2adaf04fab
The C++ class names don't match what the classes do, so rename ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to GLConsumer. Bug 7736700 Change-Id: Ia03e468888025b5cae3c0ee1995434515dbea387
47 lines
1.5 KiB
C++
47 lines
1.5 KiB
C++
/*
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* Copyright (C) 2012 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_GUI_DUMMYCONSUMER_H
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#define ANDROID_GUI_DUMMYCONSUMER_H
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#include <gui/BufferQueue.h>
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namespace android {
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// ----------------------------------------------------------------------------
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// The DummyConsumer does not keep a reference to BufferQueue
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// unlike GLConsumer. This prevents a circular reference from
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// forming without having to use a ProxyConsumerListener
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class DummyConsumer : public BufferQueue::ConsumerListener {
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public:
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DummyConsumer();
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virtual ~DummyConsumer();
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protected:
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// Implementation of the BufferQueue::ConsumerListener interface. These
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// calls are used to notify the GLConsumer of asynchronous events in the
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// BufferQueue.
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virtual void onFrameAvailable();
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virtual void onBuffersReleased();
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};
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// ----------------------------------------------------------------------------
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}; // namespace android
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#endif // ANDROID_GUI_DUMMYCONSUMER_H
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