replicant-frameworks_native/opengl/libs/EGL
Jamie Gennis 28ef8d7911 EGL: add GPU frame completion tracing
This change adds a debug option to EGL to use an EGLSyncKHR each frame to
determine when the GPU finishes rendering the frame.

Change-Id: I09ce071db904b44f07ca814c586c291c8b59385a
2012-04-06 09:23:13 -07:00
..
egl_cache.cpp remove multiplexing of multiple EGL implementation 2012-02-13 18:11:42 -08:00
egl_cache.h EGL: add the ANDROID suffix to the blob cache ext 2011-11-11 13:17:03 -08:00
egl_display.cpp EGL: add GPU frame completion tracing 2012-04-06 09:23:13 -07:00
egl_display.h EGL: add GPU frame completion tracing 2012-04-06 09:23:13 -07:00
egl_entries.in Add (support for) EGL_NV_system_time extension. 2011-09-13 16:44:22 -07:00
egl_object.cpp remove multiplexing of multiple EGL implementation 2012-02-13 18:11:42 -08:00
egl_object.h Don't wrap EGLImageKHR and EGLSyncKHR anymore 2012-02-14 17:14:36 -08:00
egl_tls.cpp Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE 2012-01-08 13:19:13 +00:00
egl_tls.h glestrace: Framework for GLES tracing library 2011-12-02 15:30:17 -08:00
egl.cpp gltrace: Expose a function to set OpenGL trace level. 2012-03-09 16:43:48 -08:00
eglApi.cpp EGL: add GPU frame completion tracing 2012-04-06 09:23:13 -07:00
egldefs.h EGLConfig is now not remaped to an internal EGLConfig 2012-02-13 20:23:15 -08:00
getProcAddress.cpp add all needed GL extension wrappers 2012-01-30 17:40:29 -08:00
Loader.cpp EGLConfig is now not remaped to an internal EGLConfig 2012-02-13 20:23:15 -08:00
Loader.h remove multiplexing of multiple EGL implementation 2012-02-13 18:11:42 -08:00
trace.cpp Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE 2012-01-03 22:38:27 +00:00