2f5a6557ef
Use debug.egl.debug_proc property to match process cmdline. Binds to TCP:5039 and waits for client connection. Sends function call parameters, textures and shaders using Protobuf. Java Eclipse client plug-in is next. Change-Id: I183b755263663f87e86dde1ad12f527d0445fd57 Signed-off-by: David Li <davidxli@google.com>
35 lines
849 B
Python
Executable File
35 lines
849 B
Python
Executable File
#!/usr/bin/python
|
|
# -*- coding: utf-8 -*-
|
|
|
|
import os
|
|
|
|
if __name__ == "__main__":
|
|
externs = []
|
|
lines = open("gl2_api.in").readlines()
|
|
i = 0
|
|
print "// auto generated by generate_GLFunction_java.py"
|
|
print """package GLESv2Debugger;
|
|
|
|
public enum GLFunction
|
|
{"""
|
|
|
|
index = 0
|
|
for line in lines:
|
|
if line.find("API_ENTRY(") >= 0: # a function prototype
|
|
returnType = line[0: line.find(" API_ENTRY(")]
|
|
functionName = line[line.find("(") + 1: line.find(")")] #extract GL function name
|
|
print "\t%s(%d, DebuggerMessage.Message.Function.%s)," % (functionName, index, functionName)
|
|
index += 1
|
|
print """\t;
|
|
|
|
\tpublic final int index;
|
|
\tpublic final DebuggerMessage.Message.Function function;
|
|
\tGLFunction(final int index, final DebuggerMessage.Message.Function function)
|
|
\t{
|
|
\t\tthis.index = index;
|
|
\t\tthis.function = function;
|
|
\t}
|
|
}"""
|
|
|
|
|