4f4f094348
it used to spawn its own thread and return the main thread to the binder thread pool -- this was confusing the naming of things in the kernel. Bug: 10331839 Change-Id: I2d13a6d73409a38109300fcbe6a04b4c41cb5d00
49 lines
1.5 KiB
C++
49 lines
1.5 KiB
C++
/*
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* Copyright (C) 2010 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <binder/IServiceManager.h>
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#include <binder/IPCThreadState.h>
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#include <binder/ProcessState.h>
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#include <binder/IServiceManager.h>
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#include "SurfaceFlinger.h"
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using namespace android;
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int main(int argc, char** argv) {
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// When SF is launched in its own process, limit the number of
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// binder threads to 4.
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ProcessState::self()->setThreadPoolMaxThreadCount(4);
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// instantiate surfaceflinger
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sp<SurfaceFlinger> flinger = new SurfaceFlinger();
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// initialize before clients can connect
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flinger->init();
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// start the thread pool
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sp<ProcessState> ps(ProcessState::self());
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ps->startThreadPool();
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// publish surface flinger
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sp<IServiceManager> sm(defaultServiceManager());
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sm->addService(String16(SurfaceFlinger::getServiceName()), flinger, false);
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// run in this thread
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flinger->run();
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return 0;
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}
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