replicant-frameworks_native/services/surfaceflinger
Mathias Agopian bb66c9b5a9 Fix a few issues with NATIVE_WINDOW_TRANSFORM_HINT
- fixed uninitialized variable
- set hint to indentity when transform is too complex
- make sure FrameBufferNativeWindow doesn't fail on needed perform commands

Bug: 4487161
Change-Id: I7cb2b0869b72404732eca7cb2d145ff669e2ed9b
2011-07-21 14:50:29 -07:00
..
DisplayHardware Fix EGLUtils::selectConfigForPixelFormat() 2011-07-08 14:37:05 -07:00
tests SF transactions are now O(1) wrt IPC instead of O(N). 2011-06-29 15:05:41 -07:00
Android.mk Remove the simulator target from all makefiles. 2011-07-11 22:12:16 -07:00
Barrier.h
clz.cpp
clz.h implement: "Add an ANativeWindow API for SurfaceFlinger to suggest an optimal buffer orientation" 2011-07-19 15:24:46 -07:00
GLExtensions.cpp
GLExtensions.h
Layer.cpp implement: "Add an ANativeWindow API for SurfaceFlinger to suggest an optimal buffer orientation" 2011-07-19 15:24:46 -07:00
Layer.h use SurfaceTexture new scaling mode in SF 2011-07-19 13:05:12 -07:00
LayerBase.cpp fix screen on/off animation (again) 2011-07-08 14:37:06 -07:00
LayerBase.h unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
LayerDim.cpp unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
LayerDim.h unify SurfaceTexture and Surface 2011-06-13 15:51:35 -07:00
MessageQueue.cpp
MessageQueue.h
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp clean-up. get rid ofunused code and members in Surface[Control].cpp 2011-07-20 16:53:13 -07:00
SurfaceFlinger.h Merge "don't kill surfaceflinger when system process dies" 2011-07-06 11:10:31 -07:00
SurfaceTextureLayer.cpp Fix a few issues with NATIVE_WINDOW_TRANSFORM_HINT 2011-07-21 14:50:29 -07:00
SurfaceTextureLayer.h implement: "Add an ANativeWindow API for SurfaceFlinger to suggest an optimal buffer orientation" 2011-07-19 15:24:46 -07:00
TextureManager.cpp
TextureManager.h
Transform.cpp implement: "Add an ANativeWindow API for SurfaceFlinger to suggest an optimal buffer orientation" 2011-07-19 15:24:46 -07:00
Transform.h