replicant-frameworks_native/include/utils
Kenny Root fa98920b71 Add locking around ZIP seeking
Since we switched to seeking to the LFH to verify its existence instead
of a huge mmap of the file, we have to guarantee that another seek
doesn't happen before we finish our read on the LFH.

Change-Id: If8135d9cb6f2f5cc4db734eafa4f6b5f6269c62a
2010-09-24 08:05:51 -07:00
..
ashmem.h
Asset.h Support streaming of compressed assets > 1 megabyte 2010-07-28 15:33:28 -07:00
AssetDir.h
AssetManager.h More native work. 2010-08-11 00:29:59 -07:00
Atomic.h
BackupHelpers.h Only report "unknown metadata" once per restore helper 2009-06-24 13:57:29 -07:00
BitSet.h Native input dispatch rewrite work in progress. 2010-06-13 17:42:16 -07:00
BufferedTextOutput.h
ByteOrder.h Implement the C++ class to write the backed up file data. 2009-05-15 10:37:10 -04:00
CallStack.h
Debug.h Support for marshalling pointers / intptr_t in Parcel. 2009-08-17 15:31:25 -07:00
Endian.h
Errors.h fix [2068105] implement queueBuffer/lockBuffer/dequeueBuffer properly 2009-09-07 16:32:45 -07:00
FileMap.h
Flattenable.h remove a dependency of GraphicBuffer (libui) on Parcel (libbinder). 2010-02-21 23:27:25 -08:00
KeyedVector.h fix KeyedVector::replaceValueAt, which wouldn't even compile if used. 2009-04-10 20:27:25 -07:00
List.h Fix sim build. 2009-07-07 10:01:12 -07:00
Log.h
Looper.h Looper: use pthread_once for TLS key initialization. 2010-09-21 15:26:51 -07:00
misc.h get rid of utils.h 2009-05-31 19:13:00 -07:00
ObbFile.h Add OBB flags to support overlays 2010-08-18 09:34:58 -07:00
Pool.h Native input dispatch rewrite work in progress. 2010-06-13 17:42:16 -07:00
RefBase.h Fix a bug in sp<> and wp<> which could cause memory corruptions 2010-06-24 21:49:02 -07:00
ResourceTypes.h More native work. 2010-08-11 00:29:59 -07:00
SharedBuffer.h
Singleton.h Fix a typo in Singleton<> 2010-05-28 15:13:30 -07:00
SortedVector.h improve Vector<> with types that can be trivially moved and remove some unused code. 2009-06-22 02:31:07 -07:00
StopWatch.h Native input dispatch rewrite work in progress. 2010-06-13 17:42:16 -07:00
StreamingZipInflater.h Support streaming of compressed assets > 1 megabyte 2010-07-28 15:33:28 -07:00
String8.h Add support for the PointerLocation overlay. 2010-08-11 14:46:32 -07:00
String16.h Optional use of UTF-8 strings in resource bundles 2009-12-07 15:14:15 -08:00
StringArray.h rename string_array.h to StringArray.h and move the implementation from the header file to a new cpp file. 2009-06-05 01:26:23 -07:00
SystemClock.h
TextOutput.h some work to try to reduce the code size of some native libraries 2009-05-26 16:12:20 -07:00
threads.h added RWLock C++ wrapper 2010-05-19 15:12:59 -07:00
Timers.h get rid of sleepForInterval() which didn't seem to be used anywhere in the source tree. Also get rid of ported.h which seem to be used only (possibly) in the sim. moved the implementation there. 2009-05-31 23:45:01 -07:00
TypeHelpers.h improve Vector<> with types that can be trivially moved and remove some unused code. 2009-06-22 02:31:07 -07:00
Vector.h Even more native input dispatch work in progress. 2010-06-17 13:27:16 -07:00
VectorImpl.h Even more native input dispatch work in progress. 2010-06-17 13:27:16 -07:00
ZipFileCRO.h ZipUtilsRO rewrite based on Dalvik Zip rewrite 2010-05-12 05:07:48 -07:00
ZipFileRO.h Add locking around ZIP seeking 2010-09-24 08:05:51 -07:00
ZipUtils.h