replicant-frameworks_native/libs/audioflinger/AudioHardwareStub.h
Eric Laurent 134ccbd131 Issue 2071329: audio track is shorter than video track for video capture on sholes
Add API to retrieve number of frames dropped by audio input kernel driver.

Submitted on behalf of Masaki Sato <masaki.sato@motorola.com>
2010-03-02 08:20:13 -08:00

107 lines
4.4 KiB
C++

/* //device/servers/AudioFlinger/AudioHardwareStub.h
**
** Copyright 2007, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#ifndef ANDROID_AUDIO_HARDWARE_STUB_H
#define ANDROID_AUDIO_HARDWARE_STUB_H
#include <stdint.h>
#include <sys/types.h>
#include <hardware_legacy/AudioHardwareBase.h>
namespace android {
// ----------------------------------------------------------------------------
class AudioStreamOutStub : public AudioStreamOut {
public:
virtual status_t set(int *pFormat, uint32_t *pChannels, uint32_t *pRate);
virtual uint32_t sampleRate() const { return 44100; }
virtual size_t bufferSize() const { return 4096; }
virtual uint32_t channels() const { return AudioSystem::CHANNEL_OUT_STEREO; }
virtual int format() const { return AudioSystem::PCM_16_BIT; }
virtual uint32_t latency() const { return 0; }
virtual status_t setVolume(float left, float right) { return NO_ERROR; }
virtual ssize_t write(const void* buffer, size_t bytes);
virtual status_t standby();
virtual status_t dump(int fd, const Vector<String16>& args);
virtual status_t setParameters(const String8& keyValuePairs) { return NO_ERROR;}
virtual String8 getParameters(const String8& keys);
virtual status_t getRenderPosition(uint32_t *dspFrames);
};
class AudioStreamInStub : public AudioStreamIn {
public:
virtual status_t set(int *pFormat, uint32_t *pChannels, uint32_t *pRate, AudioSystem::audio_in_acoustics acoustics);
virtual uint32_t sampleRate() const { return 8000; }
virtual size_t bufferSize() const { return 320; }
virtual uint32_t channels() const { return AudioSystem::CHANNEL_IN_MONO; }
virtual int format() const { return AudioSystem::PCM_16_BIT; }
virtual status_t setGain(float gain) { return NO_ERROR; }
virtual ssize_t read(void* buffer, ssize_t bytes);
virtual status_t dump(int fd, const Vector<String16>& args);
virtual status_t standby() { return NO_ERROR; }
virtual status_t setParameters(const String8& keyValuePairs) { return NO_ERROR;}
virtual String8 getParameters(const String8& keys);
virtual unsigned int getInputFramesLost() const { return 0; }
};
class AudioHardwareStub : public AudioHardwareBase
{
public:
AudioHardwareStub();
virtual ~AudioHardwareStub();
virtual status_t initCheck();
virtual status_t setVoiceVolume(float volume);
virtual status_t setMasterVolume(float volume);
// mic mute
virtual status_t setMicMute(bool state) { mMicMute = state; return NO_ERROR; }
virtual status_t getMicMute(bool* state) { *state = mMicMute ; return NO_ERROR; }
// create I/O streams
virtual AudioStreamOut* openOutputStream(
uint32_t devices,
int *format=0,
uint32_t *channels=0,
uint32_t *sampleRate=0,
status_t *status=0);
virtual void closeOutputStream(AudioStreamOut* out);
virtual AudioStreamIn* openInputStream(
uint32_t devices,
int *format,
uint32_t *channels,
uint32_t *sampleRate,
status_t *status,
AudioSystem::audio_in_acoustics acoustics);
virtual void closeInputStream(AudioStreamIn* in);
protected:
virtual status_t dump(int fd, const Vector<String16>& args);
bool mMicMute;
private:
status_t dumpInternals(int fd, const Vector<String16>& args);
};
// ----------------------------------------------------------------------------
}; // namespace android
#endif // ANDROID_AUDIO_HARDWARE_STUB_H