replicant-frameworks_native/opengl
Jesse Hall b29e5e8c26 Increment/decrement a counter around EGL calls
This is in preparation for a change that will hibernate the underlying
EGL when idle. Instead of a bare egl_display_t*, get_display() now
returns a egl_display_ptr, which acts like a smart pointer. The
"wakecount" counter managed by the smart pointer isn't used for
anything in this change. It will be used to make sure we don't
hibernate when any thread is in an EGL call, without having to hold a
mutex for the duration of the call.

Change-Id: Iee52f3549a51162efc3800e1195d3f76bba2f2ce
2012-04-09 21:35:17 -07:00
..
include remove dependency of EGL on ndk header 2012-03-23 14:15:44 -07:00
libagl libagl shouldn't export anything 2012-02-27 13:03:04 -08:00
libs Increment/decrement a counter around EGL calls 2012-04-09 21:35:17 -07:00
specs add a way to access the version string of the h/w implementation of EGL 2011-11-29 18:00:35 -08:00
tests frameworks/native: prevent some opengl tests from building in pdk 2012-03-26 16:01:43 -07:00
tools/glgen GLES: add image external enums 2011-11-15 11:35:46 -08:00