:57 -07:00
opengl fix x86 build 2011-05-23 17:48:36 -07:00
services/surfaceflinger fix RefBase so it retains binary-compatibility with gingerbread 2011-06-13 18:39:45 -07:00
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