c04f153353
This change the binder protocol between SurfaceTextureClient and SurfaceTexture. dequeueBuffer() now takes the requested parameters for the buffer. SurfaceTexture decides if the buffer needs to be reallocated and does the allocation if needed. In that case it returns BUFFER_NEEDS_REALLOCATION to tell SurfaceTextureClient that it needs to call requestBuffer (which all parameters have been removed) to acquire a pointer to the buffer. dequeueBuffer and requestBuffer could be folded into a single IPC call, but we chose to optimize the case where buffers are not created and avoid some complexity in the marshalling code. Change-Id: I097a7f6f40a3491e10f3f3742eab33999286c304 |
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ISensorEventConnection.h | ||
ISensorServer.h | ||
ISurfaceTexture.h | ||
Sensor.h | ||
SensorChannel.h | ||
SensorEventQueue.h | ||
SensorManager.h | ||
SurfaceTexture.h | ||
SurfaceTextureClient.h |