bea57f312d
Compute crop and display frame for GPU composition also in the same way it's done for HWC and compute vertices and texture coordinates for GPU composition. This avoids pixel shifts in output of GPU composition & overlays. Change-Id: I0d31b1e4a81049fff72109d1a210e7cbd945cfe9 |
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batteryservice | ||
inputflinger | ||
powermanager | ||
sensorservice | ||
surfaceflinger |