replicant-frameworks_native/libs/surfaceflinger
Mathias Agopian 6fee064809 fix[2228133] pixelflinger ignores the "vertical stride" leading to artifacts when playing back video
we lost the concept of vertical stride when moving video playback to EGLImage.
Here we bring it back in a somewhat hacky-way that will work only for the
softgl/mdp backend.
2009-11-02 17:48:33 -08:00
..
DisplayHardware
tests
Android.mk
Barrier.h
BlurFilter.cpp
BlurFilter.h
clz.cpp
clz.h
Layer.cpp
Layer.h
LayerBase.cpp
LayerBase.h
LayerBlur.cpp
LayerBlur.h
LayerBuffer.cpp fix[2228133] pixelflinger ignores the "vertical stride" leading to artifacts when playing back video 2009-11-02 17:48:33 -08:00
LayerBuffer.h
LayerDim.cpp
LayerDim.h
MessageQueue.cpp
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp
SurfaceFlinger.h
Tokenizer.cpp
Tokenizer.h
Transform.cpp
Transform.h