618fa10949
Instead of using a different function pointer table for ES 1.x and ES 2.x, we use a single one that is the union (sort|uniq) of both tables. Two instances of this table are initialized with pointers to GL ES 1.x and GL ES 2.x entry-points. When a context is created, we store its version number and when it is bound to a thread we set the approruiate table based on the stored version. This introduce no penalty while dispatching gl calls to the right API version. [Pending Dr No approval for MR1]
48 lines
1.4 KiB
C++
48 lines
1.4 KiB
C++
/*
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** Copyright 2007, The Android Open Source Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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#ifndef ANDROID_EGL_IMPL_H
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#define ANDROID_EGL_IMPL_H
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#include <ctype.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <EGL/eglplatform.h>
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#include "hooks.h"
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// ----------------------------------------------------------------------------
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namespace android {
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// ----------------------------------------------------------------------------
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struct egl_connection_t
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{
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void * dso;
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gl_hooks_t * hooks[2];
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EGLint major;
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EGLint minor;
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egl_t egl;
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};
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EGLAPI EGLImageKHR egl_get_image_for_current_context(EGLImageKHR image);
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// ----------------------------------------------------------------------------
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}; // namespace android
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// ----------------------------------------------------------------------------
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#endif /* ANDROID_EGL_IMPL_H */
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