replicant-frameworks_native/libs/ui
Jeff Brown c393eb6cf5 Fix injection of specially intercepted keys like HOME.
This change mainly unwinds a premature optimization in the
dispatch pipeline.
To test HOME injection, run 'adb shell input keyevent 3'.

Change-Id: I1c4b7377c205da7c898014b8b07fc6dc1d46e4dd
2010-06-30 14:41:59 -07:00
..
tests Even more native input dispatch work in progress. 2010-06-17 13:27:16 -07:00
Android.mk Native input dispatch rewrite work in progress. 2010-06-13 17:42:16 -07:00
EGLUtils.cpp
EventHub.cpp Native input dispatch rewrite work in progress. 2010-06-13 17:42:16 -07:00
EventRecurrence.cpp
FramebufferNativeWindow.cpp
GraphicBuffer.cpp allow re-targetting of surfaces 2010-06-08 20:10:02 -07:00
GraphicBufferAllocator.cpp when a zero dimension buffer is allocated, turn the allocation into 2010-04-15 15:23:25 -07:00
GraphicBufferMapper.cpp
Input.cpp Implement default key handling for native code. 2010-06-30 10:49:40 -07:00
InputDispatcher.cpp Fix native input dispatch in the emulator. 2010-06-29 16:52:21 -07:00
InputManager.cpp Native input event dispatching. 2010-06-28 19:10:54 -07:00
InputReader.cpp Fix injection of specially intercepted keys like HOME. 2010-06-30 14:41:59 -07:00
InputTransport.cpp Update native activity & event APIs to follow correct conventions. 2010-06-29 10:43:54 -07:00
IOverlay.cpp
KeyCharacterMap.cpp
KeyLayoutMap.cpp
KeyLayoutMap.h
MODULE_LICENSE_APACHE2
NOTICE
Overlay.cpp
PixelFormat.cpp remove unused YUV formats 2010-06-21 18:22:09 -07:00
Rect.cpp
Region.cpp