replicant-frameworks_native/libs/ui
Jeff Brown df9440f62f Can't stop the fling!
Bug: 5335420

Fixed a bug in VelocityTracker where the output velocity was
not being set to zero when not available.

Added a condition to ensure that the velocity is at least
the minimum fling velocity before continuing.  If not, then
the user is trying to stop the fling and scroll more precisely.

Change-Id: I36634b0c3f7a9a09cf20c33f71d41163a8e33eed
2011-09-16 21:43:58 -07:00
..
tests
Android.mk
EGLUtils.cpp revert last change to EGLUtils::selectConfigForPixelFormat 2011-08-15 15:25:39 -07:00
FramebufferNativeWindow.cpp
GraphicBuffer.cpp frameworks/base: android_native_buffer_t -> ANativeWindowBuffer 2011-05-03 16:40:14 -07:00
GraphicBufferAllocator.cpp improve GraphicAllocator dump method 2011-07-29 16:35:41 -07:00
GraphicBufferMapper.cpp fix [3259708] Graphic Buffer Mapper does not support YV12 2010-12-08 16:48:28 -08:00
GraphicLog.cpp Fix sim-eng build on Hardy 2010-09-16 16:28:13 -07:00
Input.cpp Can't stop the fling! 2011-09-16 21:43:58 -07:00
InputTransport.cpp Provide more descriptive name for InputChannel ashmem. 2011-07-13 22:27:37 -07:00
Keyboard.cpp
KeyCharacterMap.cpp
KeyLayoutMap.cpp Joystick tweaks. 2011-03-04 18:53:32 -08:00
MODULE_LICENSE_APACHE2
NOTICE
PixelFormat.cpp
Rect.cpp Add ANativeWindow API for directly drawing to the surface bits. 2010-07-09 16:58:19 -07:00
Region.cpp
VirtualKeyMap.cpp