replicant-frameworks_native/services/surfaceflinger/DisplayHardware
Jesse Hall dc5b485f74 Pass fence to HWC on first use of buffer
Also do a CPU-wait on the fence before using it for GL composition.

Change-Id: I0f645a42a44803276cae11b904e5a26d65871562
2012-06-30 21:38:51 -07:00
..
DisplayHardwareBase.cpp surfaceflinger: replace early suspend with binder call from PowerManager 2012-06-07 16:28:30 -07:00
DisplayHardwareBase.h rework screen on/off code 2012-04-10 22:18:43 -07:00
FramebufferSurface.cpp Return fence from acquireBuffer 2012-06-30 21:38:51 -07:00
FramebufferSurface.h Implement SurfaceFlinger's ANW on top of BufferQueue 2012-06-13 18:07:47 -07:00
HWComposer.cpp Pass fence to HWC on first use of buffer 2012-06-30 21:38:51 -07:00
HWComposer.h Pass fence to HWC on first use of buffer 2012-06-30 21:38:51 -07:00
PowerHAL.cpp don't actuate vsync hint when not needed 2012-04-27 13:55:05 -07:00
PowerHAL.h don't actuate vsync hint when not needed 2012-04-27 13:55:05 -07:00