replicant-frameworks_native/libs/surfaceflinger_client/Surface.cpp
Mathias Agopian b296533607 cleanup. waitForCondition() now uses polymorphsim instead of templtes
the reason for the above change is that waitForCondition() had become
large over time, mainly to handle error cases, using inlines to
evaluate the condition doesn't buys us much anymore while it increases
code size.

Change-Id: I2595d850832628954b900ab8bb1796c863447bc7
2010-04-28 16:12:54 -07:00

847 lines
26 KiB
C++

/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "Surface"
#include <stdint.h>
#include <errno.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <utils/Errors.h>
#include <utils/threads.h>
#include <utils/CallStack.h>
#include <utils/Log.h>
#include <binder/IPCThreadState.h>
#include <binder/IMemory.h>
#include <ui/DisplayInfo.h>
#include <ui/GraphicBuffer.h>
#include <ui/GraphicBufferMapper.h>
#include <ui/Rect.h>
#include <surfaceflinger/Surface.h>
#include <surfaceflinger/ISurface.h>
#include <surfaceflinger/ISurfaceComposer.h>
#include <surfaceflinger/SurfaceComposerClient.h>
#include <private/surfaceflinger/SharedBufferStack.h>
#include <private/surfaceflinger/LayerState.h>
namespace android {
// ----------------------------------------------------------------------
static status_t copyBlt(
const sp<GraphicBuffer>& dst,
const sp<GraphicBuffer>& src,
const Region& reg)
{
// src and dst with, height and format must be identical. no verification
// is done here.
status_t err;
uint8_t const * src_bits = NULL;
err = src->lock(GRALLOC_USAGE_SW_READ_OFTEN, reg.bounds(), (void**)&src_bits);
LOGE_IF(err, "error locking src buffer %s", strerror(-err));
uint8_t* dst_bits = NULL;
err = dst->lock(GRALLOC_USAGE_SW_WRITE_OFTEN, reg.bounds(), (void**)&dst_bits);
LOGE_IF(err, "error locking dst buffer %s", strerror(-err));
Region::const_iterator head(reg.begin());
Region::const_iterator tail(reg.end());
if (head != tail && src_bits && dst_bits) {
const size_t bpp = bytesPerPixel(src->format);
const size_t dbpr = dst->stride * bpp;
const size_t sbpr = src->stride * bpp;
while (head != tail) {
const Rect& r(*head++);
ssize_t h = r.height();
if (h <= 0) continue;
size_t size = r.width() * bpp;
uint8_t const * s = src_bits + (r.left + src->stride * r.top) * bpp;
uint8_t * d = dst_bits + (r.left + dst->stride * r.top) * bpp;
if (dbpr==sbpr && size==sbpr) {
size *= h;
h = 1;
}
do {
memcpy(d, s, size);
d += dbpr;
s += sbpr;
} while (--h > 0);
}
}
if (src_bits)
src->unlock();
if (dst_bits)
dst->unlock();
return err;
}
// ============================================================================
// SurfaceControl
// ============================================================================
SurfaceControl::SurfaceControl(
const sp<SurfaceComposerClient>& client,
const sp<ISurface>& surface,
const ISurfaceFlingerClient::surface_data_t& data,
uint32_t w, uint32_t h, PixelFormat format, uint32_t flags)
: mClient(client), mSurface(surface),
mToken(data.token), mIdentity(data.identity),
mWidth(data.width), mHeight(data.height), mFormat(data.format),
mFlags(flags)
{
}
SurfaceControl::~SurfaceControl()
{
destroy();
}
void SurfaceControl::destroy()
{
if (isValid()) {
mClient->destroySurface(mToken);
}
// clear all references and trigger an IPC now, to make sure things
// happen without delay, since these resources are quite heavy.
mClient.clear();
mSurface.clear();
IPCThreadState::self()->flushCommands();
}
void SurfaceControl::clear()
{
// here, the window manager tells us explicitly that we should destroy
// the surface's resource. Soon after this call, it will also release
// its last reference (which will call the dtor); however, it is possible
// that a client living in the same process still holds references which
// would delay the call to the dtor -- that is why we need this explicit
// "clear()" call.
destroy();
}
bool SurfaceControl::isSameSurface(
const sp<SurfaceControl>& lhs, const sp<SurfaceControl>& rhs)
{
if (lhs == 0 || rhs == 0)
return false;
return lhs->mSurface->asBinder() == rhs->mSurface->asBinder();
}
status_t SurfaceControl::setLayer(int32_t layer) {
const sp<SurfaceComposerClient>& client(mClient);
status_t err = validate();
if (err < 0) return err;
return client->setLayer(mToken, layer);
}
status_t SurfaceControl::setPosition(int32_t x, int32_t y) {
const sp<SurfaceComposerClient>& client(mClient);
status_t err = validate();
if (err < 0) return err;
return client->setPosition(mToken, x, y);
}
status_t SurfaceControl::setSize(uint32_t w, uint32_t h) {
const sp<SurfaceComposerClient>& client(mClient);
status_t err = validate();
if (err < 0) return err;
return client->setSize(mToken, w, h);
}
status_t SurfaceControl::hide() {
const sp<SurfaceComposerClient>& client(mClient);
status_t err = validate();
if (err < 0) return err;
return client->hide(mToken);
}
status_t SurfaceControl::show(int32_t layer) {
const sp<SurfaceComposerClient>& client(mClient);
status_t err = validate();
if (err < 0) return err;
return client->show(mToken, layer);
}
status_t SurfaceControl::freeze() {
const sp<SurfaceComposerClient>& client(mClient);
status_t err = validate();
if (err < 0) return err;
return client->freeze(mToken);
}
status_t SurfaceControl::unfreeze() {
const sp<SurfaceComposerClient>& client(mClient);
status_t err = validate();
if (err < 0) return err;
return client->unfreeze(mToken);
}
status_t SurfaceControl::setFlags(uint32_t flags, uint32_t mask) {
const sp<SurfaceComposerClient>& client(mClient);
status_t err = validate();
if (err < 0) return err;
return client->setFlags(mToken, flags, mask);
}
status_t SurfaceControl::setTransparentRegionHint(const Region& transparent) {
const sp<SurfaceComposerClient>& client(mClient);
status_t err = validate();
if (err < 0) return err;
return client->setTransparentRegionHint(mToken, transparent);
}
status_t SurfaceControl::setAlpha(float alpha) {
const sp<SurfaceComposerClient>& client(mClient);
status_t err = validate();
if (err < 0) return err;
return client->setAlpha(mToken, alpha);
}
status_t SurfaceControl::setMatrix(float dsdx, float dtdx, float dsdy, float dtdy) {
const sp<SurfaceComposerClient>& client(mClient);
status_t err = validate();
if (err < 0) return err;
return client->setMatrix(mToken, dsdx, dtdx, dsdy, dtdy);
}
status_t SurfaceControl::setFreezeTint(uint32_t tint) {
const sp<SurfaceComposerClient>& client(mClient);
status_t err = validate();
if (err < 0) return err;
return client->setFreezeTint(mToken, tint);
}
status_t SurfaceControl::validate() const
{
if (mToken<0 || mClient==0) {
LOGE("invalid token (%d, identity=%u) or client (%p)",
mToken, mIdentity, mClient.get());
return NO_INIT;
}
SharedClient const* cblk = mClient->mControl;
if (cblk == 0) {
LOGE("cblk is null (surface id=%d, identity=%u)", mToken, mIdentity);
return NO_INIT;
}
status_t err = cblk->validate(mToken);
if (err != NO_ERROR) {
LOGE("surface (id=%d, identity=%u) is invalid, err=%d (%s)",
mToken, mIdentity, err, strerror(-err));
return err;
}
uint32_t identity = cblk->getIdentity(mToken);
if (mIdentity != identity) {
LOGE("using an invalid surface id=%d, identity=%u should be %d",
mToken, mIdentity, identity);
return NO_INIT;
}
return NO_ERROR;
}
status_t SurfaceControl::writeSurfaceToParcel(
const sp<SurfaceControl>& control, Parcel* parcel)
{
uint32_t flags = 0;
uint32_t format = 0;
SurfaceID token = -1;
uint32_t identity = 0;
uint32_t width = 0;
uint32_t height = 0;
sp<SurfaceComposerClient> client;
sp<ISurface> sur;
if (SurfaceControl::isValid(control)) {
token = control->mToken;
identity = control->mIdentity;
client = control->mClient;
sur = control->mSurface;
width = control->mWidth;
height = control->mHeight;
format = control->mFormat;
flags = control->mFlags;
}
parcel->writeStrongBinder(client!=0 ? client->connection() : NULL);
parcel->writeStrongBinder(sur!=0 ? sur->asBinder() : NULL);
parcel->writeInt32(token);
parcel->writeInt32(identity);
parcel->writeInt32(width);
parcel->writeInt32(height);
parcel->writeInt32(format);
parcel->writeInt32(flags);
return NO_ERROR;
}
sp<Surface> SurfaceControl::getSurface() const
{
Mutex::Autolock _l(mLock);
if (mSurfaceData == 0) {
mSurfaceData = new Surface(const_cast<SurfaceControl*>(this));
}
return mSurfaceData;
}
// ============================================================================
// Surface
// ============================================================================
Surface::Surface(const sp<SurfaceControl>& surface)
: mClient(surface->mClient), mSurface(surface->mSurface),
mToken(surface->mToken), mIdentity(surface->mIdentity),
mFormat(surface->mFormat), mFlags(surface->mFlags),
mBufferMapper(GraphicBufferMapper::get()), mSharedBufferClient(NULL),
mWidth(surface->mWidth), mHeight(surface->mHeight)
{
mSharedBufferClient = new SharedBufferClient(
mClient->mControl, mToken, 2, mIdentity);
init();
}
Surface::Surface(const Parcel& parcel)
: mBufferMapper(GraphicBufferMapper::get()), mSharedBufferClient(NULL)
{
sp<IBinder> clientBinder = parcel.readStrongBinder();
mSurface = interface_cast<ISurface>(parcel.readStrongBinder());
mToken = parcel.readInt32();
mIdentity = parcel.readInt32();
mWidth = parcel.readInt32();
mHeight = parcel.readInt32();
mFormat = parcel.readInt32();
mFlags = parcel.readInt32();
// FIXME: what does that mean if clientBinder is NULL here?
if (clientBinder != NULL) {
mClient = SurfaceComposerClient::clientForConnection(clientBinder);
mSharedBufferClient = new SharedBufferClient(
mClient->mControl, mToken, 2, mIdentity);
}
init();
}
void Surface::init()
{
android_native_window_t::setSwapInterval = setSwapInterval;
android_native_window_t::dequeueBuffer = dequeueBuffer;
android_native_window_t::lockBuffer = lockBuffer;
android_native_window_t::queueBuffer = queueBuffer;
android_native_window_t::query = query;
android_native_window_t::perform = perform;
mSwapRectangle.makeInvalid();
DisplayInfo dinfo;
SurfaceComposerClient::getDisplayInfo(0, &dinfo);
const_cast<float&>(android_native_window_t::xdpi) = dinfo.xdpi;
const_cast<float&>(android_native_window_t::ydpi) = dinfo.ydpi;
// FIXME: set real values here
const_cast<int&>(android_native_window_t::minSwapInterval) = 1;
const_cast<int&>(android_native_window_t::maxSwapInterval) = 1;
const_cast<uint32_t&>(android_native_window_t::flags) = 0;
// be default we request a hardware surface
mUsage = GRALLOC_USAGE_HW_RENDER;
mConnected = 0;
}
Surface::~Surface()
{
// this is a client-side operation, the surface is destroyed, unmap
// its buffers in this process.
for (int i=0 ; i<2 ; i++) {
if (mBuffers[i] != 0 && mBuffers[i]->handle != 0) {
getBufferMapper().unregisterBuffer(mBuffers[i]->handle);
}
}
// clear all references and trigger an IPC now, to make sure things
// happen without delay, since these resources are quite heavy.
mClient.clear();
mSurface.clear();
delete mSharedBufferClient;
IPCThreadState::self()->flushCommands();
}
sp<SurfaceComposerClient> Surface::getClient() const {
return mClient;
}
sp<ISurface> Surface::getISurface() const {
return mSurface;
}
bool Surface::isValid() {
return mToken>=0 && mClient!=0;
}
status_t Surface::validate() const
{
sp<SurfaceComposerClient> client(getClient());
if (mToken<0 || mClient==0) {
LOGE("invalid token (%d, identity=%u) or client (%p)",
mToken, mIdentity, client.get());
return NO_INIT;
}
SharedClient const* cblk = mClient->mControl;
if (cblk == 0) {
LOGE("cblk is null (surface id=%d, identity=%u)", mToken, mIdentity);
return NO_INIT;
}
status_t err = cblk->validate(mToken);
if (err != NO_ERROR) {
LOGE("surface (id=%d, identity=%u) is invalid, err=%d (%s)",
mToken, mIdentity, err, strerror(-err));
return err;
}
uint32_t identity = cblk->getIdentity(mToken);
if (mIdentity != identity) {
LOGE("using an invalid surface id=%d, identity=%u should be %d",
mToken, mIdentity, identity);
return NO_INIT;
}
return NO_ERROR;
}
bool Surface::isSameSurface(
const sp<Surface>& lhs, const sp<Surface>& rhs)
{
if (lhs == 0 || rhs == 0)
return false;
return lhs->mSurface->asBinder() == rhs->mSurface->asBinder();
}
// ----------------------------------------------------------------------------
int Surface::setSwapInterval(android_native_window_t* window, int interval) {
return 0;
}
int Surface::dequeueBuffer(android_native_window_t* window,
android_native_buffer_t** buffer) {
Surface* self = getSelf(window);
return self->dequeueBuffer(buffer);
}
int Surface::lockBuffer(android_native_window_t* window,
android_native_buffer_t* buffer) {
Surface* self = getSelf(window);
return self->lockBuffer(buffer);
}
int Surface::queueBuffer(android_native_window_t* window,
android_native_buffer_t* buffer) {
Surface* self = getSelf(window);
return self->queueBuffer(buffer);
}
int Surface::query(android_native_window_t* window,
int what, int* value) {
Surface* self = getSelf(window);
return self->query(what, value);
}
int Surface::perform(android_native_window_t* window,
int operation, ...) {
va_list args;
va_start(args, operation);
Surface* self = getSelf(window);
int res = self->perform(operation, args);
va_end(args);
return res;
}
// ----------------------------------------------------------------------------
int Surface::dequeueBuffer(android_native_buffer_t** buffer)
{
sp<SurfaceComposerClient> client(getClient());
status_t err = validate();
if (err != NO_ERROR)
return err;
ssize_t bufIdx = mSharedBufferClient->dequeue();
if (bufIdx < 0) {
LOGE("error dequeuing a buffer (%s)", strerror(bufIdx));
return bufIdx;
}
// below we make sure we AT LEAST have the usage flags we want
const uint32_t usage(getUsage());
const sp<GraphicBuffer>& backBuffer(mBuffers[bufIdx]);
// Always call needNewBuffer(), since it clears the needed buffers flags
bool needNewBuffer = mSharedBufferClient->needNewBuffer(bufIdx);
if (backBuffer == 0 ||
((uint32_t(backBuffer->usage) & usage) != usage) ||
needNewBuffer)
{
err = getBufferLocked(bufIdx, usage);
LOGE_IF(err, "getBufferLocked(%ld, %08x) failed (%s)",
bufIdx, usage, strerror(-err));
if (err == NO_ERROR) {
// reset the width/height with the what we get from the buffer
mWidth = uint32_t(backBuffer->width);
mHeight = uint32_t(backBuffer->height);
}
}
// if we still don't have a buffer here, we probably ran out of memory
if (!err && backBuffer==0) {
err = NO_MEMORY;
}
if (err == NO_ERROR) {
mDirtyRegion.set(backBuffer->width, backBuffer->height);
*buffer = backBuffer.get();
} else {
mSharedBufferClient->undoDequeue(bufIdx);
}
return err;
}
int Surface::lockBuffer(android_native_buffer_t* buffer)
{
sp<SurfaceComposerClient> client(getClient());
status_t err = validate();
if (err != NO_ERROR)
return err;
int32_t bufIdx = getBufferIndex(GraphicBuffer::getSelf(buffer));
err = mSharedBufferClient->lock(bufIdx);
LOGE_IF(err, "error locking buffer %d (%s)", bufIdx, strerror(-err));
return err;
}
int Surface::queueBuffer(android_native_buffer_t* buffer)
{
sp<SurfaceComposerClient> client(getClient());
status_t err = validate();
if (err != NO_ERROR)
return err;
if (mSwapRectangle.isValid()) {
mDirtyRegion.set(mSwapRectangle);
}
int32_t bufIdx = getBufferIndex(GraphicBuffer::getSelf(buffer));
mSharedBufferClient->setCrop(bufIdx, mNextBufferCrop);
mSharedBufferClient->setDirtyRegion(bufIdx, mDirtyRegion);
err = mSharedBufferClient->queue(bufIdx);
LOGE_IF(err, "error queuing buffer %d (%s)", bufIdx, strerror(-err));
if (err == NO_ERROR) {
// FIXME: can we avoid this IPC if we know there is one pending?
client->signalServer();
}
return err;
}
int Surface::query(int what, int* value)
{
switch (what) {
case NATIVE_WINDOW_WIDTH:
*value = int(mWidth);
return NO_ERROR;
case NATIVE_WINDOW_HEIGHT:
*value = int(mHeight);
return NO_ERROR;
case NATIVE_WINDOW_FORMAT:
*value = int(mFormat);
return NO_ERROR;
}
return BAD_VALUE;
}
int Surface::perform(int operation, va_list args)
{
status_t err = validate();
if (err != NO_ERROR)
return err;
int res = NO_ERROR;
switch (operation) {
case NATIVE_WINDOW_SET_USAGE:
dispatch_setUsage( args );
break;
case NATIVE_WINDOW_CONNECT:
res = dispatch_connect( args );
break;
case NATIVE_WINDOW_DISCONNECT:
res = dispatch_disconnect( args );
break;
case NATIVE_WINDOW_SET_CROP:
res = dispatch_crop( args );
break;
default:
res = NAME_NOT_FOUND;
break;
}
return res;
}
void Surface::dispatch_setUsage(va_list args) {
int usage = va_arg(args, int);
setUsage( usage );
}
int Surface::dispatch_connect(va_list args) {
int api = va_arg(args, int);
return connect( api );
}
int Surface::dispatch_disconnect(va_list args) {
int api = va_arg(args, int);
return disconnect( api );
}
int Surface::dispatch_crop(va_list args) {
android_native_rect_t const* rect = va_arg(args, android_native_rect_t*);
return crop( reinterpret_cast<Rect const*>(rect) );
}
void Surface::setUsage(uint32_t reqUsage)
{
Mutex::Autolock _l(mSurfaceLock);
mUsage = reqUsage;
}
int Surface::connect(int api)
{
Mutex::Autolock _l(mSurfaceLock);
int err = NO_ERROR;
switch (api) {
case NATIVE_WINDOW_API_EGL:
if (mConnected) {
err = -EINVAL;
} else {
mConnected = api;
}
break;
default:
err = -EINVAL;
break;
}
return err;
}
int Surface::disconnect(int api)
{
Mutex::Autolock _l(mSurfaceLock);
int err = NO_ERROR;
switch (api) {
case NATIVE_WINDOW_API_EGL:
if (mConnected == api) {
mConnected = 0;
} else {
err = -EINVAL;
}
break;
default:
err = -EINVAL;
break;
}
return err;
}
uint32_t Surface::getUsage() const
{
Mutex::Autolock _l(mSurfaceLock);
return mUsage;
}
int Surface::getConnectedApi() const
{
Mutex::Autolock _l(mSurfaceLock);
return mConnected;
}
int Surface::crop(Rect const* rect)
{
Mutex::Autolock _l(mSurfaceLock);
// TODO: validate rect size
mNextBufferCrop = *rect;
return NO_ERROR;
}
// ----------------------------------------------------------------------------
status_t Surface::lock(SurfaceInfo* info, bool blocking) {
return Surface::lock(info, NULL, blocking);
}
status_t Surface::lock(SurfaceInfo* other, Region* dirtyIn, bool blocking)
{
if (getConnectedApi()) {
LOGE("Surface::lock(%p) failed. Already connected to another API",
(android_native_window_t*)this);
CallStack stack;
stack.update();
stack.dump("");
return INVALID_OPERATION;
}
if (mApiLock.tryLock() != NO_ERROR) {
LOGE("calling Surface::lock from different threads!");
CallStack stack;
stack.update();
stack.dump("");
return WOULD_BLOCK;
}
/* Here we're holding mApiLock */
if (mLockedBuffer != 0) {
LOGE("Surface::lock failed, already locked");
mApiLock.unlock();
return INVALID_OPERATION;
}
// we're intending to do software rendering from this point
setUsage(GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN);
android_native_buffer_t* out;
status_t err = dequeueBuffer(&out);
LOGE_IF(err, "dequeueBuffer failed (%s)", strerror(-err));
if (err == NO_ERROR) {
sp<GraphicBuffer> backBuffer(GraphicBuffer::getSelf(out));
err = lockBuffer(backBuffer.get());
LOGE_IF(err, "lockBuffer (idx=%d) failed (%s)",
getBufferIndex(backBuffer), strerror(-err));
if (err == NO_ERROR) {
const Rect bounds(backBuffer->width, backBuffer->height);
const Region boundsRegion(bounds);
Region scratch(boundsRegion);
Region& newDirtyRegion(dirtyIn ? *dirtyIn : scratch);
newDirtyRegion &= boundsRegion;
// figure out if we can copy the frontbuffer back
const sp<GraphicBuffer>& frontBuffer(mPostedBuffer);
const bool canCopyBack = (frontBuffer != 0 &&
backBuffer->width == frontBuffer->width &&
backBuffer->height == frontBuffer->height &&
backBuffer->format == frontBuffer->format &&
!(mFlags & ISurfaceComposer::eDestroyBackbuffer));
// the dirty region we report to surfaceflinger is the one
// given by the user (as opposed to the one *we* return to the
// user).
mDirtyRegion = newDirtyRegion;
if (canCopyBack) {
// copy the area that is invalid and not repainted this round
const Region copyback(mOldDirtyRegion.subtract(newDirtyRegion));
if (!copyback.isEmpty())
copyBlt(backBuffer, frontBuffer, copyback);
} else {
// if we can't copy-back anything, modify the user's dirty
// region to make sure they redraw the whole buffer
newDirtyRegion = boundsRegion;
}
// keep track of the are of the buffer that is "clean"
// (ie: that will be redrawn)
mOldDirtyRegion = newDirtyRegion;
void* vaddr;
status_t res = backBuffer->lock(
GRALLOC_USAGE_SW_READ_OFTEN | GRALLOC_USAGE_SW_WRITE_OFTEN,
newDirtyRegion.bounds(), &vaddr);
LOGW_IF(res, "failed locking buffer (handle = %p)",
backBuffer->handle);
mLockedBuffer = backBuffer;
other->w = backBuffer->width;
other->h = backBuffer->height;
other->s = backBuffer->stride;
other->usage = backBuffer->usage;
other->format = backBuffer->format;
other->bits = vaddr;
}
}
mApiLock.unlock();
return err;
}
status_t Surface::unlockAndPost()
{
if (mLockedBuffer == 0) {
LOGE("Surface::unlockAndPost failed, no locked buffer");
return INVALID_OPERATION;
}
status_t err = mLockedBuffer->unlock();
LOGE_IF(err, "failed unlocking buffer (%p)", mLockedBuffer->handle);
err = queueBuffer(mLockedBuffer.get());
LOGE_IF(err, "queueBuffer (idx=%d) failed (%s)",
getBufferIndex(mLockedBuffer), strerror(-err));
mPostedBuffer = mLockedBuffer;
mLockedBuffer = 0;
return err;
}
void Surface::setSwapRectangle(const Rect& r) {
Mutex::Autolock _l(mSurfaceLock);
mSwapRectangle = r;
}
int Surface::getBufferIndex(const sp<GraphicBuffer>& buffer) const
{
return buffer->getIndex();
}
status_t Surface::getBufferLocked(int index, int usage)
{
sp<ISurface> s(mSurface);
if (s == 0) return NO_INIT;
status_t err = NO_MEMORY;
// free the current buffer
sp<GraphicBuffer>& currentBuffer(mBuffers[index]);
if (currentBuffer != 0) {
getBufferMapper().unregisterBuffer(currentBuffer->handle);
currentBuffer.clear();
}
sp<GraphicBuffer> buffer = s->requestBuffer(index, usage);
LOGE_IF(buffer==0,
"ISurface::getBuffer(%d, %08x) returned NULL",
index, usage);
if (buffer != 0) { // this should never happen by construction
LOGE_IF(buffer->handle == NULL,
"Surface (identity=%d) requestBuffer(%d, %08x) returned"
"a buffer with a null handle", mIdentity, index, usage);
err = mSharedBufferClient->getStatus();
LOGE_IF(err, "Surface (identity=%d) state = %d", mIdentity, err);
if (!err && buffer->handle != NULL) {
err = getBufferMapper().registerBuffer(buffer->handle);
LOGW_IF(err, "registerBuffer(...) failed %d (%s)",
err, strerror(-err));
if (err == NO_ERROR) {
currentBuffer = buffer;
currentBuffer->setIndex(index);
}
} else {
err = err<0 ? err : NO_MEMORY;
}
}
return err;
}
}; // namespace android