replicant-frameworks_native/opengl/tests/include/glTestLib.h
Mathias Agopian 870b8aa15c remove libui dependency on libEGL
Change-Id: I1194f04085637d5c384e134967249430cc43b6ee
2012-02-24 16:42:46 -08:00

33 lines
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C

/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
/*
* Graphics Test Library Header
*/
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#include "EGLUtils.h"
void glTestPrintGLString(const char *name, GLenum s);
void glTestCheckEglError(const char* op, EGLBoolean returnVal = EGL_TRUE);
void glTestCheckGlError(const char* op);
void glTestPrintEGLConfiguration(EGLDisplay dpy, EGLConfig config);