replicant-frameworks_native/libs/utils
Kenny Root 133cde5805 Add path to get different DPI drawables
Allow a caller to request a different density than their current display
allows. This can mean a device displaying mdpi can get a resource that's
in hdpi and have it pretend to be in mdpi resolution. If a drawable
that's returned is not in the requested density, it will set it at the
appropriate density to be scaled up later on.

The API for this is hidden currently.

Bug: 3134688
Change-Id: I6c3908cbdef4907b8d3f1576df9e3b0e7af1755a
2010-10-29 12:47:07 -07:00
..
tests OBB: use PBKDF2 for key generation. 2010-10-13 18:25:33 -07:00
Android.mk Replace epoll() with poll() and rename PollLoop to Looper. 2010-09-14 01:59:45 -07:00
Asset.cpp Support streaming of compressed assets > 1 megabyte 2010-07-28 15:33:28 -07:00
AssetDir.cpp
AssetManager.cpp More native work. 2010-08-11 00:29:59 -07:00
BackupData.cpp
BackupHelpers.cpp
BufferedTextOutput.cpp
CallStack.cpp
Debug.cpp
FileMap.cpp
Flattenable.cpp
Looper.cpp Switch Looper back to using poll() instead of epoll(). 2010-10-07 13:26:39 -07:00
misc.cpp
MODULE_LICENSE_APACHE2
NOTICE
ObbFile.cpp OBB: use PBKDF2 for key generation. 2010-10-13 18:25:33 -07:00
Pool.cpp
README
RefBase.cpp
ResourceTypes.cpp Add path to get different DPI drawables 2010-10-29 12:47:07 -07:00
SharedBuffer.cpp
Static.cpp
StopWatch.cpp
StreamingZipInflater.cpp Reduce logging. 2010-10-19 15:08:05 -04:00
String8.cpp Add keycodes and meta-key modifiers to support external keyboards. 2010-10-15 16:00:07 -07:00
String16.cpp
StringArray.cpp
SystemClock.cpp
TextOutput.cpp
Threads.cpp Always set the scheduling group when starting a new thread. 2010-09-09 22:12:25 -07:00
Timers.cpp
VectorImpl.cpp Even more native input dispatch work in progress. 2010-06-17 13:27:16 -07:00
ZipFileCRO.cpp
ZipFileRO.cpp Initialized check in ZipFileRO::findEntryByName 2010-10-21 15:25:12 -07:00
ZipUtils.cpp

Android Utility Function Library

If you need a feature that is native to Linux but not present on other
platforms, construct a platform-dependent implementation that shares
the Linux interface.  That way the actual device runs as "light" as
possible.

If that isn't feasible, create a system-independent interface and hide
the details.

The ultimate goal is *not* to create a super-duper platform abstraction
layer.  The goal is to provide an optimized solution for Linux with
reasonable implementations for other platforms.