c8c5152b19
This change makes the SurfaceTexture GL tests use a large (512x512) framebuffer. The tests now use glViewport to render to a region of the framebuffer with a size matching that of the texture being drawn. The Npot test pixel checks must be changed because now the rendered region is the same size as the texture. Change-Id: Icc41803189c25e33ba1da7d2470720f0a11f3e4b |
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.. | ||
Android.mk | ||
Surface_test.cpp | ||
SurfaceTexture_test.cpp | ||
SurfaceTextureClient_test.cpp |