bcbf97ef8f
Bug: 17004602 Change-Id: I15c9feb7b28274183742936c20e34e7fb07e0b70
1859 lines
61 KiB
C++
1859 lines
61 KiB
C++
/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef _UI_INPUT_READER_H
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#define _UI_INPUT_READER_H
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#include "EventHub.h"
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#include "PointerControllerInterface.h"
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#include "InputListener.h"
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#include <input/Input.h>
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#include <input/VelocityControl.h>
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#include <input/VelocityTracker.h>
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#include <ui/DisplayInfo.h>
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#include <utils/KeyedVector.h>
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#include <utils/threads.h>
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#include <utils/Timers.h>
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#include <utils/RefBase.h>
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#include <utils/String8.h>
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#include <utils/BitSet.h>
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#include <stddef.h>
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#include <unistd.h>
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// Maximum supported size of a vibration pattern.
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// Must be at least 2.
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#define MAX_VIBRATE_PATTERN_SIZE 100
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// Maximum allowable delay value in a vibration pattern before
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// which the delay will be truncated.
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#define MAX_VIBRATE_PATTERN_DELAY_NSECS (1000000 * 1000000000LL)
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namespace android {
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class InputDevice;
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class InputMapper;
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/*
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* Describes how coordinates are mapped on a physical display.
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* See com.android.server.display.DisplayViewport.
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*/
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struct DisplayViewport {
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int32_t displayId; // -1 if invalid
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int32_t orientation;
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int32_t logicalLeft;
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int32_t logicalTop;
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int32_t logicalRight;
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int32_t logicalBottom;
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int32_t physicalLeft;
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int32_t physicalTop;
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int32_t physicalRight;
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int32_t physicalBottom;
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int32_t deviceWidth;
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int32_t deviceHeight;
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DisplayViewport() :
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displayId(ADISPLAY_ID_NONE), orientation(DISPLAY_ORIENTATION_0),
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logicalLeft(0), logicalTop(0), logicalRight(0), logicalBottom(0),
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physicalLeft(0), physicalTop(0), physicalRight(0), physicalBottom(0),
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deviceWidth(0), deviceHeight(0) {
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}
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bool operator==(const DisplayViewport& other) const {
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return displayId == other.displayId
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&& orientation == other.orientation
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&& logicalLeft == other.logicalLeft
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&& logicalTop == other.logicalTop
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&& logicalRight == other.logicalRight
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&& logicalBottom == other.logicalBottom
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&& physicalLeft == other.physicalLeft
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&& physicalTop == other.physicalTop
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&& physicalRight == other.physicalRight
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&& physicalBottom == other.physicalBottom
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&& deviceWidth == other.deviceWidth
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&& deviceHeight == other.deviceHeight;
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}
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bool operator!=(const DisplayViewport& other) const {
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return !(*this == other);
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}
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inline bool isValid() const {
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return displayId >= 0;
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}
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void setNonDisplayViewport(int32_t width, int32_t height) {
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displayId = ADISPLAY_ID_NONE;
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orientation = DISPLAY_ORIENTATION_0;
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logicalLeft = 0;
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logicalTop = 0;
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logicalRight = width;
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logicalBottom = height;
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physicalLeft = 0;
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physicalTop = 0;
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physicalRight = width;
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physicalBottom = height;
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deviceWidth = width;
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deviceHeight = height;
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}
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};
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/*
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* Input reader configuration.
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*
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* Specifies various options that modify the behavior of the input reader.
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*/
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struct InputReaderConfiguration {
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// Describes changes that have occurred.
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enum {
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// The pointer speed changed.
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CHANGE_POINTER_SPEED = 1 << 0,
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// The pointer gesture control changed.
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CHANGE_POINTER_GESTURE_ENABLEMENT = 1 << 1,
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// The display size or orientation changed.
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CHANGE_DISPLAY_INFO = 1 << 2,
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// The visible touches option changed.
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CHANGE_SHOW_TOUCHES = 1 << 3,
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// The keyboard layouts must be reloaded.
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CHANGE_KEYBOARD_LAYOUTS = 1 << 4,
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// The device name alias supplied by the may have changed for some devices.
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CHANGE_DEVICE_ALIAS = 1 << 5,
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// The location calibration matrix changed.
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TOUCH_AFFINE_TRANSFORMATION = 1 << 6,
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// All devices must be reopened.
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CHANGE_MUST_REOPEN = 1 << 31,
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};
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// Gets the amount of time to disable virtual keys after the screen is touched
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// in order to filter out accidental virtual key presses due to swiping gestures
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// or taps near the edge of the display. May be 0 to disable the feature.
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nsecs_t virtualKeyQuietTime;
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// The excluded device names for the platform.
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// Devices with these names will be ignored.
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Vector<String8> excludedDeviceNames;
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// Velocity control parameters for mouse pointer movements.
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VelocityControlParameters pointerVelocityControlParameters;
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// Velocity control parameters for mouse wheel movements.
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VelocityControlParameters wheelVelocityControlParameters;
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// True if pointer gestures are enabled.
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bool pointerGesturesEnabled;
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// Quiet time between certain pointer gesture transitions.
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// Time to allow for all fingers or buttons to settle into a stable state before
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// starting a new gesture.
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nsecs_t pointerGestureQuietInterval;
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// The minimum speed that a pointer must travel for us to consider switching the active
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// touch pointer to it during a drag. This threshold is set to avoid switching due
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// to noise from a finger resting on the touch pad (perhaps just pressing it down).
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float pointerGestureDragMinSwitchSpeed; // in pixels per second
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// Tap gesture delay time.
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// The time between down and up must be less than this to be considered a tap.
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nsecs_t pointerGestureTapInterval;
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// Tap drag gesture delay time.
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// The time between the previous tap's up and the next down must be less than
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// this to be considered a drag. Otherwise, the previous tap is finished and a
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// new tap begins.
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//
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// Note that the previous tap will be held down for this entire duration so this
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// interval must be shorter than the long press timeout.
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nsecs_t pointerGestureTapDragInterval;
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// The distance in pixels that the pointer is allowed to move from initial down
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// to up and still be called a tap.
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float pointerGestureTapSlop; // in pixels
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// Time after the first touch points go down to settle on an initial centroid.
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// This is intended to be enough time to handle cases where the user puts down two
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// fingers at almost but not quite exactly the same time.
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nsecs_t pointerGestureMultitouchSettleInterval;
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// The transition from PRESS to SWIPE or FREEFORM gesture mode is made when
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// at least two pointers have moved at least this far from their starting place.
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float pointerGestureMultitouchMinDistance; // in pixels
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// The transition from PRESS to SWIPE gesture mode can only occur when the
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// cosine of the angle between the two vectors is greater than or equal to than this value
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// which indicates that the vectors are oriented in the same direction.
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// When the vectors are oriented in the exactly same direction, the cosine is 1.0.
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// (In exactly opposite directions, the cosine is -1.0.)
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float pointerGestureSwipeTransitionAngleCosine;
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// The transition from PRESS to SWIPE gesture mode can only occur when the
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// fingers are no more than this far apart relative to the diagonal size of
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// the touch pad. For example, a ratio of 0.5 means that the fingers must be
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// no more than half the diagonal size of the touch pad apart.
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float pointerGestureSwipeMaxWidthRatio;
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// The gesture movement speed factor relative to the size of the display.
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// Movement speed applies when the fingers are moving in the same direction.
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// Without acceleration, a full swipe of the touch pad diagonal in movement mode
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// will cover this portion of the display diagonal.
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float pointerGestureMovementSpeedRatio;
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// The gesture zoom speed factor relative to the size of the display.
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// Zoom speed applies when the fingers are mostly moving relative to each other
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// to execute a scale gesture or similar.
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// Without acceleration, a full swipe of the touch pad diagonal in zoom mode
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// will cover this portion of the display diagonal.
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float pointerGestureZoomSpeedRatio;
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// True to show the location of touches on the touch screen as spots.
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bool showTouches;
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InputReaderConfiguration() :
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virtualKeyQuietTime(0),
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pointerVelocityControlParameters(1.0f, 500.0f, 3000.0f, 3.0f),
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wheelVelocityControlParameters(1.0f, 15.0f, 50.0f, 4.0f),
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pointerGesturesEnabled(true),
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pointerGestureQuietInterval(100 * 1000000LL), // 100 ms
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pointerGestureDragMinSwitchSpeed(50), // 50 pixels per second
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pointerGestureTapInterval(150 * 1000000LL), // 150 ms
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pointerGestureTapDragInterval(150 * 1000000LL), // 150 ms
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pointerGestureTapSlop(10.0f), // 10 pixels
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pointerGestureMultitouchSettleInterval(100 * 1000000LL), // 100 ms
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pointerGestureMultitouchMinDistance(15), // 15 pixels
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pointerGestureSwipeTransitionAngleCosine(0.2588f), // cosine of 75 degrees
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pointerGestureSwipeMaxWidthRatio(0.25f),
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pointerGestureMovementSpeedRatio(0.8f),
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pointerGestureZoomSpeedRatio(0.3f),
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showTouches(false) { }
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bool getDisplayInfo(bool external, DisplayViewport* outViewport) const;
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void setDisplayInfo(bool external, const DisplayViewport& viewport);
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private:
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DisplayViewport mInternalDisplay;
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DisplayViewport mExternalDisplay;
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};
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struct TouchAffineTransformation {
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float x_scale;
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float x_ymix;
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float x_offset;
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float y_xmix;
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float y_scale;
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float y_offset;
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TouchAffineTransformation() :
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x_scale(1.0f), x_ymix(0.0f), x_offset(0.0f),
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y_xmix(0.0f), y_scale(1.0f), y_offset(0.0f) {
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}
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TouchAffineTransformation(float xscale, float xymix, float xoffset,
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float yxmix, float yscale, float yoffset) :
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x_scale(xscale), x_ymix(xymix), x_offset(xoffset),
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y_xmix(yxmix), y_scale(yscale), y_offset(yoffset) {
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}
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void applyTo(float& x, float& y) const;
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};
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/*
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* Input reader policy interface.
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*
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* The input reader policy is used by the input reader to interact with the Window Manager
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* and other system components.
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*
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* The actual implementation is partially supported by callbacks into the DVM
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* via JNI. This interface is also mocked in the unit tests.
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*
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* These methods must NOT re-enter the input reader since they may be called while
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* holding the input reader lock.
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*/
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class InputReaderPolicyInterface : public virtual RefBase {
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protected:
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InputReaderPolicyInterface() { }
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virtual ~InputReaderPolicyInterface() { }
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public:
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/* Gets the input reader configuration. */
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virtual void getReaderConfiguration(InputReaderConfiguration* outConfig) = 0;
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/* Gets a pointer controller associated with the specified cursor device (ie. a mouse). */
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virtual sp<PointerControllerInterface> obtainPointerController(int32_t deviceId) = 0;
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/* Notifies the input reader policy that some input devices have changed
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* and provides information about all current input devices.
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*/
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virtual void notifyInputDevicesChanged(const Vector<InputDeviceInfo>& inputDevices) = 0;
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/* Gets the keyboard layout for a particular input device. */
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virtual sp<KeyCharacterMap> getKeyboardLayoutOverlay(
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const InputDeviceIdentifier& identifier) = 0;
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/* Gets a user-supplied alias for a particular input device, or an empty string if none. */
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virtual String8 getDeviceAlias(const InputDeviceIdentifier& identifier) = 0;
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/* Gets the affine calibration associated with the specified device. */
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virtual TouchAffineTransformation getTouchAffineTransformation(
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const String8& inputDeviceDescriptor, int32_t surfaceRotation) = 0;
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};
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/* Processes raw input events and sends cooked event data to an input listener. */
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class InputReaderInterface : public virtual RefBase {
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protected:
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InputReaderInterface() { }
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virtual ~InputReaderInterface() { }
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public:
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/* Dumps the state of the input reader.
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*
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* This method may be called on any thread (usually by the input manager). */
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virtual void dump(String8& dump) = 0;
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/* Called by the heatbeat to ensures that the reader has not deadlocked. */
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virtual void monitor() = 0;
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/* Runs a single iteration of the processing loop.
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* Nominally reads and processes one incoming message from the EventHub.
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*
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* This method should be called on the input reader thread.
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*/
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virtual void loopOnce() = 0;
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/* Gets information about all input devices.
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*
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* This method may be called on any thread (usually by the input manager).
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*/
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virtual void getInputDevices(Vector<InputDeviceInfo>& outInputDevices) = 0;
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/* Query current input state. */
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virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask,
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int32_t scanCode) = 0;
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virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask,
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int32_t keyCode) = 0;
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virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask,
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int32_t sw) = 0;
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/* Determine whether physical keys exist for the given framework-domain key codes. */
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virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask,
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size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags) = 0;
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/* Requests that a reconfiguration of all input devices.
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* The changes flag is a bitfield that indicates what has changed and whether
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* the input devices must all be reopened. */
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virtual void requestRefreshConfiguration(uint32_t changes) = 0;
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/* Controls the vibrator of a particular input device. */
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virtual void vibrate(int32_t deviceId, const nsecs_t* pattern, size_t patternSize,
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ssize_t repeat, int32_t token) = 0;
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virtual void cancelVibrate(int32_t deviceId, int32_t token) = 0;
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};
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/* Internal interface used by individual input devices to access global input device state
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* and parameters maintained by the input reader.
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*/
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class InputReaderContext {
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public:
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InputReaderContext() { }
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virtual ~InputReaderContext() { }
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virtual void updateGlobalMetaState() = 0;
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virtual int32_t getGlobalMetaState() = 0;
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virtual void disableVirtualKeysUntil(nsecs_t time) = 0;
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virtual bool shouldDropVirtualKey(nsecs_t now,
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InputDevice* device, int32_t keyCode, int32_t scanCode) = 0;
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virtual void fadePointer() = 0;
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virtual void requestTimeoutAtTime(nsecs_t when) = 0;
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virtual int32_t bumpGeneration() = 0;
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virtual InputReaderPolicyInterface* getPolicy() = 0;
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virtual InputListenerInterface* getListener() = 0;
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virtual EventHubInterface* getEventHub() = 0;
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};
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/* The input reader reads raw event data from the event hub and processes it into input events
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* that it sends to the input listener. Some functions of the input reader, such as early
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* event filtering in low power states, are controlled by a separate policy object.
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*
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* The InputReader owns a collection of InputMappers. Most of the work it does happens
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* on the input reader thread but the InputReader can receive queries from other system
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* components running on arbitrary threads. To keep things manageable, the InputReader
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* uses a single Mutex to guard its state. The Mutex may be held while calling into the
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* EventHub or the InputReaderPolicy but it is never held while calling into the
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* InputListener.
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*/
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class InputReader : public InputReaderInterface {
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public:
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InputReader(const sp<EventHubInterface>& eventHub,
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const sp<InputReaderPolicyInterface>& policy,
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const sp<InputListenerInterface>& listener);
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virtual ~InputReader();
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virtual void dump(String8& dump);
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virtual void monitor();
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virtual void loopOnce();
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virtual void getInputDevices(Vector<InputDeviceInfo>& outInputDevices);
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virtual int32_t getScanCodeState(int32_t deviceId, uint32_t sourceMask,
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int32_t scanCode);
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virtual int32_t getKeyCodeState(int32_t deviceId, uint32_t sourceMask,
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int32_t keyCode);
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virtual int32_t getSwitchState(int32_t deviceId, uint32_t sourceMask,
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int32_t sw);
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virtual bool hasKeys(int32_t deviceId, uint32_t sourceMask,
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size_t numCodes, const int32_t* keyCodes, uint8_t* outFlags);
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virtual void requestRefreshConfiguration(uint32_t changes);
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virtual void vibrate(int32_t deviceId, const nsecs_t* pattern, size_t patternSize,
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ssize_t repeat, int32_t token);
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virtual void cancelVibrate(int32_t deviceId, int32_t token);
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protected:
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// These members are protected so they can be instrumented by test cases.
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virtual InputDevice* createDeviceLocked(int32_t deviceId, int32_t controllerNumber,
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const InputDeviceIdentifier& identifier, uint32_t classes);
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class ContextImpl : public InputReaderContext {
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InputReader* mReader;
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public:
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ContextImpl(InputReader* reader);
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virtual void updateGlobalMetaState();
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virtual int32_t getGlobalMetaState();
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virtual void disableVirtualKeysUntil(nsecs_t time);
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virtual bool shouldDropVirtualKey(nsecs_t now,
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InputDevice* device, int32_t keyCode, int32_t scanCode);
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virtual void fadePointer();
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virtual void requestTimeoutAtTime(nsecs_t when);
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virtual int32_t bumpGeneration();
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virtual InputReaderPolicyInterface* getPolicy();
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virtual InputListenerInterface* getListener();
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virtual EventHubInterface* getEventHub();
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} mContext;
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friend class ContextImpl;
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private:
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Mutex mLock;
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Condition mReaderIsAliveCondition;
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sp<EventHubInterface> mEventHub;
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sp<InputReaderPolicyInterface> mPolicy;
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sp<QueuedInputListener> mQueuedListener;
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InputReaderConfiguration mConfig;
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// The event queue.
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static const int EVENT_BUFFER_SIZE = 256;
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RawEvent mEventBuffer[EVENT_BUFFER_SIZE];
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KeyedVector<int32_t, InputDevice*> mDevices;
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// low-level input event decoding and device management
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void processEventsLocked(const RawEvent* rawEvents, size_t count);
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void addDeviceLocked(nsecs_t when, int32_t deviceId);
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void removeDeviceLocked(nsecs_t when, int32_t deviceId);
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void processEventsForDeviceLocked(int32_t deviceId, const RawEvent* rawEvents, size_t count);
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void timeoutExpiredLocked(nsecs_t when);
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void handleConfigurationChangedLocked(nsecs_t when);
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int32_t mGlobalMetaState;
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void updateGlobalMetaStateLocked();
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int32_t getGlobalMetaStateLocked();
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|
|
void fadePointerLocked();
|
|
|
|
int32_t mGeneration;
|
|
int32_t bumpGenerationLocked();
|
|
|
|
void getInputDevicesLocked(Vector<InputDeviceInfo>& outInputDevices);
|
|
|
|
nsecs_t mDisableVirtualKeysTimeout;
|
|
void disableVirtualKeysUntilLocked(nsecs_t time);
|
|
bool shouldDropVirtualKeyLocked(nsecs_t now,
|
|
InputDevice* device, int32_t keyCode, int32_t scanCode);
|
|
|
|
nsecs_t mNextTimeout;
|
|
void requestTimeoutAtTimeLocked(nsecs_t when);
|
|
|
|
uint32_t mConfigurationChangesToRefresh;
|
|
void refreshConfigurationLocked(uint32_t changes);
|
|
|
|
// state queries
|
|
typedef int32_t (InputDevice::*GetStateFunc)(uint32_t sourceMask, int32_t code);
|
|
int32_t getStateLocked(int32_t deviceId, uint32_t sourceMask, int32_t code,
|
|
GetStateFunc getStateFunc);
|
|
bool markSupportedKeyCodesLocked(int32_t deviceId, uint32_t sourceMask, size_t numCodes,
|
|
const int32_t* keyCodes, uint8_t* outFlags);
|
|
};
|
|
|
|
|
|
/* Reads raw events from the event hub and processes them, endlessly. */
|
|
class InputReaderThread : public Thread {
|
|
public:
|
|
InputReaderThread(const sp<InputReaderInterface>& reader);
|
|
virtual ~InputReaderThread();
|
|
|
|
private:
|
|
sp<InputReaderInterface> mReader;
|
|
|
|
virtual bool threadLoop();
|
|
};
|
|
|
|
|
|
/* Represents the state of a single input device. */
|
|
class InputDevice {
|
|
public:
|
|
InputDevice(InputReaderContext* context, int32_t id, int32_t generation, int32_t
|
|
controllerNumber, const InputDeviceIdentifier& identifier, uint32_t classes);
|
|
~InputDevice();
|
|
|
|
inline InputReaderContext* getContext() { return mContext; }
|
|
inline int32_t getId() const { return mId; }
|
|
inline int32_t getControllerNumber() const { return mControllerNumber; }
|
|
inline int32_t getGeneration() const { return mGeneration; }
|
|
inline const String8& getName() const { return mIdentifier.name; }
|
|
inline const String8& getDescriptor() { return mIdentifier.descriptor; }
|
|
inline uint32_t getClasses() const { return mClasses; }
|
|
inline uint32_t getSources() const { return mSources; }
|
|
|
|
inline bool isExternal() { return mIsExternal; }
|
|
inline void setExternal(bool external) { mIsExternal = external; }
|
|
|
|
inline bool isIgnored() { return mMappers.isEmpty(); }
|
|
|
|
void dump(String8& dump);
|
|
void addMapper(InputMapper* mapper);
|
|
void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
|
|
void reset(nsecs_t when);
|
|
void process(const RawEvent* rawEvents, size_t count);
|
|
void timeoutExpired(nsecs_t when);
|
|
|
|
void getDeviceInfo(InputDeviceInfo* outDeviceInfo);
|
|
int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
|
|
int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
|
|
int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
|
|
bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
|
|
const int32_t* keyCodes, uint8_t* outFlags);
|
|
void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat, int32_t token);
|
|
void cancelVibrate(int32_t token);
|
|
|
|
int32_t getMetaState();
|
|
|
|
void fadePointer();
|
|
|
|
void bumpGeneration();
|
|
|
|
void notifyReset(nsecs_t when);
|
|
|
|
inline const PropertyMap& getConfiguration() { return mConfiguration; }
|
|
inline EventHubInterface* getEventHub() { return mContext->getEventHub(); }
|
|
|
|
bool hasKey(int32_t code) {
|
|
return getEventHub()->hasScanCode(mId, code);
|
|
}
|
|
|
|
bool hasAbsoluteAxis(int32_t code) {
|
|
RawAbsoluteAxisInfo info;
|
|
getEventHub()->getAbsoluteAxisInfo(mId, code, &info);
|
|
return info.valid;
|
|
}
|
|
|
|
bool isKeyPressed(int32_t code) {
|
|
return getEventHub()->getScanCodeState(mId, code) == AKEY_STATE_DOWN;
|
|
}
|
|
|
|
int32_t getAbsoluteAxisValue(int32_t code) {
|
|
int32_t value;
|
|
getEventHub()->getAbsoluteAxisValue(mId, code, &value);
|
|
return value;
|
|
}
|
|
|
|
private:
|
|
InputReaderContext* mContext;
|
|
int32_t mId;
|
|
int32_t mGeneration;
|
|
int32_t mControllerNumber;
|
|
InputDeviceIdentifier mIdentifier;
|
|
String8 mAlias;
|
|
uint32_t mClasses;
|
|
|
|
Vector<InputMapper*> mMappers;
|
|
|
|
uint32_t mSources;
|
|
bool mIsExternal;
|
|
bool mDropUntilNextSync;
|
|
|
|
typedef int32_t (InputMapper::*GetStateFunc)(uint32_t sourceMask, int32_t code);
|
|
int32_t getState(uint32_t sourceMask, int32_t code, GetStateFunc getStateFunc);
|
|
|
|
PropertyMap mConfiguration;
|
|
};
|
|
|
|
|
|
/* Keeps track of the state of mouse or touch pad buttons. */
|
|
class CursorButtonAccumulator {
|
|
public:
|
|
CursorButtonAccumulator();
|
|
void reset(InputDevice* device);
|
|
|
|
void process(const RawEvent* rawEvent);
|
|
|
|
uint32_t getButtonState() const;
|
|
|
|
private:
|
|
bool mBtnLeft;
|
|
bool mBtnRight;
|
|
bool mBtnMiddle;
|
|
bool mBtnBack;
|
|
bool mBtnSide;
|
|
bool mBtnForward;
|
|
bool mBtnExtra;
|
|
bool mBtnTask;
|
|
|
|
void clearButtons();
|
|
};
|
|
|
|
|
|
/* Keeps track of cursor movements. */
|
|
|
|
class CursorMotionAccumulator {
|
|
public:
|
|
CursorMotionAccumulator();
|
|
void reset(InputDevice* device);
|
|
|
|
void process(const RawEvent* rawEvent);
|
|
void finishSync();
|
|
|
|
inline int32_t getRelativeX() const { return mRelX; }
|
|
inline int32_t getRelativeY() const { return mRelY; }
|
|
|
|
private:
|
|
int32_t mRelX;
|
|
int32_t mRelY;
|
|
|
|
void clearRelativeAxes();
|
|
};
|
|
|
|
|
|
/* Keeps track of cursor scrolling motions. */
|
|
|
|
class CursorScrollAccumulator {
|
|
public:
|
|
CursorScrollAccumulator();
|
|
void configure(InputDevice* device);
|
|
void reset(InputDevice* device);
|
|
|
|
void process(const RawEvent* rawEvent);
|
|
void finishSync();
|
|
|
|
inline bool haveRelativeVWheel() const { return mHaveRelWheel; }
|
|
inline bool haveRelativeHWheel() const { return mHaveRelHWheel; }
|
|
|
|
inline int32_t getRelativeX() const { return mRelX; }
|
|
inline int32_t getRelativeY() const { return mRelY; }
|
|
inline int32_t getRelativeVWheel() const { return mRelWheel; }
|
|
inline int32_t getRelativeHWheel() const { return mRelHWheel; }
|
|
|
|
private:
|
|
bool mHaveRelWheel;
|
|
bool mHaveRelHWheel;
|
|
|
|
int32_t mRelX;
|
|
int32_t mRelY;
|
|
int32_t mRelWheel;
|
|
int32_t mRelHWheel;
|
|
|
|
void clearRelativeAxes();
|
|
};
|
|
|
|
|
|
/* Keeps track of the state of touch, stylus and tool buttons. */
|
|
class TouchButtonAccumulator {
|
|
public:
|
|
TouchButtonAccumulator();
|
|
void configure(InputDevice* device);
|
|
void reset(InputDevice* device);
|
|
|
|
void process(const RawEvent* rawEvent);
|
|
|
|
uint32_t getButtonState() const;
|
|
int32_t getToolType() const;
|
|
bool isToolActive() const;
|
|
bool isHovering() const;
|
|
bool hasStylus() const;
|
|
|
|
private:
|
|
bool mHaveBtnTouch;
|
|
bool mHaveStylus;
|
|
|
|
bool mBtnTouch;
|
|
bool mBtnStylus;
|
|
bool mBtnStylus2;
|
|
bool mBtnToolFinger;
|
|
bool mBtnToolPen;
|
|
bool mBtnToolRubber;
|
|
bool mBtnToolBrush;
|
|
bool mBtnToolPencil;
|
|
bool mBtnToolAirbrush;
|
|
bool mBtnToolMouse;
|
|
bool mBtnToolLens;
|
|
bool mBtnToolDoubleTap;
|
|
bool mBtnToolTripleTap;
|
|
bool mBtnToolQuadTap;
|
|
|
|
void clearButtons();
|
|
};
|
|
|
|
|
|
/* Raw axis information from the driver. */
|
|
struct RawPointerAxes {
|
|
RawAbsoluteAxisInfo x;
|
|
RawAbsoluteAxisInfo y;
|
|
RawAbsoluteAxisInfo pressure;
|
|
RawAbsoluteAxisInfo touchMajor;
|
|
RawAbsoluteAxisInfo touchMinor;
|
|
RawAbsoluteAxisInfo toolMajor;
|
|
RawAbsoluteAxisInfo toolMinor;
|
|
RawAbsoluteAxisInfo orientation;
|
|
RawAbsoluteAxisInfo distance;
|
|
RawAbsoluteAxisInfo tiltX;
|
|
RawAbsoluteAxisInfo tiltY;
|
|
RawAbsoluteAxisInfo trackingId;
|
|
RawAbsoluteAxisInfo slot;
|
|
|
|
RawPointerAxes();
|
|
void clear();
|
|
};
|
|
|
|
|
|
/* Raw data for a collection of pointers including a pointer id mapping table. */
|
|
struct RawPointerData {
|
|
struct Pointer {
|
|
uint32_t id;
|
|
int32_t x;
|
|
int32_t y;
|
|
int32_t pressure;
|
|
int32_t touchMajor;
|
|
int32_t touchMinor;
|
|
int32_t toolMajor;
|
|
int32_t toolMinor;
|
|
int32_t orientation;
|
|
int32_t distance;
|
|
int32_t tiltX;
|
|
int32_t tiltY;
|
|
int32_t toolType; // a fully decoded AMOTION_EVENT_TOOL_TYPE constant
|
|
bool isHovering;
|
|
};
|
|
|
|
uint32_t pointerCount;
|
|
Pointer pointers[MAX_POINTERS];
|
|
BitSet32 hoveringIdBits, touchingIdBits;
|
|
uint32_t idToIndex[MAX_POINTER_ID + 1];
|
|
|
|
RawPointerData();
|
|
void clear();
|
|
void copyFrom(const RawPointerData& other);
|
|
void getCentroidOfTouchingPointers(float* outX, float* outY) const;
|
|
|
|
inline void markIdBit(uint32_t id, bool isHovering) {
|
|
if (isHovering) {
|
|
hoveringIdBits.markBit(id);
|
|
} else {
|
|
touchingIdBits.markBit(id);
|
|
}
|
|
}
|
|
|
|
inline void clearIdBits() {
|
|
hoveringIdBits.clear();
|
|
touchingIdBits.clear();
|
|
}
|
|
|
|
inline const Pointer& pointerForId(uint32_t id) const {
|
|
return pointers[idToIndex[id]];
|
|
}
|
|
|
|
inline bool isHovering(uint32_t pointerIndex) {
|
|
return pointers[pointerIndex].isHovering;
|
|
}
|
|
};
|
|
|
|
|
|
/* Cooked data for a collection of pointers including a pointer id mapping table. */
|
|
struct CookedPointerData {
|
|
uint32_t pointerCount;
|
|
PointerProperties pointerProperties[MAX_POINTERS];
|
|
PointerCoords pointerCoords[MAX_POINTERS];
|
|
BitSet32 hoveringIdBits, touchingIdBits;
|
|
uint32_t idToIndex[MAX_POINTER_ID + 1];
|
|
|
|
CookedPointerData();
|
|
void clear();
|
|
void copyFrom(const CookedPointerData& other);
|
|
|
|
inline const PointerCoords& pointerCoordsForId(uint32_t id) const {
|
|
return pointerCoords[idToIndex[id]];
|
|
}
|
|
|
|
inline bool isHovering(uint32_t pointerIndex) {
|
|
return hoveringIdBits.hasBit(pointerProperties[pointerIndex].id);
|
|
}
|
|
};
|
|
|
|
|
|
/* Keeps track of the state of single-touch protocol. */
|
|
class SingleTouchMotionAccumulator {
|
|
public:
|
|
SingleTouchMotionAccumulator();
|
|
|
|
void process(const RawEvent* rawEvent);
|
|
void reset(InputDevice* device);
|
|
|
|
inline int32_t getAbsoluteX() const { return mAbsX; }
|
|
inline int32_t getAbsoluteY() const { return mAbsY; }
|
|
inline int32_t getAbsolutePressure() const { return mAbsPressure; }
|
|
inline int32_t getAbsoluteToolWidth() const { return mAbsToolWidth; }
|
|
inline int32_t getAbsoluteDistance() const { return mAbsDistance; }
|
|
inline int32_t getAbsoluteTiltX() const { return mAbsTiltX; }
|
|
inline int32_t getAbsoluteTiltY() const { return mAbsTiltY; }
|
|
|
|
private:
|
|
int32_t mAbsX;
|
|
int32_t mAbsY;
|
|
int32_t mAbsPressure;
|
|
int32_t mAbsToolWidth;
|
|
int32_t mAbsDistance;
|
|
int32_t mAbsTiltX;
|
|
int32_t mAbsTiltY;
|
|
|
|
void clearAbsoluteAxes();
|
|
};
|
|
|
|
|
|
/* Keeps track of the state of multi-touch protocol. */
|
|
class MultiTouchMotionAccumulator {
|
|
public:
|
|
class Slot {
|
|
public:
|
|
inline bool isInUse() const { return mInUse; }
|
|
inline int32_t getX() const { return mAbsMTPositionX; }
|
|
inline int32_t getY() const { return mAbsMTPositionY; }
|
|
inline int32_t getTouchMajor() const { return mAbsMTTouchMajor; }
|
|
inline int32_t getTouchMinor() const {
|
|
return mHaveAbsMTTouchMinor ? mAbsMTTouchMinor : mAbsMTTouchMajor; }
|
|
inline int32_t getToolMajor() const { return mAbsMTWidthMajor; }
|
|
inline int32_t getToolMinor() const {
|
|
return mHaveAbsMTWidthMinor ? mAbsMTWidthMinor : mAbsMTWidthMajor; }
|
|
inline int32_t getOrientation() const { return mAbsMTOrientation; }
|
|
inline int32_t getTrackingId() const { return mAbsMTTrackingId; }
|
|
inline int32_t getPressure() const { return mAbsMTPressure; }
|
|
inline int32_t getDistance() const { return mAbsMTDistance; }
|
|
inline int32_t getToolType() const;
|
|
|
|
private:
|
|
friend class MultiTouchMotionAccumulator;
|
|
|
|
bool mInUse;
|
|
bool mHaveAbsMTTouchMinor;
|
|
bool mHaveAbsMTWidthMinor;
|
|
bool mHaveAbsMTToolType;
|
|
|
|
int32_t mAbsMTPositionX;
|
|
int32_t mAbsMTPositionY;
|
|
int32_t mAbsMTTouchMajor;
|
|
int32_t mAbsMTTouchMinor;
|
|
int32_t mAbsMTWidthMajor;
|
|
int32_t mAbsMTWidthMinor;
|
|
int32_t mAbsMTOrientation;
|
|
int32_t mAbsMTTrackingId;
|
|
int32_t mAbsMTPressure;
|
|
int32_t mAbsMTDistance;
|
|
int32_t mAbsMTToolType;
|
|
|
|
Slot();
|
|
void clear();
|
|
};
|
|
|
|
MultiTouchMotionAccumulator();
|
|
~MultiTouchMotionAccumulator();
|
|
|
|
void configure(InputDevice* device, size_t slotCount, bool usingSlotsProtocol);
|
|
void reset(InputDevice* device);
|
|
void process(const RawEvent* rawEvent);
|
|
void finishSync();
|
|
bool hasStylus() const;
|
|
|
|
inline size_t getSlotCount() const { return mSlotCount; }
|
|
inline const Slot* getSlot(size_t index) const { return &mSlots[index]; }
|
|
|
|
private:
|
|
int32_t mCurrentSlot;
|
|
Slot* mSlots;
|
|
size_t mSlotCount;
|
|
bool mUsingSlotsProtocol;
|
|
bool mHaveStylus;
|
|
|
|
void clearSlots(int32_t initialSlot);
|
|
};
|
|
|
|
|
|
/* An input mapper transforms raw input events into cooked event data.
|
|
* A single input device can have multiple associated input mappers in order to interpret
|
|
* different classes of events.
|
|
*
|
|
* InputMapper lifecycle:
|
|
* - create
|
|
* - configure with 0 changes
|
|
* - reset
|
|
* - process, process, process (may occasionally reconfigure with non-zero changes or reset)
|
|
* - reset
|
|
* - destroy
|
|
*/
|
|
class InputMapper {
|
|
public:
|
|
InputMapper(InputDevice* device);
|
|
virtual ~InputMapper();
|
|
|
|
inline InputDevice* getDevice() { return mDevice; }
|
|
inline int32_t getDeviceId() { return mDevice->getId(); }
|
|
inline const String8 getDeviceName() { return mDevice->getName(); }
|
|
inline InputReaderContext* getContext() { return mContext; }
|
|
inline InputReaderPolicyInterface* getPolicy() { return mContext->getPolicy(); }
|
|
inline InputListenerInterface* getListener() { return mContext->getListener(); }
|
|
inline EventHubInterface* getEventHub() { return mContext->getEventHub(); }
|
|
|
|
virtual uint32_t getSources() = 0;
|
|
virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
|
|
virtual void dump(String8& dump);
|
|
virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
|
|
virtual void reset(nsecs_t when);
|
|
virtual void process(const RawEvent* rawEvent) = 0;
|
|
virtual void timeoutExpired(nsecs_t when);
|
|
|
|
virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
|
|
virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
|
|
virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
|
|
virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
|
|
const int32_t* keyCodes, uint8_t* outFlags);
|
|
virtual void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
|
|
int32_t token);
|
|
virtual void cancelVibrate(int32_t token);
|
|
|
|
virtual int32_t getMetaState();
|
|
|
|
virtual void fadePointer();
|
|
|
|
protected:
|
|
InputDevice* mDevice;
|
|
InputReaderContext* mContext;
|
|
|
|
status_t getAbsoluteAxisInfo(int32_t axis, RawAbsoluteAxisInfo* axisInfo);
|
|
void bumpGeneration();
|
|
|
|
static void dumpRawAbsoluteAxisInfo(String8& dump,
|
|
const RawAbsoluteAxisInfo& axis, const char* name);
|
|
};
|
|
|
|
|
|
class SwitchInputMapper : public InputMapper {
|
|
public:
|
|
SwitchInputMapper(InputDevice* device);
|
|
virtual ~SwitchInputMapper();
|
|
|
|
virtual uint32_t getSources();
|
|
virtual void process(const RawEvent* rawEvent);
|
|
|
|
virtual int32_t getSwitchState(uint32_t sourceMask, int32_t switchCode);
|
|
virtual void dump(String8& dump);
|
|
|
|
private:
|
|
uint32_t mSwitchValues;
|
|
uint32_t mUpdatedSwitchMask;
|
|
|
|
void processSwitch(int32_t switchCode, int32_t switchValue);
|
|
void sync(nsecs_t when);
|
|
};
|
|
|
|
|
|
class VibratorInputMapper : public InputMapper {
|
|
public:
|
|
VibratorInputMapper(InputDevice* device);
|
|
virtual ~VibratorInputMapper();
|
|
|
|
virtual uint32_t getSources();
|
|
virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
|
|
virtual void process(const RawEvent* rawEvent);
|
|
|
|
virtual void vibrate(const nsecs_t* pattern, size_t patternSize, ssize_t repeat,
|
|
int32_t token);
|
|
virtual void cancelVibrate(int32_t token);
|
|
virtual void timeoutExpired(nsecs_t when);
|
|
virtual void dump(String8& dump);
|
|
|
|
private:
|
|
bool mVibrating;
|
|
nsecs_t mPattern[MAX_VIBRATE_PATTERN_SIZE];
|
|
size_t mPatternSize;
|
|
ssize_t mRepeat;
|
|
int32_t mToken;
|
|
ssize_t mIndex;
|
|
nsecs_t mNextStepTime;
|
|
|
|
void nextStep();
|
|
void stopVibrating();
|
|
};
|
|
|
|
|
|
class KeyboardInputMapper : public InputMapper {
|
|
public:
|
|
KeyboardInputMapper(InputDevice* device, uint32_t source, int32_t keyboardType);
|
|
virtual ~KeyboardInputMapper();
|
|
|
|
virtual uint32_t getSources();
|
|
virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
|
|
virtual void dump(String8& dump);
|
|
virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
|
|
virtual void reset(nsecs_t when);
|
|
virtual void process(const RawEvent* rawEvent);
|
|
|
|
virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
|
|
virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
|
|
virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
|
|
const int32_t* keyCodes, uint8_t* outFlags);
|
|
|
|
virtual int32_t getMetaState();
|
|
|
|
private:
|
|
struct KeyDown {
|
|
int32_t keyCode;
|
|
int32_t scanCode;
|
|
};
|
|
|
|
uint32_t mSource;
|
|
int32_t mKeyboardType;
|
|
|
|
int32_t mOrientation; // orientation for dpad keys
|
|
|
|
Vector<KeyDown> mKeyDowns; // keys that are down
|
|
int32_t mMetaState;
|
|
nsecs_t mDownTime; // time of most recent key down
|
|
|
|
int32_t mCurrentHidUsage; // most recent HID usage seen this packet, or 0 if none
|
|
|
|
struct LedState {
|
|
bool avail; // led is available
|
|
bool on; // we think the led is currently on
|
|
};
|
|
LedState mCapsLockLedState;
|
|
LedState mNumLockLedState;
|
|
LedState mScrollLockLedState;
|
|
|
|
// Immutable configuration parameters.
|
|
struct Parameters {
|
|
bool hasAssociatedDisplay;
|
|
bool orientationAware;
|
|
bool handlesKeyRepeat;
|
|
} mParameters;
|
|
|
|
void configureParameters();
|
|
void dumpParameters(String8& dump);
|
|
|
|
bool isKeyboardOrGamepadKey(int32_t scanCode);
|
|
|
|
void processKey(nsecs_t when, bool down, int32_t keyCode, int32_t scanCode,
|
|
uint32_t policyFlags);
|
|
|
|
ssize_t findKeyDown(int32_t scanCode);
|
|
|
|
void resetLedState();
|
|
void initializeLedState(LedState& ledState, int32_t led);
|
|
void updateLedState(bool reset);
|
|
void updateLedStateForModifier(LedState& ledState, int32_t led,
|
|
int32_t modifier, bool reset);
|
|
};
|
|
|
|
|
|
class CursorInputMapper : public InputMapper {
|
|
public:
|
|
CursorInputMapper(InputDevice* device);
|
|
virtual ~CursorInputMapper();
|
|
|
|
virtual uint32_t getSources();
|
|
virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
|
|
virtual void dump(String8& dump);
|
|
virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
|
|
virtual void reset(nsecs_t when);
|
|
virtual void process(const RawEvent* rawEvent);
|
|
|
|
virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
|
|
|
|
virtual void fadePointer();
|
|
|
|
private:
|
|
// Amount that trackball needs to move in order to generate a key event.
|
|
static const int32_t TRACKBALL_MOVEMENT_THRESHOLD = 6;
|
|
|
|
// Immutable configuration parameters.
|
|
struct Parameters {
|
|
enum Mode {
|
|
MODE_POINTER,
|
|
MODE_NAVIGATION,
|
|
};
|
|
|
|
Mode mode;
|
|
bool hasAssociatedDisplay;
|
|
bool orientationAware;
|
|
} mParameters;
|
|
|
|
CursorButtonAccumulator mCursorButtonAccumulator;
|
|
CursorMotionAccumulator mCursorMotionAccumulator;
|
|
CursorScrollAccumulator mCursorScrollAccumulator;
|
|
|
|
int32_t mSource;
|
|
float mXScale;
|
|
float mYScale;
|
|
float mXPrecision;
|
|
float mYPrecision;
|
|
|
|
float mVWheelScale;
|
|
float mHWheelScale;
|
|
|
|
// Velocity controls for mouse pointer and wheel movements.
|
|
// The controls for X and Y wheel movements are separate to keep them decoupled.
|
|
VelocityControl mPointerVelocityControl;
|
|
VelocityControl mWheelXVelocityControl;
|
|
VelocityControl mWheelYVelocityControl;
|
|
|
|
int32_t mOrientation;
|
|
|
|
sp<PointerControllerInterface> mPointerController;
|
|
|
|
int32_t mButtonState;
|
|
nsecs_t mDownTime;
|
|
|
|
void configureParameters();
|
|
void dumpParameters(String8& dump);
|
|
|
|
void sync(nsecs_t when);
|
|
};
|
|
|
|
|
|
class TouchInputMapper : public InputMapper {
|
|
public:
|
|
TouchInputMapper(InputDevice* device);
|
|
virtual ~TouchInputMapper();
|
|
|
|
virtual uint32_t getSources();
|
|
virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
|
|
virtual void dump(String8& dump);
|
|
virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
|
|
virtual void reset(nsecs_t when);
|
|
virtual void process(const RawEvent* rawEvent);
|
|
|
|
virtual int32_t getKeyCodeState(uint32_t sourceMask, int32_t keyCode);
|
|
virtual int32_t getScanCodeState(uint32_t sourceMask, int32_t scanCode);
|
|
virtual bool markSupportedKeyCodes(uint32_t sourceMask, size_t numCodes,
|
|
const int32_t* keyCodes, uint8_t* outFlags);
|
|
|
|
virtual void fadePointer();
|
|
virtual void timeoutExpired(nsecs_t when);
|
|
|
|
protected:
|
|
CursorButtonAccumulator mCursorButtonAccumulator;
|
|
CursorScrollAccumulator mCursorScrollAccumulator;
|
|
TouchButtonAccumulator mTouchButtonAccumulator;
|
|
|
|
struct VirtualKey {
|
|
int32_t keyCode;
|
|
int32_t scanCode;
|
|
uint32_t flags;
|
|
|
|
// computed hit box, specified in touch screen coords based on known display size
|
|
int32_t hitLeft;
|
|
int32_t hitTop;
|
|
int32_t hitRight;
|
|
int32_t hitBottom;
|
|
|
|
inline bool isHit(int32_t x, int32_t y) const {
|
|
return x >= hitLeft && x <= hitRight && y >= hitTop && y <= hitBottom;
|
|
}
|
|
};
|
|
|
|
// Input sources and device mode.
|
|
uint32_t mSource;
|
|
|
|
enum DeviceMode {
|
|
DEVICE_MODE_DISABLED, // input is disabled
|
|
DEVICE_MODE_DIRECT, // direct mapping (touchscreen)
|
|
DEVICE_MODE_UNSCALED, // unscaled mapping (touchpad)
|
|
DEVICE_MODE_NAVIGATION, // unscaled mapping with assist gesture (touch navigation)
|
|
DEVICE_MODE_POINTER, // pointer mapping (pointer)
|
|
};
|
|
DeviceMode mDeviceMode;
|
|
|
|
// The reader's configuration.
|
|
InputReaderConfiguration mConfig;
|
|
|
|
// Immutable configuration parameters.
|
|
struct Parameters {
|
|
enum DeviceType {
|
|
DEVICE_TYPE_TOUCH_SCREEN,
|
|
DEVICE_TYPE_TOUCH_PAD,
|
|
DEVICE_TYPE_TOUCH_NAVIGATION,
|
|
DEVICE_TYPE_POINTER,
|
|
};
|
|
|
|
DeviceType deviceType;
|
|
bool hasAssociatedDisplay;
|
|
bool associatedDisplayIsExternal;
|
|
bool orientationAware;
|
|
bool hasButtonUnderPad;
|
|
|
|
enum GestureMode {
|
|
GESTURE_MODE_POINTER,
|
|
GESTURE_MODE_SPOTS,
|
|
};
|
|
GestureMode gestureMode;
|
|
|
|
bool wake;
|
|
} mParameters;
|
|
|
|
// Immutable calibration parameters in parsed form.
|
|
struct Calibration {
|
|
// Size
|
|
enum SizeCalibration {
|
|
SIZE_CALIBRATION_DEFAULT,
|
|
SIZE_CALIBRATION_NONE,
|
|
SIZE_CALIBRATION_GEOMETRIC,
|
|
SIZE_CALIBRATION_DIAMETER,
|
|
SIZE_CALIBRATION_BOX,
|
|
SIZE_CALIBRATION_AREA,
|
|
};
|
|
|
|
SizeCalibration sizeCalibration;
|
|
|
|
bool haveSizeScale;
|
|
float sizeScale;
|
|
bool haveSizeBias;
|
|
float sizeBias;
|
|
bool haveSizeIsSummed;
|
|
bool sizeIsSummed;
|
|
|
|
// Pressure
|
|
enum PressureCalibration {
|
|
PRESSURE_CALIBRATION_DEFAULT,
|
|
PRESSURE_CALIBRATION_NONE,
|
|
PRESSURE_CALIBRATION_PHYSICAL,
|
|
PRESSURE_CALIBRATION_AMPLITUDE,
|
|
};
|
|
|
|
PressureCalibration pressureCalibration;
|
|
bool havePressureScale;
|
|
float pressureScale;
|
|
|
|
// Orientation
|
|
enum OrientationCalibration {
|
|
ORIENTATION_CALIBRATION_DEFAULT,
|
|
ORIENTATION_CALIBRATION_NONE,
|
|
ORIENTATION_CALIBRATION_INTERPOLATED,
|
|
ORIENTATION_CALIBRATION_VECTOR,
|
|
};
|
|
|
|
OrientationCalibration orientationCalibration;
|
|
|
|
// Distance
|
|
enum DistanceCalibration {
|
|
DISTANCE_CALIBRATION_DEFAULT,
|
|
DISTANCE_CALIBRATION_NONE,
|
|
DISTANCE_CALIBRATION_SCALED,
|
|
};
|
|
|
|
DistanceCalibration distanceCalibration;
|
|
bool haveDistanceScale;
|
|
float distanceScale;
|
|
|
|
enum CoverageCalibration {
|
|
COVERAGE_CALIBRATION_DEFAULT,
|
|
COVERAGE_CALIBRATION_NONE,
|
|
COVERAGE_CALIBRATION_BOX,
|
|
};
|
|
|
|
CoverageCalibration coverageCalibration;
|
|
|
|
inline void applySizeScaleAndBias(float* outSize) const {
|
|
if (haveSizeScale) {
|
|
*outSize *= sizeScale;
|
|
}
|
|
if (haveSizeBias) {
|
|
*outSize += sizeBias;
|
|
}
|
|
if (*outSize < 0) {
|
|
*outSize = 0;
|
|
}
|
|
}
|
|
} mCalibration;
|
|
|
|
// Affine location transformation/calibration
|
|
struct TouchAffineTransformation mAffineTransform;
|
|
|
|
// Raw pointer axis information from the driver.
|
|
RawPointerAxes mRawPointerAxes;
|
|
|
|
// Raw pointer sample data.
|
|
RawPointerData mCurrentRawPointerData;
|
|
RawPointerData mLastRawPointerData;
|
|
|
|
// Cooked pointer sample data.
|
|
CookedPointerData mCurrentCookedPointerData;
|
|
CookedPointerData mLastCookedPointerData;
|
|
|
|
// Button state.
|
|
int32_t mCurrentButtonState;
|
|
int32_t mLastButtonState;
|
|
|
|
// Scroll state.
|
|
int32_t mCurrentRawVScroll;
|
|
int32_t mCurrentRawHScroll;
|
|
|
|
// Id bits used to differentiate fingers, stylus and mouse tools.
|
|
BitSet32 mCurrentFingerIdBits; // finger or unknown
|
|
BitSet32 mLastFingerIdBits;
|
|
BitSet32 mCurrentStylusIdBits; // stylus or eraser
|
|
BitSet32 mLastStylusIdBits;
|
|
BitSet32 mCurrentMouseIdBits; // mouse or lens
|
|
BitSet32 mLastMouseIdBits;
|
|
|
|
// True if we sent a HOVER_ENTER event.
|
|
bool mSentHoverEnter;
|
|
|
|
// The time the primary pointer last went down.
|
|
nsecs_t mDownTime;
|
|
|
|
// The pointer controller, or null if the device is not a pointer.
|
|
sp<PointerControllerInterface> mPointerController;
|
|
|
|
Vector<VirtualKey> mVirtualKeys;
|
|
|
|
virtual void configureParameters();
|
|
virtual void dumpParameters(String8& dump);
|
|
virtual void configureRawPointerAxes();
|
|
virtual void dumpRawPointerAxes(String8& dump);
|
|
virtual void configureSurface(nsecs_t when, bool* outResetNeeded);
|
|
virtual void dumpSurface(String8& dump);
|
|
virtual void configureVirtualKeys();
|
|
virtual void dumpVirtualKeys(String8& dump);
|
|
virtual void parseCalibration();
|
|
virtual void resolveCalibration();
|
|
virtual void dumpCalibration(String8& dump);
|
|
virtual void dumpAffineTransformation(String8& dump);
|
|
virtual bool hasStylus() const = 0;
|
|
virtual void updateAffineTransformation();
|
|
|
|
virtual void syncTouch(nsecs_t when, bool* outHavePointerIds) = 0;
|
|
|
|
private:
|
|
// The current viewport.
|
|
// The components of the viewport are specified in the display's rotated orientation.
|
|
DisplayViewport mViewport;
|
|
|
|
// The surface orientation, width and height set by configureSurface().
|
|
// The width and height are derived from the viewport but are specified
|
|
// in the natural orientation.
|
|
// The surface origin specifies how the surface coordinates should be translated
|
|
// to align with the logical display coordinate space.
|
|
// The orientation may be different from the viewport orientation as it specifies
|
|
// the rotation of the surface coordinates required to produce the viewport's
|
|
// requested orientation, so it will depend on whether the device is orientation aware.
|
|
int32_t mSurfaceWidth;
|
|
int32_t mSurfaceHeight;
|
|
int32_t mSurfaceLeft;
|
|
int32_t mSurfaceTop;
|
|
int32_t mSurfaceOrientation;
|
|
|
|
// Translation and scaling factors, orientation-independent.
|
|
float mXTranslate;
|
|
float mXScale;
|
|
float mXPrecision;
|
|
|
|
float mYTranslate;
|
|
float mYScale;
|
|
float mYPrecision;
|
|
|
|
float mGeometricScale;
|
|
|
|
float mPressureScale;
|
|
|
|
float mSizeScale;
|
|
|
|
float mOrientationScale;
|
|
|
|
float mDistanceScale;
|
|
|
|
bool mHaveTilt;
|
|
float mTiltXCenter;
|
|
float mTiltXScale;
|
|
float mTiltYCenter;
|
|
float mTiltYScale;
|
|
|
|
// Oriented motion ranges for input device info.
|
|
struct OrientedRanges {
|
|
InputDeviceInfo::MotionRange x;
|
|
InputDeviceInfo::MotionRange y;
|
|
InputDeviceInfo::MotionRange pressure;
|
|
|
|
bool haveSize;
|
|
InputDeviceInfo::MotionRange size;
|
|
|
|
bool haveTouchSize;
|
|
InputDeviceInfo::MotionRange touchMajor;
|
|
InputDeviceInfo::MotionRange touchMinor;
|
|
|
|
bool haveToolSize;
|
|
InputDeviceInfo::MotionRange toolMajor;
|
|
InputDeviceInfo::MotionRange toolMinor;
|
|
|
|
bool haveOrientation;
|
|
InputDeviceInfo::MotionRange orientation;
|
|
|
|
bool haveDistance;
|
|
InputDeviceInfo::MotionRange distance;
|
|
|
|
bool haveTilt;
|
|
InputDeviceInfo::MotionRange tilt;
|
|
|
|
OrientedRanges() {
|
|
clear();
|
|
}
|
|
|
|
void clear() {
|
|
haveSize = false;
|
|
haveTouchSize = false;
|
|
haveToolSize = false;
|
|
haveOrientation = false;
|
|
haveDistance = false;
|
|
haveTilt = false;
|
|
}
|
|
} mOrientedRanges;
|
|
|
|
// Oriented dimensions and precision.
|
|
float mOrientedXPrecision;
|
|
float mOrientedYPrecision;
|
|
|
|
struct CurrentVirtualKeyState {
|
|
bool down;
|
|
bool ignored;
|
|
nsecs_t downTime;
|
|
int32_t keyCode;
|
|
int32_t scanCode;
|
|
} mCurrentVirtualKey;
|
|
|
|
// Scale factor for gesture or mouse based pointer movements.
|
|
float mPointerXMovementScale;
|
|
float mPointerYMovementScale;
|
|
|
|
// Scale factor for gesture based zooming and other freeform motions.
|
|
float mPointerXZoomScale;
|
|
float mPointerYZoomScale;
|
|
|
|
// The maximum swipe width.
|
|
float mPointerGestureMaxSwipeWidth;
|
|
|
|
struct PointerDistanceHeapElement {
|
|
uint32_t currentPointerIndex : 8;
|
|
uint32_t lastPointerIndex : 8;
|
|
uint64_t distance : 48; // squared distance
|
|
};
|
|
|
|
enum PointerUsage {
|
|
POINTER_USAGE_NONE,
|
|
POINTER_USAGE_GESTURES,
|
|
POINTER_USAGE_STYLUS,
|
|
POINTER_USAGE_MOUSE,
|
|
};
|
|
PointerUsage mPointerUsage;
|
|
|
|
struct PointerGesture {
|
|
enum Mode {
|
|
// No fingers, button is not pressed.
|
|
// Nothing happening.
|
|
NEUTRAL,
|
|
|
|
// No fingers, button is not pressed.
|
|
// Tap detected.
|
|
// Emits DOWN and UP events at the pointer location.
|
|
TAP,
|
|
|
|
// Exactly one finger dragging following a tap.
|
|
// Pointer follows the active finger.
|
|
// Emits DOWN, MOVE and UP events at the pointer location.
|
|
//
|
|
// Detect double-taps when the finger goes up while in TAP_DRAG mode.
|
|
TAP_DRAG,
|
|
|
|
// Button is pressed.
|
|
// Pointer follows the active finger if there is one. Other fingers are ignored.
|
|
// Emits DOWN, MOVE and UP events at the pointer location.
|
|
BUTTON_CLICK_OR_DRAG,
|
|
|
|
// Exactly one finger, button is not pressed.
|
|
// Pointer follows the active finger.
|
|
// Emits HOVER_MOVE events at the pointer location.
|
|
//
|
|
// Detect taps when the finger goes up while in HOVER mode.
|
|
HOVER,
|
|
|
|
// Exactly two fingers but neither have moved enough to clearly indicate
|
|
// whether a swipe or freeform gesture was intended. We consider the
|
|
// pointer to be pressed so this enables clicking or long-pressing on buttons.
|
|
// Pointer does not move.
|
|
// Emits DOWN, MOVE and UP events with a single stationary pointer coordinate.
|
|
PRESS,
|
|
|
|
// Exactly two fingers moving in the same direction, button is not pressed.
|
|
// Pointer does not move.
|
|
// Emits DOWN, MOVE and UP events with a single pointer coordinate that
|
|
// follows the midpoint between both fingers.
|
|
SWIPE,
|
|
|
|
// Two or more fingers moving in arbitrary directions, button is not pressed.
|
|
// Pointer does not move.
|
|
// Emits DOWN, POINTER_DOWN, MOVE, POINTER_UP and UP events that follow
|
|
// each finger individually relative to the initial centroid of the finger.
|
|
FREEFORM,
|
|
|
|
// Waiting for quiet time to end before starting the next gesture.
|
|
QUIET,
|
|
};
|
|
|
|
// Time the first finger went down.
|
|
nsecs_t firstTouchTime;
|
|
|
|
// The active pointer id from the raw touch data.
|
|
int32_t activeTouchId; // -1 if none
|
|
|
|
// The active pointer id from the gesture last delivered to the application.
|
|
int32_t activeGestureId; // -1 if none
|
|
|
|
// Pointer coords and ids for the current and previous pointer gesture.
|
|
Mode currentGestureMode;
|
|
BitSet32 currentGestureIdBits;
|
|
uint32_t currentGestureIdToIndex[MAX_POINTER_ID + 1];
|
|
PointerProperties currentGestureProperties[MAX_POINTERS];
|
|
PointerCoords currentGestureCoords[MAX_POINTERS];
|
|
|
|
Mode lastGestureMode;
|
|
BitSet32 lastGestureIdBits;
|
|
uint32_t lastGestureIdToIndex[MAX_POINTER_ID + 1];
|
|
PointerProperties lastGestureProperties[MAX_POINTERS];
|
|
PointerCoords lastGestureCoords[MAX_POINTERS];
|
|
|
|
// Time the pointer gesture last went down.
|
|
nsecs_t downTime;
|
|
|
|
// Time when the pointer went down for a TAP.
|
|
nsecs_t tapDownTime;
|
|
|
|
// Time when the pointer went up for a TAP.
|
|
nsecs_t tapUpTime;
|
|
|
|
// Location of initial tap.
|
|
float tapX, tapY;
|
|
|
|
// Time we started waiting for quiescence.
|
|
nsecs_t quietTime;
|
|
|
|
// Reference points for multitouch gestures.
|
|
float referenceTouchX; // reference touch X/Y coordinates in surface units
|
|
float referenceTouchY;
|
|
float referenceGestureX; // reference gesture X/Y coordinates in pixels
|
|
float referenceGestureY;
|
|
|
|
// Distance that each pointer has traveled which has not yet been
|
|
// subsumed into the reference gesture position.
|
|
BitSet32 referenceIdBits;
|
|
struct Delta {
|
|
float dx, dy;
|
|
};
|
|
Delta referenceDeltas[MAX_POINTER_ID + 1];
|
|
|
|
// Describes how touch ids are mapped to gesture ids for freeform gestures.
|
|
uint32_t freeformTouchToGestureIdMap[MAX_POINTER_ID + 1];
|
|
|
|
// A velocity tracker for determining whether to switch active pointers during drags.
|
|
VelocityTracker velocityTracker;
|
|
|
|
void reset() {
|
|
firstTouchTime = LLONG_MIN;
|
|
activeTouchId = -1;
|
|
activeGestureId = -1;
|
|
currentGestureMode = NEUTRAL;
|
|
currentGestureIdBits.clear();
|
|
lastGestureMode = NEUTRAL;
|
|
lastGestureIdBits.clear();
|
|
downTime = 0;
|
|
velocityTracker.clear();
|
|
resetTap();
|
|
resetQuietTime();
|
|
}
|
|
|
|
void resetTap() {
|
|
tapDownTime = LLONG_MIN;
|
|
tapUpTime = LLONG_MIN;
|
|
}
|
|
|
|
void resetQuietTime() {
|
|
quietTime = LLONG_MIN;
|
|
}
|
|
} mPointerGesture;
|
|
|
|
struct PointerSimple {
|
|
PointerCoords currentCoords;
|
|
PointerProperties currentProperties;
|
|
PointerCoords lastCoords;
|
|
PointerProperties lastProperties;
|
|
|
|
// True if the pointer is down.
|
|
bool down;
|
|
|
|
// True if the pointer is hovering.
|
|
bool hovering;
|
|
|
|
// Time the pointer last went down.
|
|
nsecs_t downTime;
|
|
|
|
void reset() {
|
|
currentCoords.clear();
|
|
currentProperties.clear();
|
|
lastCoords.clear();
|
|
lastProperties.clear();
|
|
down = false;
|
|
hovering = false;
|
|
downTime = 0;
|
|
}
|
|
} mPointerSimple;
|
|
|
|
// The pointer and scroll velocity controls.
|
|
VelocityControl mPointerVelocityControl;
|
|
VelocityControl mWheelXVelocityControl;
|
|
VelocityControl mWheelYVelocityControl;
|
|
|
|
void sync(nsecs_t when);
|
|
|
|
bool consumeRawTouches(nsecs_t when, uint32_t policyFlags);
|
|
void dispatchVirtualKey(nsecs_t when, uint32_t policyFlags,
|
|
int32_t keyEventAction, int32_t keyEventFlags);
|
|
|
|
void dispatchTouches(nsecs_t when, uint32_t policyFlags);
|
|
void dispatchHoverExit(nsecs_t when, uint32_t policyFlags);
|
|
void dispatchHoverEnterAndMove(nsecs_t when, uint32_t policyFlags);
|
|
void cookPointerData();
|
|
|
|
void dispatchPointerUsage(nsecs_t when, uint32_t policyFlags, PointerUsage pointerUsage);
|
|
void abortPointerUsage(nsecs_t when, uint32_t policyFlags);
|
|
|
|
void dispatchPointerGestures(nsecs_t when, uint32_t policyFlags, bool isTimeout);
|
|
void abortPointerGestures(nsecs_t when, uint32_t policyFlags);
|
|
bool preparePointerGestures(nsecs_t when,
|
|
bool* outCancelPreviousGesture, bool* outFinishPreviousGesture,
|
|
bool isTimeout);
|
|
|
|
void dispatchPointerStylus(nsecs_t when, uint32_t policyFlags);
|
|
void abortPointerStylus(nsecs_t when, uint32_t policyFlags);
|
|
|
|
void dispatchPointerMouse(nsecs_t when, uint32_t policyFlags);
|
|
void abortPointerMouse(nsecs_t when, uint32_t policyFlags);
|
|
|
|
void dispatchPointerSimple(nsecs_t when, uint32_t policyFlags,
|
|
bool down, bool hovering);
|
|
void abortPointerSimple(nsecs_t when, uint32_t policyFlags);
|
|
|
|
// Dispatches a motion event.
|
|
// If the changedId is >= 0 and the action is POINTER_DOWN or POINTER_UP, the
|
|
// method will take care of setting the index and transmuting the action to DOWN or UP
|
|
// it is the first / last pointer to go down / up.
|
|
void dispatchMotion(nsecs_t when, uint32_t policyFlags, uint32_t source,
|
|
int32_t action, int32_t flags, int32_t metaState, int32_t buttonState,
|
|
int32_t edgeFlags,
|
|
const PointerProperties* properties, const PointerCoords* coords,
|
|
const uint32_t* idToIndex, BitSet32 idBits,
|
|
int32_t changedId, float xPrecision, float yPrecision, nsecs_t downTime);
|
|
|
|
// Updates pointer coords and properties for pointers with specified ids that have moved.
|
|
// Returns true if any of them changed.
|
|
bool updateMovedPointers(const PointerProperties* inProperties,
|
|
const PointerCoords* inCoords, const uint32_t* inIdToIndex,
|
|
PointerProperties* outProperties, PointerCoords* outCoords,
|
|
const uint32_t* outIdToIndex, BitSet32 idBits) const;
|
|
|
|
bool isPointInsideSurface(int32_t x, int32_t y);
|
|
const VirtualKey* findVirtualKeyHit(int32_t x, int32_t y);
|
|
|
|
void assignPointerIds();
|
|
};
|
|
|
|
|
|
class SingleTouchInputMapper : public TouchInputMapper {
|
|
public:
|
|
SingleTouchInputMapper(InputDevice* device);
|
|
virtual ~SingleTouchInputMapper();
|
|
|
|
virtual void reset(nsecs_t when);
|
|
virtual void process(const RawEvent* rawEvent);
|
|
|
|
protected:
|
|
virtual void syncTouch(nsecs_t when, bool* outHavePointerIds);
|
|
virtual void configureRawPointerAxes();
|
|
virtual bool hasStylus() const;
|
|
|
|
private:
|
|
SingleTouchMotionAccumulator mSingleTouchMotionAccumulator;
|
|
};
|
|
|
|
|
|
class MultiTouchInputMapper : public TouchInputMapper {
|
|
public:
|
|
MultiTouchInputMapper(InputDevice* device);
|
|
virtual ~MultiTouchInputMapper();
|
|
|
|
virtual void reset(nsecs_t when);
|
|
virtual void process(const RawEvent* rawEvent);
|
|
|
|
protected:
|
|
virtual void syncTouch(nsecs_t when, bool* outHavePointerIds);
|
|
virtual void configureRawPointerAxes();
|
|
virtual bool hasStylus() const;
|
|
|
|
private:
|
|
MultiTouchMotionAccumulator mMultiTouchMotionAccumulator;
|
|
|
|
// Specifies the pointer id bits that are in use, and their associated tracking id.
|
|
BitSet32 mPointerIdBits;
|
|
int32_t mPointerTrackingIdMap[MAX_POINTER_ID + 1];
|
|
};
|
|
|
|
|
|
class JoystickInputMapper : public InputMapper {
|
|
public:
|
|
JoystickInputMapper(InputDevice* device);
|
|
virtual ~JoystickInputMapper();
|
|
|
|
virtual uint32_t getSources();
|
|
virtual void populateDeviceInfo(InputDeviceInfo* deviceInfo);
|
|
virtual void dump(String8& dump);
|
|
virtual void configure(nsecs_t when, const InputReaderConfiguration* config, uint32_t changes);
|
|
virtual void reset(nsecs_t when);
|
|
virtual void process(const RawEvent* rawEvent);
|
|
|
|
private:
|
|
struct Axis {
|
|
RawAbsoluteAxisInfo rawAxisInfo;
|
|
AxisInfo axisInfo;
|
|
|
|
bool explicitlyMapped; // true if the axis was explicitly assigned an axis id
|
|
|
|
float scale; // scale factor from raw to normalized values
|
|
float offset; // offset to add after scaling for normalization
|
|
float highScale; // scale factor from raw to normalized values of high split
|
|
float highOffset; // offset to add after scaling for normalization of high split
|
|
|
|
float min; // normalized inclusive minimum
|
|
float max; // normalized inclusive maximum
|
|
float flat; // normalized flat region size
|
|
float fuzz; // normalized error tolerance
|
|
float resolution; // normalized resolution in units/mm
|
|
|
|
float filter; // filter out small variations of this size
|
|
float currentValue; // current value
|
|
float newValue; // most recent value
|
|
float highCurrentValue; // current value of high split
|
|
float highNewValue; // most recent value of high split
|
|
|
|
void initialize(const RawAbsoluteAxisInfo& rawAxisInfo, const AxisInfo& axisInfo,
|
|
bool explicitlyMapped, float scale, float offset,
|
|
float highScale, float highOffset,
|
|
float min, float max, float flat, float fuzz, float resolution) {
|
|
this->rawAxisInfo = rawAxisInfo;
|
|
this->axisInfo = axisInfo;
|
|
this->explicitlyMapped = explicitlyMapped;
|
|
this->scale = scale;
|
|
this->offset = offset;
|
|
this->highScale = highScale;
|
|
this->highOffset = highOffset;
|
|
this->min = min;
|
|
this->max = max;
|
|
this->flat = flat;
|
|
this->fuzz = fuzz;
|
|
this->resolution = resolution;
|
|
this->filter = 0;
|
|
resetValue();
|
|
}
|
|
|
|
void resetValue() {
|
|
this->currentValue = 0;
|
|
this->newValue = 0;
|
|
this->highCurrentValue = 0;
|
|
this->highNewValue = 0;
|
|
}
|
|
};
|
|
|
|
// Axes indexed by raw ABS_* axis index.
|
|
KeyedVector<int32_t, Axis> mAxes;
|
|
|
|
void sync(nsecs_t when, bool force);
|
|
|
|
bool haveAxis(int32_t axisId);
|
|
void pruneAxes(bool ignoreExplicitlyMappedAxes);
|
|
bool filterAxes(bool force);
|
|
|
|
static bool hasValueChangedSignificantly(float filter,
|
|
float newValue, float currentValue, float min, float max);
|
|
static bool hasMovedNearerToValueWithinFilteredRange(float filter,
|
|
float newValue, float currentValue, float thresholdValue);
|
|
|
|
static bool isCenteredAxis(int32_t axis);
|
|
static int32_t getCompatAxis(int32_t axis);
|
|
|
|
static void addMotionRange(int32_t axisId, const Axis& axis, InputDeviceInfo* info);
|
|
static void setPointerCoordsAxisValue(PointerCoords* pointerCoords, int32_t axis,
|
|
float value);
|
|
};
|
|
|
|
} // namespace android
|
|
|
|
#endif // _UI_INPUT_READER_H
|