replicant-frameworks_native/services/inputflinger/EventHub.h
Dmitry Torokhov 0faaa0bd7a Inputflinger: hook up key event replacement processing
Add handling of "replacement" key events in InputReader and EventHub by
consulting device's character key map (if exists) for presence of
replacement key code for given get code and meta state combination,
before passing it to InputDispatcher.

This enables defining special keys, such as ESC, on keyboards lacking
enough physical keys, via combination of normal keys and modifiers, for
example AltR + 1 => ESC.

Bug: 24504154

Change-Id: I7e36104808bedcf724436c1fbb63d37c35cca8af
2015-09-29 13:27:16 -07:00

467 lines
16 KiB
C++

/*
* Copyright (C) 2005 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
//
#ifndef _RUNTIME_EVENT_HUB_H
#define _RUNTIME_EVENT_HUB_H
#include <input/Input.h>
#include <input/InputDevice.h>
#include <input/Keyboard.h>
#include <input/KeyLayoutMap.h>
#include <input/KeyCharacterMap.h>
#include <input/VirtualKeyMap.h>
#include <utils/String8.h>
#include <utils/threads.h>
#include <utils/Log.h>
#include <utils/threads.h>
#include <utils/List.h>
#include <utils/Errors.h>
#include <utils/PropertyMap.h>
#include <utils/Vector.h>
#include <utils/KeyedVector.h>
#include <utils/BitSet.h>
#include <linux/input.h>
#include <sys/epoll.h>
/* Convenience constants. */
#define BTN_FIRST 0x100 // first button code
#define BTN_LAST 0x15f // last button code
/*
* These constants are used privately in Android to pass raw timestamps
* through evdev from uinput device drivers because there is currently no
* other way to transfer this information. The evdev driver automatically
* timestamps all input events with the time they were posted and clobbers
* whatever information was passed in.
*
* For the purposes of this hack, the timestamp is specified in the
* CLOCK_MONOTONIC timebase and is split into two EV_MSC events specifying
* seconds and microseconds.
*/
#define MSC_ANDROID_TIME_SEC 0x6
#define MSC_ANDROID_TIME_USEC 0x7
namespace android {
enum {
// Device id of a special "virtual" keyboard that is always present.
VIRTUAL_KEYBOARD_ID = -1,
// Device id of the "built-in" keyboard if there is one.
BUILT_IN_KEYBOARD_ID = 0,
};
/*
* A raw event as retrieved from the EventHub.
*/
struct RawEvent {
nsecs_t when;
int32_t deviceId;
int32_t type;
int32_t code;
int32_t value;
};
/* Describes an absolute axis. */
struct RawAbsoluteAxisInfo {
bool valid; // true if the information is valid, false otherwise
int32_t minValue; // minimum value
int32_t maxValue; // maximum value
int32_t flat; // center flat position, eg. flat == 8 means center is between -8 and 8
int32_t fuzz; // error tolerance, eg. fuzz == 4 means value is +/- 4 due to noise
int32_t resolution; // resolution in units per mm or radians per mm
inline void clear() {
valid = false;
minValue = 0;
maxValue = 0;
flat = 0;
fuzz = 0;
resolution = 0;
}
};
/*
* Input device classes.
*/
enum {
/* The input device is a keyboard or has buttons. */
INPUT_DEVICE_CLASS_KEYBOARD = 0x00000001,
/* The input device is an alpha-numeric keyboard (not just a dial pad). */
INPUT_DEVICE_CLASS_ALPHAKEY = 0x00000002,
/* The input device is a touchscreen or a touchpad (either single-touch or multi-touch). */
INPUT_DEVICE_CLASS_TOUCH = 0x00000004,
/* The input device is a cursor device such as a trackball or mouse. */
INPUT_DEVICE_CLASS_CURSOR = 0x00000008,
/* The input device is a multi-touch touchscreen. */
INPUT_DEVICE_CLASS_TOUCH_MT = 0x00000010,
/* The input device is a directional pad (implies keyboard, has DPAD keys). */
INPUT_DEVICE_CLASS_DPAD = 0x00000020,
/* The input device is a gamepad (implies keyboard, has BUTTON keys). */
INPUT_DEVICE_CLASS_GAMEPAD = 0x00000040,
/* The input device has switches. */
INPUT_DEVICE_CLASS_SWITCH = 0x00000080,
/* The input device is a joystick (implies gamepad, has joystick absolute axes). */
INPUT_DEVICE_CLASS_JOYSTICK = 0x00000100,
/* The input device has a vibrator (supports FF_RUMBLE). */
INPUT_DEVICE_CLASS_VIBRATOR = 0x00000200,
/* The input device has a microphone. */
INPUT_DEVICE_CLASS_MIC = 0x00000400,
/* The input device is an external stylus (has data we want to fuse with touch data). */
INPUT_DEVICE_CLASS_EXTERNAL_STYLUS = 0x00000800,
/* The input device is virtual (not a real device, not part of UI configuration). */
INPUT_DEVICE_CLASS_VIRTUAL = 0x40000000,
/* The input device is external (not built-in). */
INPUT_DEVICE_CLASS_EXTERNAL = 0x80000000,
};
/*
* Gets the class that owns an axis, in cases where multiple classes might claim
* the same axis for different purposes.
*/
extern uint32_t getAbsAxisUsage(int32_t axis, uint32_t deviceClasses);
/*
* Grand Central Station for events.
*
* The event hub aggregates input events received across all known input
* devices on the system, including devices that may be emulated by the simulator
* environment. In addition, the event hub generates fake input events to indicate
* when devices are added or removed.
*
* The event hub provides a stream of input events (via the getEvent function).
* It also supports querying the current actual state of input devices such as identifying
* which keys are currently down. Finally, the event hub keeps track of the capabilities of
* individual input devices, such as their class and the set of key codes that they support.
*/
class EventHubInterface : public virtual RefBase {
protected:
EventHubInterface() { }
virtual ~EventHubInterface() { }
public:
// Synthetic raw event type codes produced when devices are added or removed.
enum {
// Sent when a device is added.
DEVICE_ADDED = 0x10000000,
// Sent when a device is removed.
DEVICE_REMOVED = 0x20000000,
// Sent when all added/removed devices from the most recent scan have been reported.
// This event is always sent at least once.
FINISHED_DEVICE_SCAN = 0x30000000,
FIRST_SYNTHETIC_EVENT = DEVICE_ADDED,
};
virtual uint32_t getDeviceClasses(int32_t deviceId) const = 0;
virtual InputDeviceIdentifier getDeviceIdentifier(int32_t deviceId) const = 0;
virtual int32_t getDeviceControllerNumber(int32_t deviceId) const = 0;
virtual void getConfiguration(int32_t deviceId, PropertyMap* outConfiguration) const = 0;
virtual status_t getAbsoluteAxisInfo(int32_t deviceId, int axis,
RawAbsoluteAxisInfo* outAxisInfo) const = 0;
virtual bool hasRelativeAxis(int32_t deviceId, int axis) const = 0;
virtual bool hasInputProperty(int32_t deviceId, int property) const = 0;
virtual status_t mapKey(int32_t deviceId,
int32_t scanCode, int32_t usageCode, int32_t metaState,
int32_t* outKeycode, int32_t *outMetaState, uint32_t* outFlags) const = 0;
virtual status_t mapAxis(int32_t deviceId, int32_t scanCode,
AxisInfo* outAxisInfo) const = 0;
// Sets devices that are excluded from opening.
// This can be used to ignore input devices for sensors.
virtual void setExcludedDevices(const Vector<String8>& devices) = 0;
/*
* Wait for events to become available and returns them.
* After returning, the EventHub holds onto a wake lock until the next call to getEvent.
* This ensures that the device will not go to sleep while the event is being processed.
* If the device needs to remain awake longer than that, then the caller is responsible
* for taking care of it (say, by poking the power manager user activity timer).
*
* The timeout is advisory only. If the device is asleep, it will not wake just to
* service the timeout.
*
* Returns the number of events obtained, or 0 if the timeout expired.
*/
virtual size_t getEvents(int timeoutMillis, RawEvent* buffer, size_t bufferSize) = 0;
/*
* Query current input state.
*/
virtual int32_t getScanCodeState(int32_t deviceId, int32_t scanCode) const = 0;
virtual int32_t getKeyCodeState(int32_t deviceId, int32_t keyCode) const = 0;
virtual int32_t getSwitchState(int32_t deviceId, int32_t sw) const = 0;
virtual status_t getAbsoluteAxisValue(int32_t deviceId, int32_t axis,
int32_t* outValue) const = 0;
/*
* Examine key input devices for specific framework keycode support
*/
virtual bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes, const int32_t* keyCodes,
uint8_t* outFlags) const = 0;
virtual bool hasScanCode(int32_t deviceId, int32_t scanCode) const = 0;
/* LED related functions expect Android LED constants, not scan codes or HID usages */
virtual bool hasLed(int32_t deviceId, int32_t led) const = 0;
virtual void setLedState(int32_t deviceId, int32_t led, bool on) = 0;
virtual void getVirtualKeyDefinitions(int32_t deviceId,
Vector<VirtualKeyDefinition>& outVirtualKeys) const = 0;
virtual sp<KeyCharacterMap> getKeyCharacterMap(int32_t deviceId) const = 0;
virtual bool setKeyboardLayoutOverlay(int32_t deviceId, const sp<KeyCharacterMap>& map) = 0;
/* Control the vibrator. */
virtual void vibrate(int32_t deviceId, nsecs_t duration) = 0;
virtual void cancelVibrate(int32_t deviceId) = 0;
/* Requests the EventHub to reopen all input devices on the next call to getEvents(). */
virtual void requestReopenDevices() = 0;
/* Wakes up getEvents() if it is blocked on a read. */
virtual void wake() = 0;
/* Dump EventHub state to a string. */
virtual void dump(String8& dump) = 0;
/* Called by the heatbeat to ensures that the reader has not deadlocked. */
virtual void monitor() = 0;
};
class EventHub : public EventHubInterface
{
public:
EventHub();
virtual uint32_t getDeviceClasses(int32_t deviceId) const;
virtual InputDeviceIdentifier getDeviceIdentifier(int32_t deviceId) const;
virtual int32_t getDeviceControllerNumber(int32_t deviceId) const;
virtual void getConfiguration(int32_t deviceId, PropertyMap* outConfiguration) const;
virtual status_t getAbsoluteAxisInfo(int32_t deviceId, int axis,
RawAbsoluteAxisInfo* outAxisInfo) const;
virtual bool hasRelativeAxis(int32_t deviceId, int axis) const;
virtual bool hasInputProperty(int32_t deviceId, int property) const;
virtual status_t mapKey(int32_t deviceId,
int32_t scanCode, int32_t usageCode, int32_t metaState,
int32_t* outKeycode, int32_t *outMetaState, uint32_t* outFlags) const;
virtual status_t mapAxis(int32_t deviceId, int32_t scanCode,
AxisInfo* outAxisInfo) const;
virtual void setExcludedDevices(const Vector<String8>& devices);
virtual int32_t getScanCodeState(int32_t deviceId, int32_t scanCode) const;
virtual int32_t getKeyCodeState(int32_t deviceId, int32_t keyCode) const;
virtual int32_t getSwitchState(int32_t deviceId, int32_t sw) const;
virtual status_t getAbsoluteAxisValue(int32_t deviceId, int32_t axis, int32_t* outValue) const;
virtual bool markSupportedKeyCodes(int32_t deviceId, size_t numCodes,
const int32_t* keyCodes, uint8_t* outFlags) const;
virtual size_t getEvents(int timeoutMillis, RawEvent* buffer, size_t bufferSize);
virtual bool hasScanCode(int32_t deviceId, int32_t scanCode) const;
virtual bool hasLed(int32_t deviceId, int32_t led) const;
virtual void setLedState(int32_t deviceId, int32_t led, bool on);
virtual void getVirtualKeyDefinitions(int32_t deviceId,
Vector<VirtualKeyDefinition>& outVirtualKeys) const;
virtual sp<KeyCharacterMap> getKeyCharacterMap(int32_t deviceId) const;
virtual bool setKeyboardLayoutOverlay(int32_t deviceId, const sp<KeyCharacterMap>& map);
virtual void vibrate(int32_t deviceId, nsecs_t duration);
virtual void cancelVibrate(int32_t deviceId);
virtual void requestReopenDevices();
virtual void wake();
virtual void dump(String8& dump);
virtual void monitor();
protected:
virtual ~EventHub();
private:
struct Device {
Device* next;
int fd; // may be -1 if device is virtual
const int32_t id;
const String8 path;
const InputDeviceIdentifier identifier;
uint32_t classes;
uint8_t keyBitmask[(KEY_MAX + 1) / 8];
uint8_t absBitmask[(ABS_MAX + 1) / 8];
uint8_t relBitmask[(REL_MAX + 1) / 8];
uint8_t swBitmask[(SW_MAX + 1) / 8];
uint8_t ledBitmask[(LED_MAX + 1) / 8];
uint8_t ffBitmask[(FF_MAX + 1) / 8];
uint8_t propBitmask[(INPUT_PROP_MAX + 1) / 8];
String8 configurationFile;
PropertyMap* configuration;
VirtualKeyMap* virtualKeyMap;
KeyMap keyMap;
sp<KeyCharacterMap> overlayKeyMap;
sp<KeyCharacterMap> combinedKeyMap;
bool ffEffectPlaying;
int16_t ffEffectId; // initially -1
int32_t controllerNumber;
int32_t timestampOverrideSec;
int32_t timestampOverrideUsec;
Device(int fd, int32_t id, const String8& path, const InputDeviceIdentifier& identifier);
~Device();
void close();
inline bool isVirtual() const { return fd < 0; }
const sp<KeyCharacterMap>& getKeyCharacterMap() const {
if (combinedKeyMap != NULL) {
return combinedKeyMap;
}
return keyMap.keyCharacterMap;
}
};
status_t openDeviceLocked(const char *devicePath);
void createVirtualKeyboardLocked();
void addDeviceLocked(Device* device);
void assignDescriptorLocked(InputDeviceIdentifier& identifier);
status_t closeDeviceByPathLocked(const char *devicePath);
void closeDeviceLocked(Device* device);
void closeAllDevicesLocked();
status_t scanDirLocked(const char *dirname);
void scanDevicesLocked();
status_t readNotifyLocked();
Device* getDeviceByDescriptorLocked(String8& descriptor) const;
Device* getDeviceLocked(int32_t deviceId) const;
Device* getDeviceByPathLocked(const char* devicePath) const;
bool hasKeycodeLocked(Device* device, int keycode) const;
void loadConfigurationLocked(Device* device);
status_t loadVirtualKeyMapLocked(Device* device);
status_t loadKeyMapLocked(Device* device);
bool isExternalDeviceLocked(Device* device);
bool deviceHasMicLocked(Device* device);
int32_t getNextControllerNumberLocked(Device* device);
void releaseControllerNumberLocked(Device* device);
void setLedForController(Device* device);
status_t mapLed(Device* device, int32_t led, int32_t* outScanCode) const;
void setLedStateLocked(Device* device, int32_t led, bool on);
// Protect all internal state.
mutable Mutex mLock;
// The actual id of the built-in keyboard, or NO_BUILT_IN_KEYBOARD if none.
// EventHub remaps the built-in keyboard to id 0 externally as required by the API.
enum {
// Must not conflict with any other assigned device ids, including
// the virtual keyboard id (-1).
NO_BUILT_IN_KEYBOARD = -2,
};
int32_t mBuiltInKeyboardId;
int32_t mNextDeviceId;
BitSet32 mControllerNumbers;
KeyedVector<int32_t, Device*> mDevices;
Device *mOpeningDevices;
Device *mClosingDevices;
bool mNeedToSendFinishedDeviceScan;
bool mNeedToReopenDevices;
bool mNeedToScanDevices;
Vector<String8> mExcludedDevices;
int mEpollFd;
int mINotifyFd;
int mWakeReadPipeFd;
int mWakeWritePipeFd;
// Ids used for epoll notifications not associated with devices.
static const uint32_t EPOLL_ID_INOTIFY = 0x80000001;
static const uint32_t EPOLL_ID_WAKE = 0x80000002;
// Epoll FD list size hint.
static const int EPOLL_SIZE_HINT = 8;
// Maximum number of signalled FDs to handle at a time.
static const int EPOLL_MAX_EVENTS = 16;
// The array of pending epoll events and the index of the next event to be handled.
struct epoll_event mPendingEventItems[EPOLL_MAX_EVENTS];
size_t mPendingEventCount;
size_t mPendingEventIndex;
bool mPendingINotify;
bool mUsingEpollWakeup;
};
}; // namespace android
#endif // _RUNTIME_EVENT_HUB_H