replicant-frameworks_native/libs/surfaceflinger
Mathias Agopian bbc21b01cf fix [2143798] Need to figure out how to do video on Passion w/ GPU
This builds on the EGLImage solution. We simply use copybit to convert from the
YUV frame into an EGLImage created for that purpose and proceed with the
regular EGLImage code.
We need to do this because "regular" GL doesn't support YUV textures.

We could improve upon this by detecting exacly what the GL supports and bypass
this extra step if not required, but we'll do this later if needed.
2009-11-11 16:44:43 -08:00
..
DisplayHardware fix [2143798] Need to figure out how to do video 2009-10-27 13:13:29 -07:00
tests
Android.mk fix [2167050] glTexImage2D code path buggy in SurfaceFlinger 2009-10-06 17:00:25 -07:00
Barrier.h
BlurFilter.cpp fix again [2102410] Home Screen is not displayed in the background in Landscape Mode 2009-09-16 17:00:19 -07:00
BlurFilter.h
clz.cpp
clz.h
Layer.cpp fix [2143798] Need to figure out how to do video 2009-10-27 13:13:29 -07:00
Layer.h fix [2143798] Need to figure out how to do video 2009-10-27 13:13:29 -07:00
LayerBase.cpp fix [2143798] Need to figure out how to do video 2009-10-27 13:13:29 -07:00
LayerBase.h fix [2143798] Need to figure out how to do video 2009-10-27 13:13:29 -07:00
LayerBlur.cpp fix [2225964] Android runtime restarted in surfaceflinger/BlurFilter.cpp 2009-10-29 20:24:44 -07:00
LayerBlur.h fix again [2102410] Home Screen is not displayed in the background in Landscape Mode 2009-09-16 17:00:19 -07:00
LayerBuffer.cpp fix [2143798] Need to figure out how to do video on Passion w/ GPU 2009-11-11 16:44:43 -08:00
LayerBuffer.h fix [2143798] Need to figure out how to do video on Passion w/ GPU 2009-11-11 16:44:43 -08:00
LayerDim.cpp fix [2143798] Need to figure out how to do video 2009-10-27 13:13:29 -07:00
LayerDim.h fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly 2009-09-07 16:32:45 -07:00
MessageQueue.cpp implement Mutex and Condition with pthread instead of calling futex directly. 2009-07-13 15:14:23 -07:00
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp fix [2167050] glTexImage2D code path buggy in SurfaceFlinger 2009-10-06 17:00:25 -07:00
SurfaceFlinger.h DO NOT MERGE: Another gcc 4.0.3 workaround. 2009-10-30 10:24:06 -07:00
Tokenizer.cpp
Tokenizer.h
Transform.cpp
Transform.h fix [2142193] disable GL_LINEAR when not needed 2009-09-23 18:55:02 -07:00