replicant-frameworks_native/libs/gui/Android.mk
Mathias Agopian 595264f1af BufferQueue improvements and APIs changes
this is the first step of a series of improvements to
BufferQueue. A few things happen in this change:

- setSynchronousMode() goes away as well as the SynchronousModeAllowed flag
- BufferQueue now defaults to (what used to be) synchronous mode
- a new "controlled by app" flag is passed when creating consumers and producers
  those flags are used to put the BufferQueue in a mode where it
  will never block if both flags are set. This is achieved by:
  - returning an error from dequeueBuffer() if it would block
  - making sure a buffer is always available by replacing
    the previous buffer with the new one in queueBuffer()
    (note: this is similar to what asynchrnous mode used to be)

Note: in this change EGL's swap-interval 0 is broken; this will be
fixed in another change.

Change-Id: I691f9507d6e2e158287e3039f2a79a4d4434211d
2013-07-18 22:28:18 -07:00

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1.0 KiB
Makefile

LOCAL_PATH:= $(call my-dir)
include $(CLEAR_VARS)
LOCAL_SRC_FILES:= \
BitTube.cpp \
BufferItemConsumer.cpp \
BufferQueue.cpp \
ConsumerBase.cpp \
CpuConsumer.cpp \
DisplayEventReceiver.cpp \
GLConsumer.cpp \
GraphicBufferAlloc.cpp \
GuiConfig.cpp \
IDisplayEventConnection.cpp \
IGraphicBufferAlloc.cpp \
IGraphicBufferProducer.cpp \
ISensorEventConnection.cpp \
ISensorServer.cpp \
ISurfaceComposer.cpp \
ISurfaceComposerClient.cpp \
LayerState.cpp \
Sensor.cpp \
SensorEventQueue.cpp \
SensorManager.cpp \
Surface.cpp \
SurfaceControl.cpp \
SurfaceComposerClient.cpp \
SyncFeatures.cpp \
LOCAL_SHARED_LIBRARIES := \
libbinder \
libcutils \
libEGL \
libGLESv2 \
libsync \
libui \
libutils \
liblog
LOCAL_MODULE:= libgui
ifeq ($(TARGET_BOARD_PLATFORM), tegra)
LOCAL_CFLAGS += -DDONT_USE_FENCE_SYNC
endif
ifeq ($(TARGET_BOARD_PLATFORM), tegra3)
LOCAL_CFLAGS += -DDONT_USE_FENCE_SYNC
endif
include $(BUILD_SHARED_LIBRARY)
ifeq (,$(ONE_SHOT_MAKEFILE))
include $(call first-makefiles-under,$(LOCAL_PATH))
endif