replicant-frameworks_native/include/ui/DisplayInfo.h
Jeff Brown 4125036157 Mouse pointer integration.
Added support for loading the pointer icon from a resource.

Moved the system server related bits of the input manager out
of libui and into libinput since they do not need to be linked into
applications.

Change-Id: Iec11e0725b3add2b905c51f8ea2c3b4b0d1a2d67
2011-01-04 17:31:24 -08:00

53 lines
1.4 KiB
C++

/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_UI_DISPLAY_INFO_H
#define ANDROID_UI_DISPLAY_INFO_H
#include <stdint.h>
#include <sys/types.h>
#include <ui/PixelFormat.h>
namespace android {
struct DisplayInfo {
uint32_t w;
uint32_t h;
PixelFormatInfo pixelFormatInfo;
uint8_t orientation;
uint8_t reserved[3];
float fps;
float density;
float xdpi;
float ydpi;
};
/* Display orientations as defined in Surface.java and ISurfaceComposer.h. */
enum {
DISPLAY_ORIENTATION_0 = 0,
DISPLAY_ORIENTATION_90 = 1,
DISPLAY_ORIENTATION_180 = 2,
DISPLAY_ORIENTATION_270 = 3
};
}; // namespace android
#endif // ANDROID_COMPOSER_DISPLAY_INFO_H