replicant-frameworks_native/services/surfaceflinger
Mathias Agopian f6de1c04ff fix a crasher when starting SF with the screen off
SF could end-up in an infinite crash-loop during startup if it
was stopped while the screen was off. This happened because
the thread that manages screen blanking was started before
other important pieces of SF were initialized.

Change-Id: I0dded11dbf2395fdd57b673859a7aa0fa9eb32b6
2012-02-05 02:15:28 -08:00
..
DisplayHardware fix a crasher when starting SF with the screen off 2012-02-05 02:15:28 -08:00
tests
Android.mk ui freeze workaround: reenable triple buffering mode 2012-02-05 01:49:16 -08:00
Barrier.h
clz.cpp
clz.h
DdmConnection.cpp
DdmConnection.h
DisplayEventConnection.cpp
DisplayEventConnection.h
EventThread.cpp
EventThread.h
GLExtensions.cpp
GLExtensions.h
Layer.cpp ui freeze workaround: reenable triple buffering mode 2012-02-05 01:49:16 -08:00
Layer.h separate transactions from updates 2012-02-01 20:43:06 -08:00
LayerBase.cpp improve SF dumpsys 2012-02-05 00:19:27 -08:00
LayerBase.h separate transactions from updates 2012-02-01 20:43:06 -08:00
LayerDim.cpp
LayerDim.h
LayerScreenshot.cpp
LayerScreenshot.h
MessageQueue.cpp ui freeze workaround: reenable triple buffering mode 2012-02-05 01:49:16 -08:00
MessageQueue.h separate transactions from updates 2012-02-01 20:43:06 -08:00
MODULE_LICENSE_APACHE2
SurfaceFlinger.cpp fix a crasher when starting SF with the screen off 2012-02-05 02:15:28 -08:00
SurfaceFlinger.h separate transactions from updates 2012-02-01 20:43:06 -08:00
SurfaceTextureLayer.cpp
SurfaceTextureLayer.h
Transform.cpp
Transform.h