cf3834db10
Currently, there are two instances of BufferItem: one inside of IGraphicBufferConsumer, and a standalone one inside of libgui. They only differ in the name of one of the fields, and we want to remove the IGBC version. This changes things so that client code may be incrementally switched over to the libgui version. This is a squashed commit containing the following changes: I64f495105f56cbf5803cea4aa6b072ea29b70cf5 I1394e693314429ada93427889f10b7b01c948053 I9c3bc8037fa9438d4d9080b8afb694219ef2f71f I699ed0a6837076867ca756b28d1ffb2238f7a0d9 Iac8425e1241774304a131da2fb9dec6e82922f13 Change-Id: Ic4d51f5df6dbc70b376d13fceba2335b9bae4f3d
282 lines
8.6 KiB
C++
282 lines
8.6 KiB
C++
/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <inttypes.h>
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#define LOG_TAG "ConsumerBase"
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#define ATRACE_TAG ATRACE_TAG_GRAPHICS
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//#define LOG_NDEBUG 0
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#define EGL_EGLEXT_PROTOTYPES
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include <hardware/hardware.h>
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#include <gui/BufferItem.h>
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#include <gui/IGraphicBufferAlloc.h>
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#include <gui/ISurfaceComposer.h>
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#include <gui/SurfaceComposerClient.h>
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#include <gui/ConsumerBase.h>
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#include <private/gui/ComposerService.h>
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#include <utils/Log.h>
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#include <utils/String8.h>
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#include <utils/Trace.h>
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// Macros for including the ConsumerBase name in log messages
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#define CB_LOGV(x, ...) ALOGV("[%s] " x, mName.string(), ##__VA_ARGS__)
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//#define CB_LOGD(x, ...) ALOGD("[%s] " x, mName.string(), ##__VA_ARGS__)
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//#define CB_LOGI(x, ...) ALOGI("[%s] " x, mName.string(), ##__VA_ARGS__)
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//#define CB_LOGW(x, ...) ALOGW("[%s] " x, mName.string(), ##__VA_ARGS__)
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#define CB_LOGE(x, ...) ALOGE("[%s] " x, mName.string(), ##__VA_ARGS__)
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namespace android {
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// Get an ID that's unique within this process.
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static int32_t createProcessUniqueId() {
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static volatile int32_t globalCounter = 0;
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return android_atomic_inc(&globalCounter);
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}
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ConsumerBase::ConsumerBase(const sp<IGraphicBufferConsumer>& bufferQueue, bool controlledByApp) :
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mAbandoned(false),
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mConsumer(bufferQueue) {
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// Choose a name using the PID and a process-unique ID.
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mName = String8::format("unnamed-%d-%d", getpid(), createProcessUniqueId());
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// Note that we can't create an sp<...>(this) in a ctor that will not keep a
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// reference once the ctor ends, as that would cause the refcount of 'this'
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// dropping to 0 at the end of the ctor. Since all we need is a wp<...>
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// that's what we create.
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wp<ConsumerListener> listener = static_cast<ConsumerListener*>(this);
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sp<IConsumerListener> proxy = new BufferQueue::ProxyConsumerListener(listener);
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status_t err = mConsumer->consumerConnect(proxy, controlledByApp);
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if (err != NO_ERROR) {
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CB_LOGE("ConsumerBase: error connecting to BufferQueue: %s (%d)",
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strerror(-err), err);
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} else {
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mConsumer->setConsumerName(mName);
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}
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}
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ConsumerBase::~ConsumerBase() {
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CB_LOGV("~ConsumerBase");
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Mutex::Autolock lock(mMutex);
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// Verify that abandon() has been called before we get here. This should
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// be done by ConsumerBase::onLastStrongRef(), but it's possible for a
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// derived class to override that method and not call
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// ConsumerBase::onLastStrongRef().
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LOG_ALWAYS_FATAL_IF(!mAbandoned, "[%s] ~ConsumerBase was called, but the "
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"consumer is not abandoned!", mName.string());
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}
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void ConsumerBase::onLastStrongRef(const void* id __attribute__((unused))) {
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abandon();
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}
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void ConsumerBase::freeBufferLocked(int slotIndex) {
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CB_LOGV("freeBufferLocked: slotIndex=%d", slotIndex);
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mSlots[slotIndex].mGraphicBuffer = 0;
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mSlots[slotIndex].mFence = Fence::NO_FENCE;
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mSlots[slotIndex].mFrameNumber = 0;
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}
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void ConsumerBase::onFrameAvailable(const BufferItem& item) {
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CB_LOGV("onFrameAvailable");
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sp<FrameAvailableListener> listener;
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{ // scope for the lock
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Mutex::Autolock lock(mMutex);
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listener = mFrameAvailableListener.promote();
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}
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if (listener != NULL) {
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CB_LOGV("actually calling onFrameAvailable");
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listener->onFrameAvailable(item);
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}
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}
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void ConsumerBase::onBuffersReleased() {
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Mutex::Autolock lock(mMutex);
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CB_LOGV("onBuffersReleased");
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if (mAbandoned) {
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// Nothing to do if we're already abandoned.
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return;
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}
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uint64_t mask = 0;
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mConsumer->getReleasedBuffers(&mask);
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for (int i = 0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
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if (mask & (1ULL << i)) {
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freeBufferLocked(i);
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}
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}
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}
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void ConsumerBase::onSidebandStreamChanged() {
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}
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void ConsumerBase::abandon() {
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CB_LOGV("abandon");
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Mutex::Autolock lock(mMutex);
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if (!mAbandoned) {
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abandonLocked();
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mAbandoned = true;
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}
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}
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void ConsumerBase::abandonLocked() {
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CB_LOGV("abandonLocked");
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for (int i =0; i < BufferQueue::NUM_BUFFER_SLOTS; i++) {
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freeBufferLocked(i);
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}
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// disconnect from the BufferQueue
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mConsumer->consumerDisconnect();
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mConsumer.clear();
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}
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void ConsumerBase::setFrameAvailableListener(
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const wp<FrameAvailableListener>& listener) {
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CB_LOGV("setFrameAvailableListener");
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Mutex::Autolock lock(mMutex);
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mFrameAvailableListener = listener;
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}
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void ConsumerBase::dump(String8& result) const {
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dump(result, "");
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}
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void ConsumerBase::dump(String8& result, const char* prefix) const {
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Mutex::Autolock _l(mMutex);
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dumpLocked(result, prefix);
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}
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void ConsumerBase::dumpLocked(String8& result, const char* prefix) const {
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result.appendFormat("%smAbandoned=%d\n", prefix, int(mAbandoned));
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if (!mAbandoned) {
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mConsumer->dump(result, prefix);
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}
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}
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status_t ConsumerBase::acquireBufferLocked(BufferItem *item,
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nsecs_t presentWhen) {
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status_t err = mConsumer->acquireBuffer(item, presentWhen);
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if (err != NO_ERROR) {
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return err;
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}
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if (item->mGraphicBuffer != NULL) {
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mSlots[item->mBuf].mGraphicBuffer = item->mGraphicBuffer;
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}
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mSlots[item->mBuf].mFrameNumber = item->mFrameNumber;
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mSlots[item->mBuf].mFence = item->mFence;
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CB_LOGV("acquireBufferLocked: -> slot=%d/%" PRIu64,
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item->mBuf, item->mFrameNumber);
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return OK;
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}
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status_t ConsumerBase::acquireBufferLocked(BufferQueue::BufferItem *outItem,
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nsecs_t presentWhen) {
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BufferItem item;
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status_t result = acquireBufferLocked(&item, presentWhen);
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if (result != NO_ERROR) {
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return result;
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}
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*outItem = item;
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return NO_ERROR;
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}
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status_t ConsumerBase::addReleaseFence(int slot,
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const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) {
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Mutex::Autolock lock(mMutex);
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return addReleaseFenceLocked(slot, graphicBuffer, fence);
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}
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status_t ConsumerBase::addReleaseFenceLocked(int slot,
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const sp<GraphicBuffer> graphicBuffer, const sp<Fence>& fence) {
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CB_LOGV("addReleaseFenceLocked: slot=%d", slot);
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// If consumer no longer tracks this graphicBuffer, we can safely
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// drop this fence, as it will never be received by the producer.
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if (!stillTracking(slot, graphicBuffer)) {
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return OK;
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}
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if (!mSlots[slot].mFence.get()) {
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mSlots[slot].mFence = fence;
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} else {
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sp<Fence> mergedFence = Fence::merge(
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String8::format("%.28s:%d", mName.string(), slot),
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mSlots[slot].mFence, fence);
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if (!mergedFence.get()) {
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CB_LOGE("failed to merge release fences");
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// synchronization is broken, the best we can do is hope fences
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// signal in order so the new fence will act like a union
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mSlots[slot].mFence = fence;
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return BAD_VALUE;
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}
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mSlots[slot].mFence = mergedFence;
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}
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return OK;
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}
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status_t ConsumerBase::releaseBufferLocked(
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int slot, const sp<GraphicBuffer> graphicBuffer,
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EGLDisplay display, EGLSyncKHR eglFence) {
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// If consumer no longer tracks this graphicBuffer (we received a new
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// buffer on the same slot), the buffer producer is definitely no longer
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// tracking it.
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if (!stillTracking(slot, graphicBuffer)) {
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return OK;
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}
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CB_LOGV("releaseBufferLocked: slot=%d/%" PRIu64,
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slot, mSlots[slot].mFrameNumber);
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status_t err = mConsumer->releaseBuffer(slot, mSlots[slot].mFrameNumber,
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display, eglFence, mSlots[slot].mFence);
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if (err == IGraphicBufferConsumer::STALE_BUFFER_SLOT) {
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freeBufferLocked(slot);
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}
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mSlots[slot].mFence = Fence::NO_FENCE;
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return err;
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}
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bool ConsumerBase::stillTracking(int slot,
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const sp<GraphicBuffer> graphicBuffer) {
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if (slot < 0 || slot >= BufferQueue::NUM_BUFFER_SLOTS) {
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return false;
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}
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return (mSlots[slot].mGraphicBuffer != NULL &&
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mSlots[slot].mGraphicBuffer->handle == graphicBuffer->handle);
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}
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} // namespace android
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