replicant-frameworks_native/libs/surfaceflinger
Mathias Agopian c5e181f8b3 fix [2315900] Monochrome camera preview screen after launching camera
this was introduced by a recent change. when we try to figure out the size of
the yuv->rgb temporary buffer, the output resolution has not been computed yet
and an invalid buffer size is used. most of the time the allocation fails
and the system reverts to "standard" GL will uses onle the Y plane.

the allocation of the temporary buffer is moved to onDraw(), the first
time it is called, by that time, the window is positioned properly.
2009-12-09 15:26:29 -08:00
..
DisplayHardware surfaceflinger: remove un-cached buffer hack for SGX 2009-12-03 14:09:31 -08:00
tests merge master to master_gl 2009-05-22 02:16:08 -07:00
Android.mk Revert "When using MDP, we needed to use a texture for diming." 2009-12-07 00:17:06 -08:00
Barrier.h
BlurFilter.cpp fix again [2102410] Home Screen is not displayed in the background in Landscape Mode 2009-09-16 17:00:19 -07:00
BlurFilter.h
clz.cpp
clz.h
Layer.cpp fixed [2260070] display stopped updating 2009-11-30 11:15:41 -08:00
Layer.h fix [2143798] Need to figure out how to do video 2009-10-27 13:13:29 -07:00
LayerBase.cpp fix [2143798] Need to figure out how to do video 2009-10-27 13:13:29 -07:00
LayerBase.h fix [2143798] Need to figure out how to do video 2009-10-27 13:13:29 -07:00
LayerBlur.cpp backout a workaround that is not needed anymore 2009-11-19 15:52:28 -08:00
LayerBlur.h fix again [2102410] Home Screen is not displayed in the background in Landscape Mode 2009-09-16 17:00:19 -07:00
LayerBuffer.cpp fix [2315900] Monochrome camera preview screen after launching camera 2009-12-09 15:26:29 -08:00
LayerBuffer.h fix [2315900] Monochrome camera preview screen after launching camera 2009-12-09 15:26:29 -08:00
LayerDim.cpp fix [2143798] Need to figure out how to do video 2009-10-27 13:13:29 -07:00
LayerDim.h fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly 2009-09-07 16:32:45 -07:00
MessageQueue.cpp implement Mutex and Condition with pthread instead of calling futex directly. 2009-07-13 15:14:23 -07:00
MessageQueue.h make use of the perfectly fine List.h instead of our own reimplementation of a linked list. 2009-04-28 03:17:50 -07:00
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp fix [2297155] SurfaceFlinger's freeze-timeout doesn't work 2009-12-01 17:23:28 -08:00
SurfaceFlinger.h fix [2297155] SurfaceFlinger's freeze-timeout doesn't work 2009-12-01 17:23:28 -08:00
Tokenizer.cpp
Tokenizer.h
Transform.cpp Region now has its own implementation instead of relying on SkRegion, which allows us to break libui's dependency on libcorecg. 2009-05-17 23:34:16 -07:00
Transform.h fix [2142193] disable GL_LINEAR when not needed 2009-09-23 18:55:02 -07:00