replicant-frameworks_native/include/ui
Jeff Brown a18829ab23 Accurately track the sequence numbers of batched events.
Instead of sending finished signals immediately when appending to
a batch, record the chain of sequence numbers that were part of
the batch and then send finished signals all at once when done.
This change helps the dispatcher keep track of the true state
of the application and can improve ANR detection slightly.

This is part of a series of changes to improve input system pipelining.

Bug: 5963420
Change-Id: I463c2221e2aa8fdf1c3d670c18e39e59ab69b0db
2012-02-13 13:59:32 -08:00
..
egl frameworks/base: move ANativeWindow/android_native_buffer_t out 2011-05-03 16:39:54 -07:00
android_native_buffer.h frameworks/base: move ANativeWindow/android_native_buffer_t out 2011-05-03 16:39:54 -07:00
DisplayInfo.h Mouse pointer integration. 2011-01-04 17:31:24 -08:00
EGLNativeSurface.h
EGLUtils.h
FramebufferNativeWindow.h frameworks/base: android_native_buffer_t -> ANativeWindowBuffer 2011-05-03 16:40:14 -07:00
GraphicBuffer.h SurfaceMediaSource: use the vid enc usage bit 2011-11-21 17:48:19 -08:00
GraphicBufferAllocator.h [3171580] don't automatically log GraphicBuffer allocation failures 2010-12-03 17:33:09 -08:00
GraphicBufferMapper.h
Input.h Eliminate hw.keyboards system properties. 2011-11-15 18:00:10 -08:00
InputTransport.h Accurately track the sequence numbers of batched events. 2012-02-13 13:59:32 -08:00
Keyboard.h Eliminate hw.keyboards system properties. 2011-11-15 18:00:10 -08:00
KeyCharacterMap.h Eliminate hw.keyboards system properties. 2011-11-15 18:00:10 -08:00
KeycodeLabels.h Fix application launch shortcuts. 2011-11-29 12:17:22 -08:00
KeyLayoutMap.h Joystick tweaks. (DO NOT MERGE) 2011-03-04 19:12:41 -08:00
PixelFormat.h Adding SurfaceEncoder for encoding FilterFrames 2011-07-21 17:12:50 -07:00
Point.h
PowerManager.h
Rect.h fix the float Rect in OpenGLRenderer to handle NANs 2011-09-19 16:50:07 -07:00
Region.h Preliminary support for clipRect(Rect, Op) 2012-02-07 17:04:34 -08:00
VirtualKeyMap.h