replicant-frameworks_native/include/ui
2009-10-06 13:25:10 -07:00
..
egl really be more friendly with C 2009-08-17 12:33:20 -07:00
BufferMapper.h
Camera.h Add zoom functions and sendCommand. 2009-10-06 13:25:10 -07:00
CameraHardwareInterface.h Add zoom functions and sendCommand. 2009-10-06 13:25:10 -07:00
CameraParameters.h Change FLASH_MODE_VIDEO_LIGHT to FLASH_MODE_TORCH. 2009-09-28 13:51:59 -07:00
DisplayInfo.h
EGLNativeSurface.h
EGLUtils.h
EventHub.h
FramebufferNativeWindow.h Android side of the fix for [2121211] Sholes has stutter during animations 2009-09-17 16:18:16 -07:00
ICamera.h Add zoom functions and sendCommand. 2009-10-06 13:25:10 -07:00
ICameraClient.h
ICameraService.h
IOverlay.h
ISurface.h fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly 2009-09-07 16:32:45 -07:00
ISurfaceComposer.h Surface::GPU and Surface::HARDWARE are now deprecated; they will be set automatically if needed. 2009-08-13 18:19:32 -07:00
ISurfaceFlingerClient.h fix a bug that caused the PixelFormat viewed by Surface to be wrong. 2009-08-19 17:46:26 -07:00
KeyCharacterMap.h
KeycodeLabels.h
Overlay.h
PixelFormat.h
Point.h
Rect.h
Region.h
Surface.h fix [2122448] android_native_window_t::setUsage() only reallocates the first buffer 2009-09-15 19:21:31 -07:00
SurfaceComposerClient.h fix [2132563] stuck in boot animation (framebuffer_device_open: Failed to create flip chain) 2009-09-23 15:49:32 -07:00