replicant-frameworks_native/libs/ui
Andy McFadden e0a963b72e Fix sim-eng build.
Appears to have been broken by:

commit 9779b221e999583ff89e0dfc40e56398737adbb3
Author: Mathias Agopian <mathias@google.com>
Date:   Mon Sep 7 16:32:45 2009 -0700

    fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly

For some reason we don't like to have "-lpthread" globally -- it's a no-op
on device builds, but required for many host tools and all sim binaries --
so adding the use of pthread calls requires adding the library explicitly.
2009-09-09 08:02:54 -07:00
..
tests Region now has its own implementation instead of relying on SkRegion, which allows us to break libui's dependency on libcorecg. 2009-05-17 23:34:16 -07:00
Android.mk Fix sim-eng build. 2009-09-09 08:02:54 -07:00
BufferMapper.cpp Fix a debug statement in BufferMapper 2009-07-30 12:24:41 -07:00
Camera.cpp
CameraParameters.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
EGLUtils.cpp added EGLUtils::strerror 2009-08-07 16:37:21 -07:00
EventHub.cpp Work on issue #2079167: Flickering issue across multiple UI 2009-09-02 17:20:25 -07:00
EventRecurrence.cpp auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
FramebufferNativeWindow.cpp second take, hopefully this time it doesn't break one of the builds: "SurfaceFlinger will now allocate buffers based on the usage specified by the clients. This allows to allocate the right kind of buffer automatically, without having the user to specify anything." 2009-08-11 23:32:29 -07:00
ICamera.cpp
ICameraClient.cpp
ICameraService.cpp
IOverlay.cpp
ISurface.cpp fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly 2009-09-07 16:32:45 -07:00
ISurfaceComposer.cpp get rid of references to MemoryDealer in SurfaceFlinger 2009-07-02 18:50:51 -07:00
ISurfaceFlingerClient.cpp fix a bug that caused the PixelFormat viewed by Surface to be wrong. 2009-08-19 17:46:26 -07:00
KeyCharacterMap.cpp
KeyLayoutMap.cpp
KeyLayoutMap.h
LayerState.cpp
MODULE_LICENSE_APACHE2
NOTICE
Overlay.cpp Adding resizeInput and setAttributes for overlay 2009-07-29 17:53:38 -07:00
PixelFormat.cpp
Rect.cpp
Region.cpp should fix sim build 2009-07-06 18:07:26 -07:00
SharedBufferStack.cpp fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly 2009-09-07 16:32:45 -07:00
Surface.cpp fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly 2009-09-07 16:32:45 -07:00
SurfaceBuffer.cpp fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly 2009-09-07 16:32:45 -07:00
SurfaceComposerClient.cpp fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly 2009-09-07 16:32:45 -07:00
SurfaceFlingerSynchro.cpp