aef692f50f
There was a regression introduced in AudioFlinger by change 24114 for suspended output: The suspended output was not reading and mixing audio tracks. When the phone is ringing, the A2DP output is suspended if the SCO headset and A2DP headset are the same. As the ringtone is played over the duplicated output, the fact that the A2DP output was not reading data was causing the hardware output to be stalled from time to time. |
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.. | ||
A2dpAudioInterface.cpp | ||
A2dpAudioInterface.h | ||
Android.mk | ||
AudioBufferProvider.h | ||
AudioDumpInterface.cpp | ||
AudioDumpInterface.h | ||
AudioFlinger.cpp | ||
AudioFlinger.h | ||
AudioHardwareGeneric.cpp | ||
AudioHardwareGeneric.h | ||
AudioHardwareInterface.cpp | ||
AudioHardwareStub.cpp | ||
AudioHardwareStub.h | ||
AudioMixer.cpp | ||
AudioMixer.h | ||
AudioPolicyManagerGeneric.cpp | ||
AudioPolicyManagerGeneric.h | ||
AudioPolicyService.cpp | ||
AudioPolicyService.h | ||
AudioResampler.cpp | ||
AudioResampler.h | ||
AudioResamplerCubic.cpp | ||
AudioResamplerCubic.h | ||
AudioResamplerSinc.cpp | ||
AudioResamplerSinc.h |