replicant-frameworks_native/include/gui
Mathias Agopian e142428a9c Make Flattenable not virtual
Fallout from the Flattenable change, update all its uses.

Additionnaly, fix/tighten size checks when (un)flatten()ing
things.

Removed the assumption by some flattenables (e.g.: Fence)
that the size passed to them would be exact (it can
and will be larger in some cases)

The code in Parcel is a bit complicated so that we don't
have to expose the full implementation (and also to
keep the code smallish).

Change-Id: I0bf1c8aca2a3128491b4f45510bc46667e566dde
2013-07-30 21:19:13 -07:00
..
BitTube.h
BufferItemConsumer.h
BufferQueue.h single buffer mode for BufferQueue 2013-07-26 18:45:02 -07:00
ConsumerBase.h
CpuConsumer.h
DisplayEventReceiver.h
GLConsumer.h single buffer mode for BufferQueue 2013-07-26 18:45:02 -07:00
GraphicBufferAlloc.h
GuiConfig.h
IDisplayEventConnection.h
IGraphicBufferAlloc.h
IGraphicBufferProducer.h Make Flattenable not virtual 2013-07-30 21:19:13 -07:00
ISensorEventConnection.h
ISensorServer.h
ISurfaceComposer.h
ISurfaceComposerClient.h
Sensor.h Make Flattenable not virtual 2013-07-30 21:19:13 -07:00
SensorEventQueue.h
SensorManager.h
Surface.h Make ANW.setSwapInterval(0) work again 2013-07-19 17:38:01 -07:00
SurfaceComposerClient.h
SurfaceControl.h