replicant-frameworks_native/libs/gui/Surface.cpp
Francis Hart 8f3960179c Use asynchronous lock/unlock API
The gralloc API now provides a way for using lock/unlock with the Android
explicit synchronisation concept. This changes updates the GraphicBuffer class
to also expose this functionality, and updates the Surface class to make use of
in line with the dequeueBuffer/queueBuffer mechanism.

This new behaviour is dependent on GRALLOC_MODULE_API_VERSION_0_3. If the local
gralloc module does not support this then the existing synchronous lock/unlock
mechanism will be used.

Change-Id: I8c3fd9592e0c5400ac9be84450f55a77cc0bbdc5
2014-05-12 09:13:03 -07:00

835 lines
24 KiB
C++

/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "Surface"
#define ATRACE_TAG ATRACE_TAG_GRAPHICS
//#define LOG_NDEBUG 0
#include <android/native_window.h>
#include <binder/Parcel.h>
#include <utils/Log.h>
#include <utils/Trace.h>
#include <ui/Fence.h>
#include <gui/ISurfaceComposer.h>
#include <gui/SurfaceComposerClient.h>
#include <gui/GLConsumer.h>
#include <gui/Surface.h>
#include <private/gui/ComposerService.h>
namespace android {
Surface::Surface(
const sp<IGraphicBufferProducer>& bufferProducer,
bool controlledByApp)
: mGraphicBufferProducer(bufferProducer)
{
// Initialize the ANativeWindow function pointers.
ANativeWindow::setSwapInterval = hook_setSwapInterval;
ANativeWindow::dequeueBuffer = hook_dequeueBuffer;
ANativeWindow::cancelBuffer = hook_cancelBuffer;
ANativeWindow::queueBuffer = hook_queueBuffer;
ANativeWindow::query = hook_query;
ANativeWindow::perform = hook_perform;
ANativeWindow::dequeueBuffer_DEPRECATED = hook_dequeueBuffer_DEPRECATED;
ANativeWindow::cancelBuffer_DEPRECATED = hook_cancelBuffer_DEPRECATED;
ANativeWindow::lockBuffer_DEPRECATED = hook_lockBuffer_DEPRECATED;
ANativeWindow::queueBuffer_DEPRECATED = hook_queueBuffer_DEPRECATED;
const_cast<int&>(ANativeWindow::minSwapInterval) = 0;
const_cast<int&>(ANativeWindow::maxSwapInterval) = 1;
mReqWidth = 0;
mReqHeight = 0;
mReqFormat = 0;
mReqUsage = 0;
mTimestamp = NATIVE_WINDOW_TIMESTAMP_AUTO;
mCrop.clear();
mScalingMode = NATIVE_WINDOW_SCALING_MODE_FREEZE;
mTransform = 0;
mDefaultWidth = 0;
mDefaultHeight = 0;
mUserWidth = 0;
mUserHeight = 0;
mTransformHint = 0;
mConsumerRunningBehind = false;
mConnectedToCpu = false;
mProducerControlledByApp = controlledByApp;
mSwapIntervalZero = false;
}
Surface::~Surface() {
if (mConnectedToCpu) {
Surface::disconnect(NATIVE_WINDOW_API_CPU);
}
}
sp<IGraphicBufferProducer> Surface::getIGraphicBufferProducer() const {
return mGraphicBufferProducer;
}
int Surface::hook_setSwapInterval(ANativeWindow* window, int interval) {
Surface* c = getSelf(window);
return c->setSwapInterval(interval);
}
int Surface::hook_dequeueBuffer(ANativeWindow* window,
ANativeWindowBuffer** buffer, int* fenceFd) {
Surface* c = getSelf(window);
return c->dequeueBuffer(buffer, fenceFd);
}
int Surface::hook_cancelBuffer(ANativeWindow* window,
ANativeWindowBuffer* buffer, int fenceFd) {
Surface* c = getSelf(window);
return c->cancelBuffer(buffer, fenceFd);
}
int Surface::hook_queueBuffer(ANativeWindow* window,
ANativeWindowBuffer* buffer, int fenceFd) {
Surface* c = getSelf(window);
return c->queueBuffer(buffer, fenceFd);
}
int Surface::hook_dequeueBuffer_DEPRECATED(ANativeWindow* window,
ANativeWindowBuffer** buffer) {
Surface* c = getSelf(window);
ANativeWindowBuffer* buf;
int fenceFd = -1;
int result = c->dequeueBuffer(&buf, &fenceFd);
sp<Fence> fence(new Fence(fenceFd));
int waitResult = fence->waitForever("dequeueBuffer_DEPRECATED");
if (waitResult != OK) {
ALOGE("dequeueBuffer_DEPRECATED: Fence::wait returned an error: %d",
waitResult);
c->cancelBuffer(buf, -1);
return waitResult;
}
*buffer = buf;
return result;
}
int Surface::hook_cancelBuffer_DEPRECATED(ANativeWindow* window,
ANativeWindowBuffer* buffer) {
Surface* c = getSelf(window);
return c->cancelBuffer(buffer, -1);
}
int Surface::hook_lockBuffer_DEPRECATED(ANativeWindow* window,
ANativeWindowBuffer* buffer) {
Surface* c = getSelf(window);
return c->lockBuffer_DEPRECATED(buffer);
}
int Surface::hook_queueBuffer_DEPRECATED(ANativeWindow* window,
ANativeWindowBuffer* buffer) {
Surface* c = getSelf(window);
return c->queueBuffer(buffer, -1);
}
int Surface::hook_query(const ANativeWindow* window,
int what, int* value) {
const Surface* c = getSelf(window);
return c->query(what, value);
}
int Surface::hook_perform(ANativeWindow* window, int operation, ...) {
va_list args;
va_start(args, operation);
Surface* c = getSelf(window);
return c->perform(operation, args);
}
int Surface::setSwapInterval(int interval) {
ATRACE_CALL();
// EGL specification states:
// interval is silently clamped to minimum and maximum implementation
// dependent values before being stored.
if (interval < minSwapInterval)
interval = minSwapInterval;
if (interval > maxSwapInterval)
interval = maxSwapInterval;
mSwapIntervalZero = (interval == 0);
return NO_ERROR;
}
int Surface::dequeueBuffer(android_native_buffer_t** buffer, int* fenceFd) {
ATRACE_CALL();
ALOGV("Surface::dequeueBuffer");
Mutex::Autolock lock(mMutex);
int buf = -1;
int reqW = mReqWidth ? mReqWidth : mUserWidth;
int reqH = mReqHeight ? mReqHeight : mUserHeight;
sp<Fence> fence;
status_t result = mGraphicBufferProducer->dequeueBuffer(&buf, &fence, mSwapIntervalZero,
reqW, reqH, mReqFormat, mReqUsage);
if (result < 0) {
ALOGV("dequeueBuffer: IGraphicBufferProducer::dequeueBuffer(%d, %d, %d, %d)"
"failed: %d", mReqWidth, mReqHeight, mReqFormat, mReqUsage,
result);
return result;
}
sp<GraphicBuffer>& gbuf(mSlots[buf].buffer);
// this should never happen
ALOGE_IF(fence == NULL, "Surface::dequeueBuffer: received null Fence! buf=%d", buf);
if (result & IGraphicBufferProducer::RELEASE_ALL_BUFFERS) {
freeAllBuffers();
}
if ((result & IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION) || gbuf == 0) {
result = mGraphicBufferProducer->requestBuffer(buf, &gbuf);
if (result != NO_ERROR) {
ALOGE("dequeueBuffer: IGraphicBufferProducer::requestBuffer failed: %d", result);
return result;
}
}
if (fence->isValid()) {
*fenceFd = fence->dup();
if (*fenceFd == -1) {
ALOGE("dequeueBuffer: error duping fence: %d", errno);
// dup() should never fail; something is badly wrong. Soldier on
// and hope for the best; the worst that should happen is some
// visible corruption that lasts until the next frame.
}
} else {
*fenceFd = -1;
}
*buffer = gbuf.get();
return OK;
}
int Surface::cancelBuffer(android_native_buffer_t* buffer,
int fenceFd) {
ATRACE_CALL();
ALOGV("Surface::cancelBuffer");
Mutex::Autolock lock(mMutex);
int i = getSlotFromBufferLocked(buffer);
if (i < 0) {
return i;
}
sp<Fence> fence(fenceFd >= 0 ? new Fence(fenceFd) : Fence::NO_FENCE);
mGraphicBufferProducer->cancelBuffer(i, fence);
return OK;
}
int Surface::getSlotFromBufferLocked(
android_native_buffer_t* buffer) const {
bool dumpedState = false;
for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
if (mSlots[i].buffer != NULL &&
mSlots[i].buffer->handle == buffer->handle) {
return i;
}
}
ALOGE("getSlotFromBufferLocked: unknown buffer: %p", buffer->handle);
return BAD_VALUE;
}
int Surface::lockBuffer_DEPRECATED(android_native_buffer_t* buffer) {
ALOGV("Surface::lockBuffer");
Mutex::Autolock lock(mMutex);
return OK;
}
int Surface::queueBuffer(android_native_buffer_t* buffer, int fenceFd) {
ATRACE_CALL();
ALOGV("Surface::queueBuffer");
Mutex::Autolock lock(mMutex);
int64_t timestamp;
bool isAutoTimestamp = false;
if (mTimestamp == NATIVE_WINDOW_TIMESTAMP_AUTO) {
timestamp = systemTime(SYSTEM_TIME_MONOTONIC);
isAutoTimestamp = true;
ALOGV("Surface::queueBuffer making up timestamp: %.2f ms",
timestamp / 1000000.f);
} else {
timestamp = mTimestamp;
}
int i = getSlotFromBufferLocked(buffer);
if (i < 0) {
return i;
}
// Make sure the crop rectangle is entirely inside the buffer.
Rect crop;
mCrop.intersect(Rect(buffer->width, buffer->height), &crop);
sp<Fence> fence(fenceFd >= 0 ? new Fence(fenceFd) : Fence::NO_FENCE);
IGraphicBufferProducer::QueueBufferOutput output;
IGraphicBufferProducer::QueueBufferInput input(timestamp, isAutoTimestamp,
crop, mScalingMode, mTransform, mSwapIntervalZero, fence);
status_t err = mGraphicBufferProducer->queueBuffer(i, input, &output);
if (err != OK) {
ALOGE("queueBuffer: error queuing buffer to SurfaceTexture, %d", err);
}
uint32_t numPendingBuffers = 0;
output.deflate(&mDefaultWidth, &mDefaultHeight, &mTransformHint,
&numPendingBuffers);
mConsumerRunningBehind = (numPendingBuffers >= 2);
return err;
}
int Surface::query(int what, int* value) const {
ATRACE_CALL();
ALOGV("Surface::query");
{ // scope for the lock
Mutex::Autolock lock(mMutex);
switch (what) {
case NATIVE_WINDOW_FORMAT:
if (mReqFormat) {
*value = mReqFormat;
return NO_ERROR;
}
break;
case NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER: {
sp<ISurfaceComposer> composer(
ComposerService::getComposerService());
if (composer->authenticateSurfaceTexture(mGraphicBufferProducer)) {
*value = 1;
} else {
*value = 0;
}
return NO_ERROR;
}
case NATIVE_WINDOW_CONCRETE_TYPE:
*value = NATIVE_WINDOW_SURFACE;
return NO_ERROR;
case NATIVE_WINDOW_DEFAULT_WIDTH:
*value = mUserWidth ? mUserWidth : mDefaultWidth;
return NO_ERROR;
case NATIVE_WINDOW_DEFAULT_HEIGHT:
*value = mUserHeight ? mUserHeight : mDefaultHeight;
return NO_ERROR;
case NATIVE_WINDOW_TRANSFORM_HINT:
*value = mTransformHint;
return NO_ERROR;
case NATIVE_WINDOW_CONSUMER_RUNNING_BEHIND: {
status_t err = NO_ERROR;
if (!mConsumerRunningBehind) {
*value = 0;
} else {
err = mGraphicBufferProducer->query(what, value);
if (err == NO_ERROR) {
mConsumerRunningBehind = *value;
}
}
return err;
}
}
}
return mGraphicBufferProducer->query(what, value);
}
int Surface::perform(int operation, va_list args)
{
int res = NO_ERROR;
switch (operation) {
case NATIVE_WINDOW_CONNECT:
// deprecated. must return NO_ERROR.
break;
case NATIVE_WINDOW_DISCONNECT:
// deprecated. must return NO_ERROR.
break;
case NATIVE_WINDOW_SET_USAGE:
res = dispatchSetUsage(args);
break;
case NATIVE_WINDOW_SET_CROP:
res = dispatchSetCrop(args);
break;
case NATIVE_WINDOW_SET_BUFFER_COUNT:
res = dispatchSetBufferCount(args);
break;
case NATIVE_WINDOW_SET_BUFFERS_GEOMETRY:
res = dispatchSetBuffersGeometry(args);
break;
case NATIVE_WINDOW_SET_BUFFERS_TRANSFORM:
res = dispatchSetBuffersTransform(args);
break;
case NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP:
res = dispatchSetBuffersTimestamp(args);
break;
case NATIVE_WINDOW_SET_BUFFERS_DIMENSIONS:
res = dispatchSetBuffersDimensions(args);
break;
case NATIVE_WINDOW_SET_BUFFERS_USER_DIMENSIONS:
res = dispatchSetBuffersUserDimensions(args);
break;
case NATIVE_WINDOW_SET_BUFFERS_FORMAT:
res = dispatchSetBuffersFormat(args);
break;
case NATIVE_WINDOW_LOCK:
res = dispatchLock(args);
break;
case NATIVE_WINDOW_UNLOCK_AND_POST:
res = dispatchUnlockAndPost(args);
break;
case NATIVE_WINDOW_SET_SCALING_MODE:
res = dispatchSetScalingMode(args);
break;
case NATIVE_WINDOW_API_CONNECT:
res = dispatchConnect(args);
break;
case NATIVE_WINDOW_API_DISCONNECT:
res = dispatchDisconnect(args);
break;
default:
res = NAME_NOT_FOUND;
break;
}
return res;
}
int Surface::dispatchConnect(va_list args) {
int api = va_arg(args, int);
return connect(api);
}
int Surface::dispatchDisconnect(va_list args) {
int api = va_arg(args, int);
return disconnect(api);
}
int Surface::dispatchSetUsage(va_list args) {
int usage = va_arg(args, int);
return setUsage(usage);
}
int Surface::dispatchSetCrop(va_list args) {
android_native_rect_t const* rect = va_arg(args, android_native_rect_t*);
return setCrop(reinterpret_cast<Rect const*>(rect));
}
int Surface::dispatchSetBufferCount(va_list args) {
size_t bufferCount = va_arg(args, size_t);
return setBufferCount(bufferCount);
}
int Surface::dispatchSetBuffersGeometry(va_list args) {
int w = va_arg(args, int);
int h = va_arg(args, int);
int f = va_arg(args, int);
int err = setBuffersDimensions(w, h);
if (err != 0) {
return err;
}
return setBuffersFormat(f);
}
int Surface::dispatchSetBuffersDimensions(va_list args) {
int w = va_arg(args, int);
int h = va_arg(args, int);
return setBuffersDimensions(w, h);
}
int Surface::dispatchSetBuffersUserDimensions(va_list args) {
int w = va_arg(args, int);
int h = va_arg(args, int);
return setBuffersUserDimensions(w, h);
}
int Surface::dispatchSetBuffersFormat(va_list args) {
int f = va_arg(args, int);
return setBuffersFormat(f);
}
int Surface::dispatchSetScalingMode(va_list args) {
int m = va_arg(args, int);
return setScalingMode(m);
}
int Surface::dispatchSetBuffersTransform(va_list args) {
int transform = va_arg(args, int);
return setBuffersTransform(transform);
}
int Surface::dispatchSetBuffersTimestamp(va_list args) {
int64_t timestamp = va_arg(args, int64_t);
return setBuffersTimestamp(timestamp);
}
int Surface::dispatchLock(va_list args) {
ANativeWindow_Buffer* outBuffer = va_arg(args, ANativeWindow_Buffer*);
ARect* inOutDirtyBounds = va_arg(args, ARect*);
return lock(outBuffer, inOutDirtyBounds);
}
int Surface::dispatchUnlockAndPost(va_list args) {
return unlockAndPost();
}
int Surface::connect(int api) {
ATRACE_CALL();
ALOGV("Surface::connect");
static sp<BBinder> sLife = new BBinder();
Mutex::Autolock lock(mMutex);
IGraphicBufferProducer::QueueBufferOutput output;
int err = mGraphicBufferProducer->connect(sLife, api, mProducerControlledByApp, &output);
if (err == NO_ERROR) {
uint32_t numPendingBuffers = 0;
output.deflate(&mDefaultWidth, &mDefaultHeight, &mTransformHint,
&numPendingBuffers);
mConsumerRunningBehind = (numPendingBuffers >= 2);
}
if (!err && api == NATIVE_WINDOW_API_CPU) {
mConnectedToCpu = true;
}
return err;
}
int Surface::disconnect(int api) {
ATRACE_CALL();
ALOGV("Surface::disconnect");
Mutex::Autolock lock(mMutex);
freeAllBuffers();
int err = mGraphicBufferProducer->disconnect(api);
if (!err) {
mReqFormat = 0;
mReqWidth = 0;
mReqHeight = 0;
mReqUsage = 0;
mCrop.clear();
mScalingMode = NATIVE_WINDOW_SCALING_MODE_FREEZE;
mTransform = 0;
if (api == NATIVE_WINDOW_API_CPU) {
mConnectedToCpu = false;
}
}
return err;
}
int Surface::setUsage(uint32_t reqUsage)
{
ALOGV("Surface::setUsage");
Mutex::Autolock lock(mMutex);
mReqUsage = reqUsage;
return OK;
}
int Surface::setCrop(Rect const* rect)
{
ATRACE_CALL();
Rect realRect;
if (rect == NULL || rect->isEmpty()) {
realRect.clear();
} else {
realRect = *rect;
}
ALOGV("Surface::setCrop rect=[%d %d %d %d]",
realRect.left, realRect.top, realRect.right, realRect.bottom);
Mutex::Autolock lock(mMutex);
mCrop = realRect;
return NO_ERROR;
}
int Surface::setBufferCount(int bufferCount)
{
ATRACE_CALL();
ALOGV("Surface::setBufferCount");
Mutex::Autolock lock(mMutex);
status_t err = mGraphicBufferProducer->setBufferCount(bufferCount);
ALOGE_IF(err, "IGraphicBufferProducer::setBufferCount(%d) returned %s",
bufferCount, strerror(-err));
if (err == NO_ERROR) {
freeAllBuffers();
}
return err;
}
int Surface::setBuffersDimensions(int w, int h)
{
ATRACE_CALL();
ALOGV("Surface::setBuffersDimensions");
if (w<0 || h<0)
return BAD_VALUE;
if ((w && !h) || (!w && h))
return BAD_VALUE;
Mutex::Autolock lock(mMutex);
mReqWidth = w;
mReqHeight = h;
return NO_ERROR;
}
int Surface::setBuffersUserDimensions(int w, int h)
{
ATRACE_CALL();
ALOGV("Surface::setBuffersUserDimensions");
if (w<0 || h<0)
return BAD_VALUE;
if ((w && !h) || (!w && h))
return BAD_VALUE;
Mutex::Autolock lock(mMutex);
mUserWidth = w;
mUserHeight = h;
return NO_ERROR;
}
int Surface::setBuffersFormat(int format)
{
ALOGV("Surface::setBuffersFormat");
if (format<0)
return BAD_VALUE;
Mutex::Autolock lock(mMutex);
mReqFormat = format;
return NO_ERROR;
}
int Surface::setScalingMode(int mode)
{
ATRACE_CALL();
ALOGV("Surface::setScalingMode(%d)", mode);
switch (mode) {
case NATIVE_WINDOW_SCALING_MODE_FREEZE:
case NATIVE_WINDOW_SCALING_MODE_SCALE_TO_WINDOW:
case NATIVE_WINDOW_SCALING_MODE_SCALE_CROP:
break;
default:
ALOGE("unknown scaling mode: %d", mode);
return BAD_VALUE;
}
Mutex::Autolock lock(mMutex);
mScalingMode = mode;
return NO_ERROR;
}
int Surface::setBuffersTransform(int transform)
{
ATRACE_CALL();
ALOGV("Surface::setBuffersTransform");
Mutex::Autolock lock(mMutex);
mTransform = transform;
return NO_ERROR;
}
int Surface::setBuffersTimestamp(int64_t timestamp)
{
ALOGV("Surface::setBuffersTimestamp");
Mutex::Autolock lock(mMutex);
mTimestamp = timestamp;
return NO_ERROR;
}
void Surface::freeAllBuffers() {
for (int i = 0; i < NUM_BUFFER_SLOTS; i++) {
mSlots[i].buffer = 0;
}
}
// ----------------------------------------------------------------------
// the lock/unlock APIs must be used from the same thread
static status_t copyBlt(
const sp<GraphicBuffer>& dst,
const sp<GraphicBuffer>& src,
const Region& reg)
{
// src and dst with, height and format must be identical. no verification
// is done here.
status_t err;
uint8_t const * src_bits = NULL;
err = src->lock(GRALLOC_USAGE_SW_READ_OFTEN, reg.bounds(), (void**)&src_bits);
ALOGE_IF(err, "error locking src buffer %s", strerror(-err));
uint8_t* dst_bits = NULL;
err = dst->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, reg.bounds(), (void**)&dst_bits);
ALOGE_IF(err, "error locking dst buffer %s", strerror(-err));
Region::const_iterator head(reg.begin());
Region::const_iterator tail(reg.end());
if (head != tail && src_bits && dst_bits) {
const size_t bpp = bytesPerPixel(src->format);
const size_t dbpr = dst->stride * bpp;
const size_t sbpr = src->stride * bpp;
while (head != tail) {
const Rect& r(*head++);
ssize_t h = r.height();
if (h <= 0) continue;
size_t size = r.width() * bpp;
uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
uint8_t * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
if (dbpr==sbpr && size==sbpr) {
size *= h;
h = 1;
}
do {
memcpy(d, s, size);
d += dbpr;
s += sbpr;
} while (--h > 0);
}
}
if (src_bits)
src->unlock();
if (dst_bits)
dst->unlock();
return err;
}
// ----------------------------------------------------------------------------
status_t Surface::lock(
ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds)
{
if (mLockedBuffer != 0) {
ALOGE("Surface::lock failed, already locked");
return INVALID_OPERATION;
}
if (!mConnectedToCpu) {
int err = Surface::connect(NATIVE_WINDOW_API_CPU);
if (err) {
return err;
}
// we're intending to do software rendering from this point
setUsage(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
}
ANativeWindowBuffer* out;
int fenceFd = -1;
status_t err = dequeueBuffer(&out, &fenceFd);
ALOGE_IF(err, "dequeueBuffer failed (%s)", strerror(-err));
if (err == NO_ERROR) {
sp<GraphicBuffer> backBuffer(GraphicBuffer::getSelf(out));
const Rect bounds(backBuffer->width, backBuffer->height);
Region newDirtyRegion;
if (inOutDirtyBounds) {
newDirtyRegion.set(static_cast<Rect const&>(*inOutDirtyBounds));
newDirtyRegion.andSelf(bounds);
} else {
newDirtyRegion.set(bounds);
}
// figure out if we can copy the frontbuffer back
const sp<GraphicBuffer>& frontBuffer(mPostedBuffer);
const bool canCopyBack = (frontBuffer != 0 &&
backBuffer->width == frontBuffer->width &&
backBuffer->height == frontBuffer->height &&
backBuffer->format == frontBuffer->format);
if (canCopyBack) {
// copy the area that is invalid and not repainted this round
const Region copyback(mDirtyRegion.subtract(newDirtyRegion));
if (!copyback.isEmpty())
copyBlt(backBuffer, frontBuffer, copyback);
} else {
// if we can't copy-back anything, modify the user's dirty
// region to make sure they redraw the whole buffer
newDirtyRegion.set(bounds);
mDirtyRegion.clear();
Mutex::Autolock lock(mMutex);
for (size_t i=0 ; i<NUM_BUFFER_SLOTS ; i++) {
mSlots[i].dirtyRegion.clear();
}
}
{ // scope for the lock
Mutex::Autolock lock(mMutex);
int backBufferSlot(getSlotFromBufferLocked(backBuffer.get()));
if (backBufferSlot >= 0) {
Region& dirtyRegion(mSlots[backBufferSlot].dirtyRegion);
mDirtyRegion.subtract(dirtyRegion);
dirtyRegion = newDirtyRegion;
}
}
mDirtyRegion.orSelf(newDirtyRegion);
if (inOutDirtyBounds) {
*inOutDirtyBounds = newDirtyRegion.getBounds();
}
void* vaddr;
status_t res = backBuffer->lockAsync(
GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
newDirtyRegion.bounds(), &vaddr, fenceFd);
ALOGW_IF(res, "failed locking buffer (handle = %p)",
backBuffer->handle);
if (res != 0) {
err = INVALID_OPERATION;
} else {
mLockedBuffer = backBuffer;
outBuffer->width = backBuffer->width;
outBuffer->height = backBuffer->height;
outBuffer->stride = backBuffer->stride;
outBuffer->format = backBuffer->format;
outBuffer->bits = vaddr;
}
}
return err;
}
status_t Surface::unlockAndPost()
{
if (mLockedBuffer == 0) {
ALOGE("Surface::unlockAndPost failed, no locked buffer");
return INVALID_OPERATION;
}
int fd = -1;
status_t err = mLockedBuffer->unlockAsync(&fd);
ALOGE_IF(err, "failed unlocking buffer (%p)", mLockedBuffer->handle);
err = queueBuffer(mLockedBuffer.get(), fd);
ALOGE_IF(err, "queueBuffer (handle=%p) failed (%s)",
mLockedBuffer->handle, strerror(-err));
mPostedBuffer = mLockedBuffer;
mLockedBuffer = 0;
return err;
}
}; // namespace android