replicant-frameworks_native/libs/gui
Mathias Agopian 7589b2a797 add two libgui tests
we check that the order in which we destroy GLConsumer wrt.
releasing the corresponding EGLSurface via eglMake(Un)Current
doesn't leak a buffer.

On at least 2 devices this test doesn't pass.

Change-Id: I63ab83951b4b0a977f38571158f948cbd9dc7cec
2013-03-08 13:22:03 -08:00
..
tests add two libgui tests 2013-03-08 13:22:03 -08:00
Android.mk Refactoring: Rename SurfaceTextureClient to Surface 2013-02-14 19:19:05 -08:00
BitTube.cpp
BufferItemConsumer.cpp
BufferQueue.cpp
CleanSpec.mk
ConsumerBase.cpp
CpuConsumer.cpp CpuConsumer: Add optional asynchronous mode 2013-02-28 15:51:24 -08:00
DisplayEventReceiver.cpp
DummyConsumer.cpp
GLConsumer.cpp
GraphicBufferAlloc.cpp
GuiConfig.cpp
IDisplayEventConnection.cpp
IGraphicBufferAlloc.cpp
IGraphicBufferProducer.cpp
ISensorEventConnection.cpp
ISensorServer.cpp
ISurface.cpp
ISurfaceComposer.cpp rework screenshot API and implementation 2013-03-01 22:53:39 -08:00
ISurfaceComposerClient.cpp
LayerState.cpp
Sensor.cpp
SensorEventQueue.cpp
SensorManager.cpp
Surface.cpp Fix reading NULL Surfaces from Parcels 2013-03-02 20:06:42 -08:00
SurfaceComposerClient.cpp rework screenshot API and implementation 2013-03-01 22:53:39 -08:00
SurfaceControl.cpp Revert "Change SurfaceControl setPosition to take floats" 2013-03-01 16:06:48 -08:00