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doesn't happen because the visibility never changes. With this change the overlay parameter and position will be committed when either the visibility of the window changes, or on the first call to visibility resolved, if it hasn't already been done. Signed-off-by: Rebecca Schultz Zavin <rebecca@android.com> |
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.. | ||
DisplayHardware | ||
purgatory | ||
tests | ||
Android.mk | ||
Barrier.h | ||
BlurFilter.cpp | ||
BlurFilter.h | ||
BufferAllocator.cpp | ||
BufferAllocator.h | ||
clz.cpp | ||
clz.h | ||
Layer.cpp | ||
Layer.h | ||
LayerBase.cpp | ||
LayerBase.h | ||
LayerBitmap.cpp | ||
LayerBitmap.h | ||
LayerBlur.cpp | ||
LayerBlur.h | ||
LayerBuffer.cpp | ||
LayerBuffer.h | ||
LayerDim.cpp | ||
LayerDim.h | ||
MessageQueue.cpp | ||
MessageQueue.h | ||
MODULE_LICENSE_APACHE2 | ||
SurfaceFlinger.cpp | ||
SurfaceFlinger.h | ||
Tokenizer.cpp | ||
Tokenizer.h | ||
Transform.cpp | ||
Transform.h |