83e0e425c6
To make sure the stature which pass between 32/64bit process have same memory layout for 32/64bit. Signed-off-by: Fengwei Yin <fengwei.yin@intel.com> Co-Authored-by: Narayan Kamath <narayan@google.com> (Unit test only.) Change-Id: I1bc2d12cce41ec0bc484adcaf968f274bec75c12
68 lines
2.5 KiB
C++
68 lines
2.5 KiB
C++
/*
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* Copyright (C) 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <input/InputTransport.h>
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#include <input/Input.h>
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namespace android {
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#define CHECK_OFFSET(type, member, expected_offset) \
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static_assert((offsetof(type, member) == expected_offset), "")
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struct Foo {
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uint32_t dummy;
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PointerCoords coords;
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};
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void TestPointerCoordsAlignment() {
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CHECK_OFFSET(Foo, coords, 8);
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}
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void TestInputMessageAlignment() {
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CHECK_OFFSET(InputMessage, body, 8);
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CHECK_OFFSET(InputMessage::Body::Key, seq, 0);
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CHECK_OFFSET(InputMessage::Body::Key, eventTime, 8);
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CHECK_OFFSET(InputMessage::Body::Key, deviceId, 16);
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CHECK_OFFSET(InputMessage::Body::Key, source, 20);
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CHECK_OFFSET(InputMessage::Body::Key, action, 24);
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CHECK_OFFSET(InputMessage::Body::Key, flags, 28);
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CHECK_OFFSET(InputMessage::Body::Key, keyCode, 32);
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CHECK_OFFSET(InputMessage::Body::Key, scanCode, 36);
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CHECK_OFFSET(InputMessage::Body::Key, metaState, 40);
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CHECK_OFFSET(InputMessage::Body::Key, repeatCount, 44);
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CHECK_OFFSET(InputMessage::Body::Key, downTime, 48);
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CHECK_OFFSET(InputMessage::Body::Motion, seq, 0);
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CHECK_OFFSET(InputMessage::Body::Motion, eventTime, 8);
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CHECK_OFFSET(InputMessage::Body::Motion, deviceId, 16);
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CHECK_OFFSET(InputMessage::Body::Motion, source, 20);
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CHECK_OFFSET(InputMessage::Body::Motion, action, 24);
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CHECK_OFFSET(InputMessage::Body::Motion, flags, 28);
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CHECK_OFFSET(InputMessage::Body::Motion, metaState, 32);
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CHECK_OFFSET(InputMessage::Body::Motion, buttonState, 36);
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CHECK_OFFSET(InputMessage::Body::Motion, edgeFlags, 40);
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CHECK_OFFSET(InputMessage::Body::Motion, downTime, 48);
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CHECK_OFFSET(InputMessage::Body::Motion, xOffset, 56);
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CHECK_OFFSET(InputMessage::Body::Motion, yOffset, 60);
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CHECK_OFFSET(InputMessage::Body::Motion, xPrecision, 64);
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CHECK_OFFSET(InputMessage::Body::Motion, yPrecision, 68);
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CHECK_OFFSET(InputMessage::Body::Motion, pointerCount, 72);
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CHECK_OFFSET(InputMessage::Body::Motion, pointers, 80);
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}
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} // namespace android
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