replicant-frameworks_native/libs/ui
Mathias Agopian 0450452e8c Make sure Region handles invalid rectangles
the boolean operation code assumes rects are valid and
could go into an infinite loop if not. make sure we
abort before that happens.

Bug: 5331198, 5334829
Change-Id: Iee4e3b838ecf504ef21f7447fd2e34a56e7dc3f8
2011-09-19 16:50:17 -07:00
..
tests
Android.mk
EGLUtils.cpp
FramebufferNativeWindow.cpp connect/disconnect is now called from our EGL wrapper 2011-08-01 14:06:20 -07:00
GraphicBuffer.cpp frameworks/base: android_native_buffer_t -> ANativeWindowBuffer 2011-05-03 16:40:14 -07:00
GraphicBufferAllocator.cpp
GraphicBufferMapper.cpp
GraphicLog.cpp Fix sim-eng build on Hardy 2010-09-16 16:28:13 -07:00
Input.cpp
InputTransport.cpp
Keyboard.cpp
KeyCharacterMap.cpp
KeyLayoutMap.cpp
MODULE_LICENSE_APACHE2
NOTICE
PixelFormat.cpp
Rect.cpp
Region.cpp
VirtualKeyMap.cpp