replicant-frameworks_native/services/surfaceflinger
Lajos Molnar c5d7b7d323 BufferQueue: track buffer-queue by instance vs. by reference
Instead of representing the buffer-queue as a vector of buffer
indices, represent them as a vector of BufferItems (copies).
This allows modifying the buffer slots independent of the queued
buffers.

As part of this change, BufferSlot properties that are only
been relevant in the buffer-queue have been removed.

Also, invalid scalingMode in queueBuffer now returns an error.

ConsumerBase has also changed to allow reuse of the same
buffer slots by different buffers.

Change-Id: If2a698fa142b67c69ad41b8eaca6e127eb3ef75b
Signed-off-by: Lajos Molnar <lajos@google.com>
Related-to-bug: 7093648
2013-05-23 22:17:54 +00:00
..
DisplayHardware BufferQueue: track buffer-queue by instance vs. by reference 2013-05-23 22:17:54 +00:00
tests
Android.mk
Barrier.h
Client.cpp
Client.h
clz.h
Colorizer.h
DdmConnection.cpp
DdmConnection.h
DisplayDevice.cpp
DisplayDevice.h
EventThread.cpp
EventThread.h
FrameTracker.cpp
FrameTracker.h
GLExtensions.cpp
GLExtensions.h
Layer.cpp
Layer.h
LayerDim.cpp
LayerDim.h
MessageQueue.cpp
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp
SurfaceFlinger.h
SurfaceFlingerConsumer.cpp BufferQueue: track buffer-queue by instance vs. by reference 2013-05-23 22:17:54 +00:00
SurfaceFlingerConsumer.h
SurfaceTextureLayer.cpp
SurfaceTextureLayer.h
Transform.cpp
Transform.h